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McKenna, Frank P.; Horswill, Mark S.; Alexander, Jane L. – Journal of Experimental Psychology: Applied, 2006
Skill and risk taking are argued to be independent and to require different remedial programs. However, it is possible to contend that skill-based training could be associated with an increase, a decrease, or no change in risk-taking behavior. In 3 experiments, the authors examined the influence of a skill-based training program (hazard…
Descriptors: Risk Management, Driver Education, Behavior Theories, Simulation
Wolmarans, H. P. – South African Journal of Higher Education, 2006
Business simulations provide a teaching method that typically yields (1) more hands-on experience, (2) a higher level of excitement, (3) a higher noise level (and yet a lower incidence of problems), and (4) more commitment than traditional methods of teaching (McLure 1997, 3). Business simulations are experiential learning opportunities that have…
Descriptors: Business Administration Education, Higher Education, Money Management, Experiential Learning
Villano, Matt – Campus Technology, 2006
When most academic technologists tackle computing, their time is occupied by laptops and servers--relatively small-scale stuff. A couple of blades here, a couple of blades there. Generally, even for network managers, the processing power rarely stacks up to anything awe-inspiring. Sometimes, however, computing can be bigger and broader than many…
Descriptors: Computers, Higher Education, Simulation, Engineering
Wood, Michael – Journal of Statistics Education, 2005
This article explores the uses of a simulation model (the two bucket story)--implemented by a stand-alone computer program, or an Excel workbook (both on the web)--that can be used for deriving bootstrap confidence intervals, and simulating various probability distributions. The strengths of the model are its generality, the fact that it provides…
Descriptors: Intervals, Computer Software, Robustness (Statistics), Probability
Greenberg, Danna N.; Rollag, Keith – Journal of Management Education, 2005
In this article, the authors describe an e-mail-based simulation that helps students experience the fast-paced, complex world of the middle manager. In this electronic in-basket exercise, students assume the role of a district manager in a doughnut company as they respond to a rapid series of high- and low-priority e-mails ostensibly sent from…
Descriptors: Electronic Mail, Management Development, Simulation, Business Administration Education
Reyes, Melissa Lopez – International Journal of Mathematical Education in Science and Technology, 2003
A structure for learning the connections among standard deviations, z-scores, and normal distributions is presented. The components of this structure are classified into intuitive or previously learned conceptual knowledge, computational knowledge, and formalized conceptual knowledge. (Contains 1 figure.)
Descriptors: Concept Formation, Mathematical Concepts, Mathematics Education, Comprehension
Lee, Sik-Yum; Song, Xin-Yuan; Lee, John C. K. – Journal of Educational and Behavioral Statistics, 2003
The existing maximum likelihood theory and its computer software in structural equation modeling are established on the basis of linear relationships among latent variables with fully observed data. However, in social and behavioral sciences, nonlinear relationships among the latent variables are important for establishing more meaningful models…
Descriptors: Structural Equation Models, Simulation, Computer Software, Computation
Madden, Sean P.; Downing, James P.; Comstock, Jocelyne M. – Mathematics Teacher, 2006
This article describes a classroom activity in which a solar eclipse is simulated and a mathematical model is developed to explain the data. Students use manipulative devices and graphing calculators to carry out the experiment and then compare their results to those collected in Koolymilka, Australia, during the 2002 eclipse.
Descriptors: Geometry, Mathematical Models, Graphing Calculators, Simulation
Xu, Xueli; Douglas, Jeff – Psychometrika, 2006
Nonparametric item response models have been developed as alternatives to the relatively inflexible parametric item response models. An open question is whether it is possible and practical to administer computerized adaptive testing with nonparametric models. This paper explores the possibility of computerized adaptive testing when using…
Descriptors: Simulation, Nonparametric Statistics, Item Analysis, Item Response Theory
van de Velden, Michel; Bijmolt, Tammo H. A. – Psychometrika, 2006
A method is presented for generalized canonical correlation analysis of two or more matrices with missing rows. The method is a combination of Carroll's (1968) method and the missing data approach of the OVERALS technique (Van der Burg, 1988). In a simulation study we assess the performance of the method and compare it to an existing procedure…
Descriptors: Multivariate Analysis, Matrices, Simulation, Comparative Testing
Seto, Atsuko; McGriff, Deborah L.; Forth, Nancy L. A. – Multicultural Learning and Teaching, 2008
Fourteen counselors-in-training participated in an experiential cross-cultural learning during a multicultural counseling course. This article provides an example of the implementation and depicts the learning moments that took place during the training. Transcripts of the simulation sessions and the student feedback from the training are…
Descriptors: Student Experience, Training Methods, Models, Counselor Training
Sonstelie, Jon – Public Policy Institute of California, 2007
This report contains estimates of the cost to California's public schools of meeting the state's achievement standards. In the aggregate, the cost is about 40 percent greater than the expenditures of California schools in 2003-04. The bulk of these additional costs are for resources needed to boost achievement in schools primarily serving students…
Descriptors: Expenditures, Low Income, Graduation Rate, Educational Finance
Rice, John – Journal of Technology and Teacher Education, 2007
Computer video games have become highly interesting to educators and researchers since their sophistication has improved considerably over the last decade. Studies indicate simple video games touting educational benefits are common in classrooms. However, a need for identifying truly useful games for educational purposes exists. This article…
Descriptors: Cognitive Processes, Thinking Skills, Video Games, Evaluation Methods
Perkins, Becky – Odyssey: New Directions in Deaf Education, 2007
In this article, the author describes the Space Camp at the U.S. Space & Rocket Center in Huntsville, Alabama, where deaf and hard of hearing students can pilot spaceships, conduct experiments, and dodge meteorites. Each year in the spring, students from schools all over the United States attend a one-week, hands-on learning experience in…
Descriptors: Partial Hearing, Deafness, Science Interests, Learning Experience
Williams, Robert Howard; Williams, Alexander Jonathan – Simulation & Gaming, 2007
The authors have developed a theory of simulation game design (Multiple Identification Theory; MIT) based on earlier research and several of their own studies. They utilize this theory to create a simulation game designed to change attitudes from a stance of competition to one of cooperation. Three questionnaires are constructed that measure…
Descriptors: Educational Games, Competition, Effect Size, Behavior Change

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