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Dongho Shin – Grantee Submission, 2024
We consider Bayesian estimation of a hierarchical linear model (HLM) from small sample sizes. The continuous response Y and covariates C are partially observed and assumed missing at random. With C having linear effects, the HLM may be efficiently estimated by available methods. When C includes cluster-level covariates having interactive or other…
Descriptors: Bayesian Statistics, Computation, Hierarchical Linear Modeling, Data Analysis
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Victoria Olubola Adeyele – Education and Information Technologies, 2024
The study determined the relative effectiveness of simulation games, blended learning, and interactive multimedia in enhancing learning outcomes in Basic Science of pupils with varying abilities, with a view to providing information on the most effective strategy for instructing Basic Science among pupils with varying abilities. Children should be…
Descriptors: Educational Games, Simulation, Blended Learning, Multimedia Instruction
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Peter R. Whipp; Chad Morrison; Susan Ledger; Antoinette Geagea – Journal of Education for Teaching: International Research and Pedagogy, 2024
Australian universities are mandated to implement non-academic on-entry evaluations for all initial teacher education candidates. Universities have introduced interviews, written applications, psychometric tests, and more recently, simulation. This research sought to determine if simulation as an evaluation tool had utility as a measure of…
Descriptors: Preservice Teachers, Teacher Evaluation, Teaching Skills, Teacher Characteristics
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M. Borge; B. K. Smith; T. Aldemir – International Journal of Computer-Supported Collaborative Learning, 2024
In this paper, and as a tribute to our friend and collaborator Barbara White, we explore how Generative AI (GenAI) technology can create stimulating new learning environments that support complex sense-making activities. We present a case study of expert use of a chat-based generative AI tool to examine the feasibility of using human-computer…
Descriptors: Artificial Intelligence, Simulation, Thinking Skills, Technology Uses in Education
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Arkadiy Alekseevich Eremin – Issues in Educational Research, 2024
This article reports upon roleplaying simulations used for teaching and learning subjects in the field of international relations. It is based upon five years of experience gained by the author while teaching in RUDN University in Moscow, Russia, and Webster University in Tashkent, Uzbekistan. The article aims to unravel both the value of…
Descriptors: Teaching Methods, International Relations, Foreign Countries, Role Playing
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Andreas Haraldsrud; Tor Ole B. Odden – Chemistry Education Research and Practice, 2024
Sensemaking is an important way of learning and engaging in science. Research has shown that sensemaking activities, such as questioning, hypothesizing, and model building, are pivotal in developing critical thinking and problem-solving skills in science education. This paper investigates the role of computational simulations in facilitating…
Descriptors: Comprehension, Science Education, Learner Engagement, Chemistry
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Kaumudee Kodikara; Thilanka Seneviratne; Ranjan Premaratna – Advances in Health Sciences Education, 2024
Simulation is accepted as an effective method of learning procedural skills. However, the translational outcomes of skills acquired through simulation still warrants investigation. We designed this study to assess if skills laboratory training in addition to bedside learning (intervention group [IG]) would provide better learning results than…
Descriptors: Simulation, Skill Development, Medical Education, Clinical Experience
Danielle Marie Villano – ProQuest LLC, 2024
The use of Simulation-Based Learning (SBL) has increased in Nutrition and Dietetic (N&D) programs, although the research supporting its usability in N&D students is lacking. There are limited quality SBL instruments available that have been validated and tested for reliability in N&D students preparing for clinical practice. This…
Descriptors: Nutrition Instruction, Dietetics, Nursing Education, Medical Education
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Sun-Joo Cho; Amanda Goodwin; Matthew Naveiras; Paul De Boeck – Grantee Submission, 2024
Explanatory item response models (EIRMs) have been applied to investigate the effects of person covariates, item covariates, and their interactions in the fields of reading education and psycholinguistics. In practice, it is often assumed that the relationships between the covariates and the logit transformation of item response probability are…
Descriptors: Item Response Theory, Test Items, Models, Maximum Likelihood Statistics
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Sun-Joo Cho; Amanda Goodwin; Matthew Naveiras; Paul De Boeck – Journal of Educational Measurement, 2024
Explanatory item response models (EIRMs) have been applied to investigate the effects of person covariates, item covariates, and their interactions in the fields of reading education and psycholinguistics. In practice, it is often assumed that the relationships between the covariates and the logit transformation of item response probability are…
Descriptors: Item Response Theory, Test Items, Models, Maximum Likelihood Statistics
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Johnson, Roger W. – Teaching Statistics: An International Journal for Teachers, 2019
The "Borel" board game consists of a series of experiments involving dice rolls, coin flips, or drawing colored balls from bags. Before each experiment is conducted, each player bets for or bets against a statement regarding the random outcome. We suggest that the collection of "Borel" experiments be used as a resource to…
Descriptors: Games, Teaching Methods, Statistics, Probability
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van Kessel, Cathryn; Kline, Kip – Journal of Curriculum and Pedagogy, 2019
The HBO series, "Westworld," challenges our notions about what might be real. As such, the series provides a provoking platform for exploring an oft-neglected topic in contemporary education-the fetishization of technology and the murder of the real in Jean Baudrillard's sense. Current educational systems in Canada and the United States…
Descriptors: Programming (Broadcast), Television, Simulation, Realism
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Chavant, Martin; Hervais-Adelman, Alexis; Macherey, Olivier – Journal of Speech, Language, and Hearing Research, 2021
Purpose: An increasing number of individuals with residual or even normal contralateral hearing are being considered for cochlear implantation. It remains unknown whether the presence of contralateral hearing is beneficial or detrimental to their perceptual learning of cochlear implant (CI)--processed speech. The aim of this experiment was to…
Descriptors: Hearing Impairments, Assistive Technology, Speech, Aural Learning
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VanMeter, Rebecca A.; Vander Schee, Brian A. – Marketing Education Review, 2021
Active learning engages students where they enjoy the learning process and gain a better understanding of course content. Active learning, such as an in-class game, can mitigate inattentive listening to material presented in a traditional lecture format. The Merch Game is an innovative, in-class retail simulation game that uses student…
Descriptors: Merchandising, Active Learning, Business Administration Education, Game Based Learning
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Oliveira, Karol N.; Naujorks, Amanda C.; Freitas, Welica P. S.; Goncalves, Alem-Mar B.; Calheiro, Lisiane B. – Journal of Chemical Education, 2021
The use of radioactive isotopes in radioactive decay studies can be a problem due to the manipulation of radioisotopes, expensive equipment, and the difficulty of finding samples with a reasonable half-life (between 1 and 10 min). In this paper, we present a mock-up of a Geiger-Mu¨ller counter plus three fictitious radioisotopes. They form an…
Descriptors: Printing, Computer Peripherals, Models, Simulation
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