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Curtis, Chad Daniel; Beck, David; Wolf, Caitlyn – Chemical Engineering Education, 2020
GitHub is increasingly finding a role in academia to both encourage reproducible computational research and to foster a collaborative environment. We show that employing GitHub as an implementation of version control in engineering-related fields reinforces the 'design-build-evaluate' way of thinking and prepares students with skills they can use…
Descriptors: Homework, Engineering Education, Skill Development, Teamwork
Marcy Bock Eastley – ProQuest LLC, 2022
Workplace changes and the continuing evolution of how we define and practice technical communication require that we consider collaboration in ways we may not have imagined ten, five or even two years ago. The unexpected COVID-19 pandemic pushed our world and collaboration into additional and unanticipated directions. Since one of our…
Descriptors: Organizational Change, Cooperation, Technological Advancement, Multiple Literacies
Sudatip Prapunta – MEXTESOL Journal, 2025
This research study aims to explore students' perceptions and reflections on the effectiveness of project-based learning (PBL) in a Thai-English translation course in the EFL context. The participants of this study included forty-nine students who were enrolled in the Thai-English translation course. The participants were asked to produce a…
Descriptors: Student Projects, Second Language Learning, Second Language Instruction, English (Second Language)
Soboleva, Elena V.; Karavaev, Nikita L. – European Journal of Contemporary Education, 2020
The study is aimed at solving a problem generated by the necessity to change the organizational forms of digital learning to prepare graduates who meet the requirements of today's labor market; who are equipped with teamwork skills and skills of project-management under uncertainty which are especially relevant nowadays. The purpose of the study…
Descriptors: Active Learning, Student Projects, Teamwork, Computer System Design
Vargas, Santiago; Zamirpour, Siavash; Menon, Shreya; Rothman, Arielle; Häse, Florian; Tamayo-Mendoza, Teresa; Romero, Jonathan; Sim, Sukin; Menke, Tim; Aspuru-Guzik, Alán – Journal of Chemical Education, 2020
The increasing integration of software and automation in modern chemical laboratories prompts special emphasis on two important skills in the chemistry classroom. First, students need to learn the technical skills involved in modern scientific computing and automation. Second, applying these techniques in practice requires effective collaboration…
Descriptors: Teamwork, Computer Uses in Education, Cooperative Learning, Automation
Robb, Colleen C.; Rahn, David; Buffardi, Kevin – Journal of Education for Business, 2020
By framing entrepreneurship courses in the context of interdisciplinary team projects, students build important work-related skills whether they pursue an entrepreneurial path or employment after graduation. However, the traditional classroom environment is not conducive to realistic interdepartmental interactions found in most corporations or…
Descriptors: Interdisciplinary Approach, Engineering Education, Computer Software, Entrepreneurship
Biloveský, Vladimír; Laš, Matej – European Journal of Contemporary Education, 2018
This paper introduces the teaching model for specialized translation introduced at Matej Bel University. On one hand, the model is based on the tradition of translation studies in Slovakia and former Czechoslovakia, but on the other hand it takes into consideration the skills needed for the translation of specialized texts in contemporary working…
Descriptors: Teaching Methods, Translation, Surveys, Graduates
Chassidim, Hadas; Almog, Dani; Mark, Shlomo – European Journal of Engineering Education, 2018
The project-oriented and Agile approaches have motivated a new generation of software engineers. Within the academic curriculum, the issue of whether students are being sufficiently prepared for the future has been raised. The objective of this work is to present the project-oriented environment as an influential factor that software engineering…
Descriptors: Student Projects, Active Learning, Teaching Methods, Computer Software
Vicente, Aileen Joan; Tan, Tiffany Adelaine; Yu, Alvin Ray – Journal of Information Technology Education: Innovations in Practice, 2018
Aim/Purpose: This study was aimed at enhancing students' learning of software engineering methods. A collaboration between the Computer Science, Business Management, and Product Design programs was formed to work on actual projects with real clients. This interdisciplinary form of collaboration simulates the realities of a diverse Software…
Descriptors: Interdisciplinary Approach, Computer Science Education, Engineering Education, Business Administration Education
Opt, Susan; Sims, Christy-Dale L. – Communication Teacher, 2015
To teach collaboration and overcome students' aversion to teamwork, Pope-Ruark (2012) recommends the Scrum approach, which she has used to manage major client-based course projects in writing and publishing courses. The Scrum approach emerged out of the software development industry in the 1990s as a framework for improving team…
Descriptors: Teamwork, Cooperation, Computer Software, Communications
Coorey, Jillian – International Journal of Art & Design Education, 2016
The demands in higher education are on the rise. Charged with teaching more content, increased class sizes and engaging students, educators face numerous challenges. In design education, educators are often torn between the teaching of technology and the teaching of theory. Learning the formal concepts of hierarchy, contrast and space provide the…
Descriptors: Active Learning, Learning Strategies, Design, Peer Teaching
Ellis, Heidi J. C.; Hislop, Gregory W.; Jackson, Stoney; Postner, Lori – ACM Transactions on Computing Education, 2015
Providing students with the professional, communication, and technical skills necessary to contribute to an ongoing software project is critical, yet often difficult in higher education. Involving student teams in real-world projects developed by professional software engineers for actual users is invaluable. Free and Open Source Software (FOSS)…
Descriptors: Teamwork, Open Source Technology, Computer Software, Social Values
Acheson, Lingma Lu – International Association for Development of the Information Society, 2014
Learning is most effective when accompanied by doing. If someone desires to become a baseball player, being told how to play the game, watching others play and even understanding the rules of the game are mostly ineffective if the individual never "swings the bat". This paper outlines the implementation of this method (swinging the bat)…
Descriptors: Active Learning, Experiential Learning, Computer Science Education, Industry
El-Khalili, Nuha H. – International Journal of Information and Communication Technology Education, 2013
Many studies have reported the utilization of Problem-Based Learning (PBL) in teaching Software Engineering courses. However, these studies have different views of the effectiveness of PBL. This paper presents the design of an Advanced Software Engineering course for undergraduate Software Engineering students that uses PBL to teach them Agile…
Descriptors: Problem Based Learning, Teaching Methods, Computer Software, Undergraduate Students
Leger, Pierre-Majorique; Charland, Patrick; Feldstein, Harvey D.; Robert, Jacques; Babin, Gilbert; Lyle, Derick – Journal of Information Technology Education, 2011
Enterprise Resource Planning (ERP) systems are commercial software packages that enable the integration of transactions-oriented data and business processes throughout an organization. Most of the world's largest organizations have already adopted an ERP system, and many mid-size organizations are turning to them as well. The implementation of an…
Descriptors: Program Effectiveness, Educational Technology, Simulation, Industry
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