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Saunders, Danny; Crookall, David – Simulation/Games for Learning, 1985
Discusses some basic theoretical perspectives in second-language learning and draws tentative links with underlying themes and processes in simulation gaming. It is argued that the application of simulation gaming to second-language learning encourages learners to play with language symbols and enjoy themselves while learning. (Author/MBR)
Descriptors: Educational Games, Instructional Design, Play, Second Language Learning
Peer reviewed Peer reviewed
MacGregor, Bonnie – Journal of Education for Business, 1986
Shows the business education teacher ways to teach students transcription skills. Includes classroom organization, copy distribution (work in progress, for teacher's signature, to be filed), grading (production plan, percentage plan), interruptions (idle chatter, additional dictation, directions), filing the carbons, and businesslike atmosphere.…
Descriptors: Business Education Teachers, Classroom Environment, Grading, Job Skills
Crowley, Cheryl; And Others – Nursing and Health Care, 1986
Describes a program in which simulating and videotaping family interventions allows students to practice working with families in a protected environment, which helps them learn to do family assessment and intervention rather than applying individual intervention and assessment approaches to family systems. (CT)
Descriptors: Community Health Services, Family Problems, Intervention, Nurses
Peer reviewed Peer reviewed
West, John D. – Counselor Education and Supervision, 1984
Elaborates on the use of simulated families in training novice-level therapists. Outlines a process for preparing students for the simulation, reviews live supervision interventions, describes a procedure for conducting the postsession discussion, and clarifies the family therapy skills that can be taught with the use of simulation. (LLL)
Descriptors: Counseling Techniques, Counselor Training, Counselors, Family Counseling
Robinson, Nick – Simulation/Games for Learning, 1984
Requirements for the games and simulations available in economics education surveyed range from simple equipment to computer facilities. Some attempts at game and simulation evaluation are summarized and criticized in general and in the context of economics education. Comments on the evolving literature on principles of game design are included.…
Descriptors: Computer Assisted Instruction, Economics Education, Educational Games, Evaluation Methods
Peer reviewed Peer reviewed
Lederman, Linda C.; Ruben, Brent D. – Communication Education, 1984
Reviews the components of simulations and games (roles, interactions, rules, goals, outcomes) and the criteria (validity, reliability, utility) by which they can be assessed. Provides a model for including these criteria in the selection/design, use, and assessment of communication simulations and games. (PD)
Descriptors: Educational Assessment, Educational Games, Evaluation Criteria, Higher Education
Peer reviewed Peer reviewed
Richards, James M., Jr. – Journal of Educational Psychology, 1976
Growth is estimated most accurately by procedures involving the pretest-posttest difference, and for practical purposes all estimates involving this difference have approximately equal accuracy. In particular, the simple difference between pretest and posttest scores seems about as accurate as any other estimate, easier to compute, and meaningful…
Descriptors: Achievement Gains, Comparative Analysis, Computer Programs, Correlation
Rosen, Benson; Jerdee, Thomas H. – Personnel Administrator, 1977
Use of an experiential learning approach in which participants learn from data generated in exercises, cases, and role-playing has a lasting impact when participants return to their jobs. (Author)
Descriptors: Administrator Attitudes, Administrators, Affirmative Action, Employed Women
Peer reviewed Peer reviewed
Walmsley, John B. – International Review of Applied Linguistics in Language Teaching, 1976
Sets up a model in which the functioning of the brain is seen in terms of a computer's operations; then considers the applications of such a model to foreign language teaching and learning, with particular emphasis on feedback and simulations. (KM)
Descriptors: Computers, Feedback, Language Instruction, Learning Processes
Shirts, Garry – Simulation/Gaming, 1976
Analysis of simulation/gaming trends in the last 10 years culled from research studies, articles, reviews, critiques, experience, and tests. (LS)
Descriptors: Educational Games, Educational Research, Marketing, Simulation
Appalachia Educational Laboratory at Edvantia (NJ1), 2005
The Institute for the Advancement of Emerging Technologies in Education (IAETE), housed at Edvantia's Appalachia Educational Laboratory, addressed the need to assess technology literacy in an e-mail-based panel held during one week in September 2005. The conversation began with the importance of defining technology literacy, identifying a range…
Descriptors: Technological Literacy, Computer Literacy, Elementary Secondary Education, Student Evaluation
Rochowicz, John A., Jr. – Online Submission, 2005
This paper introduces the reader to the concepts of binomial probability and simulation. A spreadsheet is used to illustrate these concepts. Random number generators are great technological tools for demonstrating the concepts of probability. Ideas of approximation, estimation, and mathematical usefulness provide numerous ways of learning…
Descriptors: Probability, Simulation, Spreadsheets, Computation
Kupermintz, Haggai; Shepard, Lorrie; Linn, Robert – 2001
This paper examines the validity of measures of teacher effectiveness from the Tennessee Value Added Assessment System (TVAAS). It considers the following claims regarding teacher effects: (1) they capture teachers' unique contributions to student learning adequately; (2) they reflect adequate standards of excellence for comparing teachers; (3)…
Descriptors: Construct Validity, Elementary Secondary Education, Simulation, State Programs
Sotaridona, Leonardo S.; Meijer, Rob R. – 2001
Two new indices to detect answer copying on a multiple-choice test, S(1) and S(2) (subscripts), are proposed. The S(1) index is similar to the K-index (P. Holland, 1996) and the K-overscore(2), (K2) index (L. Sotaridona and R. Meijer, in press), but the distribution of the number of matching incorrect answers of the source (examinee s) and the…
Descriptors: Cheating, Multiple Choice Tests, Responses, Sample Size
Chemarck, Thomas J.; Payne, Tiffani D. – Online Submission, 2005
This article builds on previous work that classified types of scenario planning as effective or relevant for particular situations, by adding consideration for levels within the organization. In addition, the argument is built for using a particular form of scenarios to anticipate or explore process level problems and outcomes. The problem of…
Descriptors: Organizational Development, Problem Solving, Simulation, Job Performance
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