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Keane, Therese; Chalmers, Christina; Boden, Marie; Williams, Monica – Technology, Pedagogy and Education, 2019
This research is part of a larger three-year study investigating the impact of humanoid robots on students' learning and engagement. In this case study, Aboriginal and non-Aboriginal students worked with a humanoid robot to develop, in parallel, both their programming skills and their understanding of the traditional Narungga language and culture.…
Descriptors: Programming Languages, Indigenous Populations, Learner Engagement, Robotics
Kewalramani, Sarika; Palaiologou, Ioanna; Dardanou, Maria – EURASIA Journal of Mathematics, Science and Technology Education, 2020
This paper presents findings from an on-going international study of Early Childhood (EC) teachers' and children's use of Internet of Toys (IoToys) to understand possibilities for developing children's cognitive capacities (e.g., creativity, inquiry, engineering design thinking). The study employed a Design Based Research (DBR) method, where…
Descriptors: Engineering, Design, Robotics, Electronics
OECD Publishing, 2018
Rapid technological advances can have an impact on personal, social and professional development. Implications for education include changes in the demand for knowledge and skills as well as expanding possibilities for teaching and learning.
Descriptors: Educational Trends, Technological Advancement, Technology Uses in Education, Robotics
Newhouse, Christopher Paul; Cooper, Martin; Cordery, Zina – Australian Educational Computing, 2017
This paper reports on a study that investigated the ways that young children interact with discrete programmable digital toys in a free play setting. One intention was to see whether this interaction would address some of the requirements of the Digital Technologies subject in the Australian Curriculum. The study was implemented in two phases in…
Descriptors: Foreign Countries, Early Childhood Education, Information Technology, Toys
Maud, Ian – Teaching Science, 2008
Teaching Robotics in the classroom involves the use of different strategies to a conventional classroom but yields exceptional outcomes: in most cases students are teaching themselves and may not even realise it! This is "learning by stealth" and produces effective knowledge. Students also develop many additional and complementary skills…
Descriptors: Robotics, Teaching Methods, Skill Development, Science Instruction