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Showing 1 to 15 of 19 results Save | Export
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Yunan Long; Xuan Zhang; Xinyi Zeng – Education and Information Technologies, 2025
This paper conducts a comparative analysis and thorough investigation on the theme of the application and effect of virtual reality technology in vocational education practical training. It explores the advantages of virtual reality technology in enhancing the effectiveness of vocational education practical training, as well as student…
Descriptors: Artificial Intelligence, Technology Uses in Education, Career and Technical Education, Instructional Effectiveness
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N. Nurmi; Herawati Susilo; I. Ibrohim; S. Suhadi – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2024
Metacognitive skills are important because they help people develop an understanding of effective strategies. This skill also helps improve one's critical thinking and creative thinking so as to be able to overcome problems in everyday life. The purpose of this research is to train students' metacognitive skills through biology learning using the…
Descriptors: Metacognition, Thinking Skills, Skill Development, Learning Strategies
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Linlin Li; Mingyu Feng; Hee Jin Bang – Society for Research on Educational Effectiveness, 2023
Background/Context: Mathematics education, especially at early grade levels, continues to be an important focus for national education improvement efforts, and more districts are introducing technology as part of their solution. Along with increasing consistent delivery of personalized and individualized learning to students, technology- and…
Descriptors: Mathematics Skills, Skill Development, Game Based Learning, Elementary School Students
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Mitarlis; Ibnu, Suhadi; Rahayu, Sri; Sutrisno – European Journal of Educational Research, 2020
New Inquiry-Based Learning (NIBL) was developed to improve students' multiple higher-order thinking skills (M-HOTS), such as thinking critically, analytically, creatively, and practically (CACP). This study aimed to examine the increase of students' M-HOTS ability, their perceptions of the NIBL model, and the contribution of the NIBL model to the…
Descriptors: Active Learning, Inquiry, Thinking Skills, Instructional Effectiveness
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Stanley, Caleb R.; Belisle, Jordan; Dixon, Mark R. – Journal of Applied Behavior Analysis, 2018
This study evaluated the efficacy of three equivalence-based instruction procedures on the acquisition of novel academic skills by 3 adolescents diagnosed with autism in a school setting. The skills targeted for instruction were related to topics in history, science, and mathematics, and were taught using different training structures from the…
Descriptors: Adolescents, Autism, Teaching Methods, Instructional Effectiveness
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Bloom, Matthew – Open Praxis, 2019
This article presents the results of a 2016 classroom research study assessing the impact of open pedagogy on student skills mastery in English 101, a first-year undergraduate composition course at a two-year community college in North America. Ninety-two students in five sections used the same free OER course materials, but two sections were…
Descriptors: Open Educational Resources, Skill Development, Mastery Learning, Instructional Effectiveness
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Zhong, Baichang; Si, Qiuju – Journal of Educational Computing Research, 2021
Studies have indicated the importance of scaffolding in the problem-solving process, as well as the potential of integrating learning content into the troubleshooting tasks. However, few have explored in depth the learning process during troubleshooting via scaffolds while also taking students' cognitive load into account. To address this issue,…
Descriptors: Troubleshooting, Scaffolding (Teaching Technique), Instructional Effectiveness, Difficulty Level
Yeh, Vicky J.H. – ProQuest LLC, 2018
Communication breakdown among healthcare providers is a major contributing factor in healthcare errors that could lead to serious patient harm. The ability to convey patient information accurately and promptly is pivotal in order for healthcare providers to make informed care decisions. However, pre-licensure nursing students rarely have…
Descriptors: Nursing Students, Mastery Learning, Nursing Education, Communication Skills
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Clegg, John R.; Diller, Kenneth R. – European Journal of Engineering Education, 2019
Challenge-based teaching facilitates students' simultaneous development of content mastery and strategies for applying technical knowledge innovatively. The University of Texas at Austin Department of Biomedical Engineering has offered a challenge-based course on biotransport as an accelerated study-abroad learning experience in Cambridge,…
Descriptors: Problem Based Learning, Mastery Learning, Transfer of Training, Self Efficacy
Babb, Salena; Gormley, Jessica; McNaughton, David; Light, Janice – Journal of Special Education Technology, 2019
Adolescents with autism spectrum disorder (ASD) often require support both for learning new skills and for communication. This study used a multiple baseline across activities design to evaluate the effect of videos with integrated visual scene displays (video VSDs), presented using a tablet-based app, on the percentage of steps completed…
Descriptors: Adolescents, Autism, Pervasive Developmental Disorders, Video Technology
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Gautam, Satyen; Nagarajan, Karthiga; Loh, Kai Chee; Zhou, Kang; Yung, Lanry Lin Y.; Tong, Yen Wah; Li, Zhi – Chemical Engineering Education, 2020
The paper explores the effectiveness of hands-on learning (HOL) as a student-centered model to train first year chemical engineering undergraduates. The pedagogical design of the course uses laboratory sessions, lectures, reflection sessions, projects, and assessments to achieve the course learning outcomes. The adopted assessment methodology…
Descriptors: Experiential Learning, Chemical Engineering, Engineering Education, Undergraduate Students
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Erhel, Séverine; Jamet, Eric – Interactive Learning Environments, 2016
Few studies have investigated the effects of the instructions provided in educational computer games on cognitive processing and learning outcomes. In our experiment, we sought to compare the effects on learning outcomes of two different types of goal-oriented instructions: "mastery-goal" instructions, which prompt learners to develop…
Descriptors: Outcomes of Education, Goal Orientation, Instruction, Video Games
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Kingsley, Tara L.; Grabner-Hagen, Melissa M. – Journal of Adolescent & Adult Literacy, 2015
This article showcases the use of gamification as a means to turn an existing curriculum into a game-based learning environment. The purpose of this article is to examine how gamification, coupled with effective pedagogy, can support the acquisition of 21st-century skills. Gamifying content allows students to earn experience points, badges, and…
Descriptors: Educational Games, Instructional Effectiveness, Skill Development, Rewards
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Nowak, Elena – Technology, Instruction, Cognition and Learning, 2014
This study examined the effectiveness of a dynamically adaptive TutorIT tutorial for graduate students' learning of basic statistical skills and their attitudes toward this tutorial. Fifteen in-service teachers interacted with the tutorial. As hypothesized, all who completed the tutorial demonstrated mastery. However, the class differed…
Descriptors: Intelligent Tutoring Systems, Statistics, Instructional Effectiveness, Student Attitudes
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Wu, Pei-Fang; Cannella-Malone, Helen I.; Wheaton, Joe E.; Tullis, Chris A. – Focus on Autism and Other Developmental Disabilities, 2016
Two students with developmental disabilities were taught two daily living skills using video prompting with error correction presented on an iPod Touch, and two different fading procedures were implemented. In one fading procedure, individual video clips were merged into multiple larger clips following acquisition of the entire skill. In the…
Descriptors: Adolescents, Males, Intellectual Disability, Developmental Disabilities
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