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Video Prompting to Teach Robotics and Coding to Middle School Students with Autism Spectrum Disorder
Wright, John C.; Knight, Victoria F.; Barton, Erin E.; Edwards-Bowyer, Meghan – Journal of Special Education Technology, 2021
Video-based modeling is an evidence-based practice for teaching social and communication skills, functional and daily living skills, and some academic skills (i.e., math) to students with autism spectrum disorder. The efficacy of video-based modeling, however, has not yet been established for STEM skills related to science, technology, or…
Descriptors: Video Technology, Prompting, Coding, Programming
Merrill, Anna – ProQuest LLC, 2017
Autism Spectrum Disorder (ASD) is a lifelong developmental disability that affects social development and social communication. As the prevalence of ASD increases, more children on the spectrum are growing into adolescents and young adults. Adolescents have unique needs as they transition from childhood to adulthood. One imperative skill deficit…
Descriptors: Autism, Pervasive Developmental Disorders, Adolescents, Interpersonal Competence
MacDonald, Jacquelyn; Ahearn, William H. – Journal of Applied Behavior Analysis, 2015
Observational learning (OL) is critical for the acquisition of social skills and may be an important skill for learning in traditional educational settings. Although OL occurs during early childhood in the typically developing population, research suggests that it may be limited in children diagnosed with autism spectrum disorder (ASD). The…
Descriptors: Observational Learning, Skill Development, Interpersonal Competence, Autism
Cattik, Melih; Odluyurt, Serhat – Turkish Online Journal of Educational Technology - TOJET, 2017
The objective of this study was to teach digital gaming skills to children with autism spectrum disorder (ASD) using a SMART board with a graduated guidance teaching method in a small-group instructional format, to determine the participants' levels of learning by observation, and to determine the views of their families on the conducted…
Descriptors: Video Games, Autism, Pervasive Developmental Disorders, Teaching Methods
MacDonald, Rebecca P. F.; Dickson, Chata A.; Martineau, Meaghan; Ahearn, William H. – Education and Treatment of Children, 2015
The purpose of this study was to evaluate the relationship between tasks that require delayed discriminations such as delayed imitation and delayed matching to sample on acquisition of skills using video modeling. Twenty-nine participants with an ASD diagnosis were assessed on a battery of tasks including both immediate and delayed imitation and…
Descriptors: Autism, Pervasive Developmental Disorders, Task Analysis, Video Technology
Ozen, Arzu; Batu, Sema; Birkan, Binyamin – Education and Training in Autism and Developmental Disabilities, 2012
The purpose of the present study was to examine if video modeling was an effective way of teaching sociodramatic play skills to individuals with autism in a small group arrangement. Besides maintenance, observational learning and social validation data were collected. Three 9 year old boys with autism participated in the study. Multiple probe…
Descriptors: Autism, Pervasive Developmental Disorders, Modeling (Psychology), Video Technology
Colozzi, Gail A.; Ward, Louise W.; Crotty, Kerry E. – Education and Training in Developmental Disabilities, 2008
This study examined and compared the effectiveness of a simultaneous prompting procedure used in both 1:1 and small group instruction to teach pretend play skills to a group of preschool students, three having a diagnosis of pervasive developmental disorder and one having a diagnosis of severe developmental disabilities. The study also assessed…
Descriptors: Small Group Instruction, Stimuli, Play, Pervasive Developmental Disorders