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Nikki Aitcheson-Huehn; Adam W. Kiefer – Journal of Motor Learning and Development, 2025
Mobile eye tracking technology enables the objective evaluation of what, when, and how athletes use visual information from the environment to control action in service of skilled performance. This review highlights the strengths, weaknesses, opportunities, and threats (SWOT) to consider before adopting this technology to evaluate visual-motor…
Descriptors: Athletes, Eye Movements, Technology Uses in Education, Visual Stimuli
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Raulston, Tracy J.; Hansen, Sarah G. – TEACHING Exceptional Children, 2022
Children on the autism spectrum often experience difficulty generalizing social skills across environments and contexts, which can make developing friendships challenging in early childhood. This means that, in addition to initial social skills instruction, children with autism may need specialized supports to promote the generalization of newly…
Descriptors: Autism Spectrum Disorders, Play, Generalization, Interpersonal Competence
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Weber, Emily; Didier, Jennifer J. – Journal of Dance Education, 2023
Mirror visual feedback increases neural activity, enhances performance, and induces neuroplasticity; however, mixed results have been observed during the learning of motor skills. While mirrors are commonplace in Western dance education, further research is needed to determine how mirrors are used when learning dance phrases. This study measured…
Descriptors: Dance, Dance Education, Feedback (Response), Visual Stimuli
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Pistorio, Kalynn Hall; Brady, Michael P.; Kearney, Kelly; Darling, Sharon; Bucholz, Jessica; Finnegan, Lisa A. – Journal of Applied School Psychology, 2022
Many differences exist between preschool and kindergarten classrooms, including the type and time spent on fine motor activities. Children at risk for developmental delays and learning challenges as they transition to kindergarten often require direct support during preschool to learn new skills needed for kindergarten. This study expanded the…
Descriptors: Small Group Instruction, Preschool Children, Preschool Education, Psychomotor Skills
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Bahrami, Somayeh; Abdoli, Behrouz; Farsi, Alireza; Aghdaei, Mahin; Simpson, Thomas – Journal of Motor Learning and Development, 2022
Research has shown that large visual illusions and an external focus of attention can improve novice's motor learning. However, the combined effects of these approaches and the underlying mechanisms have yet to be studied. Therefore, the present study examined the effects of a large visual illusion and an external focus on the learning of a dart…
Descriptors: Visual Stimuli, Attention, Psychomotor Skills, Eye Movements
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Raeisiyan, Razieh; Abdoli, Behrouz; Farsi, Alireza; Hassanlouei, Hamidollah – Journal of Motor Learning and Development, 2021
The purpose of this study was to determine the effect of landmarks on learning basketball lay-up in beginners. Twenty-seven females (age = 20.30 ± 0.24 years, height = 164.37 ± 0.53 cm) participated in this study. They were assigned to three groups: no landmark group, colored landmark group, and black and white landmark group. All participants…
Descriptors: Team Sports, Females, Young Adults, Visual Stimuli
Tiffany Herder; Martina A. Rau – Grantee Submission, 2022
Educational video games can engage students in authentic STEM practices, which often involve visual representations. Specifically, because most interactions within video games are mediated through visual representations, video games provide opportunities for students to experience disciplinary practices with visuals. However, prior research has…
Descriptors: Educational Games, Video Games, STEM Education, Visual Stimuli
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Zhou, Yun; Xu, Tao; Yang, Han; Li, Shiqian – IEEE Transactions on Learning Technologies, 2022
Existing research on spatial ability recognizes the critical role played by spatial visualization and mental rotation. Recent evidence suggests that external visualization and manipulation can boost spatial thinking. The virtual environment provides an exciting opportunity so that many spatial ability training tasks based on reading printed…
Descriptors: Spatial Ability, Visualization, Computer Simulation, Training
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Kilinçci, Emine; Bayraktar, Aysegül – Pegem Journal of Education and Instruction, 2021
In this qualitative study, the aim was to examine early literacy materials used by teachers in preschool classrooms as well as teachers' practices that were related to early literacy instruction. The participants of this qualitative study were 52 preschool teachers working in 22 public schools in the city of Usak, Turkey. The Early Literacy…
Descriptors: Emergent Literacy, Instructional Materials, Manipulative Materials, Preschool Education
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Zamuner, Tania S.; Rabideau, Theresa; McDonald, Margarethe; Yeung, H. Henny – Journal of Child Language, 2023
This study investigates how children aged two to eight years (N = 129) and adults (N = 29) use auditory and visual speech for word recognition. The goal was to bridge the gap between apparent successes of visual speech processing in young children in visual-looking tasks, with apparent difficulties of speech processing in older children from…
Descriptors: Children, Adults, Listening Comprehension, Auditory Discrimination
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Rodriguez, Nicole M.; Aragon, Michael A.; McKeown, Ciobha A.; Glodowski, Kathryn R. – Journal of Applied Behavior Analysis, 2022
Intraverbal tacts are an example of multiply controlled verbal behavior. More specifically, they are verbal responses under control of both a nonverbal (visual) stimulus (e.g., a green ball) and a verbal (auditory) stimulus (e.g., "What color?" vs. "What shape?"). Studies have shown that verbal behavior training can be arranged…
Descriptors: Autism, Pervasive Developmental Disorders, Verbal Communication, Children
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Razeghi, Rahil; Arsham, Saeed; Movahedi, Ahmadreza; Sammaknejad, Negar – Early Child Development and Care, 2022
It is still unknown whether visual illusion can bias motor performance in Autism Spectrum Disorders (ASD) individuals. The present study aimed to evaluate the effect of visual illusion on performance in children with ASD in a far-aiming skill. In a within-subject design, participants (n = 20, IQ > 70, mean age: 10.15) performed golf putting…
Descriptors: Autism, Pervasive Developmental Disorders, Children, Performance
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Genc-Tosun, Derya; Yucesoy-Ozkan, Serife; Dalgin, Ozlem – Journal of Theoretical Educational Science, 2023
The main purpose of this study was to systematically review and meta-analyse the single-case studies on the use of activity schedules with individuals with autism spectrum disorders. The other purposes were to describe the characteristics of activity schedule studies, assess the design standards of activity schedule studies, estimate the treatment…
Descriptors: Autism Spectrum Disorders, Scheduling, Visual Stimuli, Behavior Modification
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Escudeiro, Paula; Teixeira, Dirceu; Galasso, Bruno; Neto, Nuno; Costa, Flávio – International Association for Development of the Information Society, 2019
Serious games have a great potential to help people developing new skills or improving previously existing ones. Deaf and blind community face considerable challenges and difficulties regarding to the acquisition of skills in literacy. The design of serious games to meet the needs of the target groups where the deaf and blind people are struggling…
Descriptors: Skill Development, Game Based Learning, Deafness, Blindness
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Stambaugh, Laura A.; Bryan, Carolyn J. – Update: Applications of Research in Music Education, 2022
Music reading is a central part of most band programs, yet research about music reading has rarely included articulation markings. The purpose of this study was to explore the effect of four experimental practice conditions to a control condition on woodwind players' performance of slur, accent, and staccato markings. A secondary purpose was to…
Descriptors: Music Education, Musical Instruments, Short Term Memory, Color
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