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Peer reviewedDealtry, Richard – Journal of Workplace Learning, 2002
Traces the evolution of the corporate university, which combines traditional management tools with new learning process models, bridging strategic theory and real-time learning. Advocates the need for movement away from traditional cognitive paradigms, suggesting the use of image simulations and metamanagement thinking. (SK)
Descriptors: Cognitive Style, Corporate Education, Learning Processes, Management Development
Peer reviewedNehring, Wendy M.; Lahsley, Felissa R.; Ellis, Wayne E. – Nursing Education Perspectives, 2002
Human patient simulators are computerized mannequins that present patient scenarios in which nursing students learn to assess critical health incidents. Their use involves faculty time and commitment, maintenance and upgrading investment, and careful scenario preparation. (Contains 20 references.) (SK)
Descriptors: Competency Based Education, Critical Incidents Method, Higher Education, Nursing Education
Peer reviewedRich, Robert O.; Sampson, Dick T. – Counselor Education and Supervision, 1990
Asserts that intensive family simulation provides a bridge between classroom role plays and supervised practicums in family-therapy training. Presents such a simulation method and describes specific techniques in three distinct phases of intensive family simulation: family building, therapy simulation, and debriefing. (Author/NB)
Descriptors: Counselor Training, Family Counseling, Graduate Students, Higher Education
Peer reviewedDollinger, Stephen J. – Counselor Education and Supervision, 1989
Describes variation on role plays used in counselor education classes that teach lessons about the counseling process. (Author/CM)
Descriptors: Counselor Training, Course Content, Perspective Taking, Role Playing
Cryer, Patricia – Simulation/Games for Learning, 1990
Presents a model based on work by Schultz von Thun that helps to explain how to avoid misunderstandings in interpersonal communication. The model is then applied to interpersonal interactions in educational games, simulations, and workshops, and the insights it provides into how unnecessary and unintentional conflict may be avoided are discussed.…
Descriptors: Conflict Resolution, Educational Games, Group Dynamics, Interpersonal Communication
Peer reviewedEignor, Daniel R.; And Others – Applied Measurement in Education, 1990
Two independent replications of a sequence of simulations were conducted to aid in the diagnosis and interpretation of equating differences found between representative (random) and matched (nonrandom) samples for three commonly used conventional observed-score equating procedures and one item-response-theory-based equating procedure. (SLD)
Descriptors: Equated Scores, Item Response Theory, Sampling, Simulation
Peer reviewedKuratko, Donald F. – Journal of Education for Business, 1989
Ball State University's New Venture Creation is a capstone course in which class sessions simulate workshops for understanding and analyzing business plans. Students present the resulting business proposals to a board of consultants and entrepreneurs, which evaluates them for feasibility. (SK)
Descriptors: Business Administration Education, Capstone Experiences, Entrepreneurship, Higher Education
Peer reviewedDuke, Richard D.; Kemeny, Nicole K. – Simulation and Games, 1989
Reviews the evolution of the journal "Simulation and Games" and examines the various topics addressed by contributors over the past 20 years. A history of gaming and simulation is given, and the results of a content analysis of all articles are provided. (LRW)
Descriptors: Content Analysis, Futures (of Society), Games, Scholarly Journals
Cryer, Patricia – Simulation/Games for Learning, 1988
Discussion of the relationship between participants and the person who runs a game, simulation, or workshop focuses on similarities with the relationship between members of an organization and its manager. Motivation theories and the literature on management and organizational development are reviewed, and their implications for better management…
Descriptors: Educational Games, Motivation, Organizational Theories, Participant Characteristics
Peer reviewedWilcox, Rand R. – Psychometrika, 1994
A generalization of the usual random-effects model based on trimmed means is proposed. The resulting test of no differences among J randomly sampled groups has advantages in terms of Type I errors and can yield gains in power when distributions have heavy tails and outliers. (SLD)
Descriptors: Analysis of Variance, Equations (Mathematics), Models, Power (Statistics)
Peer reviewedRapoport, Anatol – Simulation & Gaming, 1995
Traces the roots of social trap situations and describes a parasitism-symbiosis model, showing that when each organism attempts to maximize its survival potential without regard for the other's, neither does as well as when they behave collectively. Discusses a model social trap situation, "Prisoner's Dilemma" ("PD") and a…
Descriptors: Behavior Theories, Cooperation, Evolution, Games
Peer reviewedVerboon, Peter; van der Lans, Ivo A. – Psychometrika, 1994
A method for robust canonical discriminant analysis via two robust objective loss functions is discussed. Majorization is used at several stages in the minimization procedure to obtain a monotonically convergent algorithm. A simulation study and empirical data illustrate the procedure. (SLD)
Descriptors: Algorithms, Classification, Discriminant Analysis, Least Squares Statistics
Peer reviewedDolan, Conor V.; Molenaar, Peter C. M. – Multivariate Behavioral Research, 1994
In multigroup covariance structure analysis with structured means, the traditional latent selection model is formulated as a special case of phenotypic selection. Illustrations with real and simulated data demonstrate how one can test specific hypotheses concerning selection on latent variables. (SLD)
Descriptors: Analysis of Covariance, Group Membership, Hypothesis Testing, Selection
Peer reviewedEstes, Charles R. – Simulation & Gaming, 1994
Discusses theoretical versus applied science and the use of the scientific method for analysis of social issues. Topics addressed include the use of simulation and modeling; the growth in computer power, including nanotechnology; distributed computing; self-evolving programs; spiritual matters; human engineering, i.e., molding individuals;…
Descriptors: Computer Software, Microcomputers, Scientific Methodology, Simulation
Peer reviewedAntrobus, John – Psychological Review, 1991
Current theories and research on distributed activation in sleep are reviewed, and a neurocognitive theory of sleep is presented that is based on distributed activation. Neural and cognitive relationships described by the theory are translated into connectionist models, and simulations are described. (SLD)
Descriptors: Cognitive Processes, Cognitive Psychology, Dreams, Neuropsychology


