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Robles, Heydy; Burden, Kevin; Villalba, Karen – International Journal of Mobile and Blended Learning, 2021
Mobile devices are increasingly promoted as tools to facilitate ubiquitous and individualized learning, allowing learners to work at their own pace in authentic and meaningful settings. However, in the case of second language learning, there is a paucity of apps and tools related to improving students' reading comprehension in both Spanish and…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education
Vallorani, Cecilia Maria; Gibert, Isabel; Tuffnell, Christopher – International Journal of Mobile and Blended Learning, 2022
This study examines the use of gamification as an innovative assessment approach to foreign language learning with 12-14-year-old students. A mixed methodology has been applied. Quantitative data have been collected from formative non-gamified and gamified assessments. Qualitative data was collected from a student questionnaire. The results were…
Descriptors: Second Language Learning, Second Language Instruction, Computer Games, Game Based Learning
Petersen, Sobah Abbas; Procter-Legg, Emma; Cacchione, Annamaria – International Journal of Mobile and Blended Learning, 2014
This paper describes three case studies, where language learners were invited to use "LingoBee" as a means of supporting their language learning. LingoBee is a mobile app that provides user-generated language content in a cloud-based shared repository. Assuming that today's students are mobile savvy and "Digital Natives" able…
Descriptors: Case Studies, Second Language Learning, Computer Software, Technological Literacy