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Segal, Ronald; O'Neal, Beverly – EDUCOM Bulletin, 1978
A national computer services network simulation model was used in a 3-day gaming exercise involving 16 institutional teams who made decisions about their likely long-term network participation. Participants were able to react to others' decisions and actions, and to critical overriding political, economical, and organizational issues. (CMV)
Descriptors: Agency Cooperation, Contracts, Coordination, Game Theory
Lawford, Richard – Elements Of Technology, 1974
Simulation games are currently being used to teach high school students how to forecast the weather. The students are cast in the roles of forecasters given meteorological information to predict the weather and, in addition, how it will affect the lifestyles of a particular area. (DS)
Descriptors: Educational Games, Game Theory, Meteorology, Prediction

Armstrong, R. H. R.; Hobson, Margaret – Long Range Planning, 1972
Descriptors: Decision Making, Educational Programs, Game Theory, Management Games

Hoffman, Nathan – Two-Year College Mathematics Journal, 1978
The author presents three methods for dealing with the problem of the number of tosses of a fair coin needed to obtain two consecutive heads. (MN)
Descriptors: College Mathematics, Computer Programs, Game Theory, Higher Education
Green, Thomas F. – J Res Develop Educ, 1969
Proceedings of the Conference on "The Public Interest vis a vis Educational R & D, held at Airlie House, Warrenton, Virginia on July 16-17, 1969 with the cooperation of the U.S. Office of Education.
Descriptors: Educational Policy, Educational Research, Evaluation Methods, Game Theory

Merz, Thomas E. – Journal of Economic Education, 1996
Uses the various strategies involved in baseball to illustrate basic concepts in game theory. Specifically discusses Willie Mays' base-stealing strategy and how it relates to probability and risk. Reminds students that expected results depend on adopted assumptions. (MJP)
Descriptors: Baseball, Decision Making, Economics Education, Game Theory