Descriptor
Game Theory | 2 |
Heuristics | 2 |
Problem Solving | 2 |
Simulation | 2 |
Classification | 1 |
Conflict | 1 |
Conflict Resolution | 1 |
Decision Making | 1 |
Definitions | 1 |
Educational Games | 1 |
Learning Strategies | 1 |
More ▼ |
Publication Type
Information Analyses | 1 |
Journal Articles | 1 |
Opinion Papers | 1 |
Reports - Descriptive | 1 |
Reports - Research | 1 |
Education Level
Audience
Practitioners | 1 |
Researchers | 1 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Cecchini, Arnaldo; Frisenna, Adriana – Simulation/Games for Learning, 1987
Reviews the problems of classifying gaming techniques and suggests a heuristic approach as one solution. Definitions of simulation, models, role, and game and play are discussed to help develop a classification based on a technique called gaming simulation. (Author/LRW)
Descriptors: Classification, Definitions, Game Theory, Heuristics
Jones, William M. – 1985
Free-form games are applicable to a range of problem-solving situations. This document discusses gaming as a procedure for organized study of the complex problems entailed in confrontations and crises. The major focus of the booklet is on the various forms of this game type, the kinds of problems to which it is best adapted, and some approaches to…
Descriptors: Conflict, Conflict Resolution, Decision Making, Educational Games