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Kim, Kevin Gonyop; Oertel, Catharine; Dillenbourg, Pierre – International Journal for Research in Vocational Education and Training, 2021
Context: Exploring the design space is an important process in a design task. In this study, we considered design space exploration for the learners in vocational education and training (VET). The goal of the study was to investigate how they explore the design space while focusing on the effect of a graph-like interface on the learner's…
Descriptors: Floriculture, Apprenticeships, Vocational Education, Courseware
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Bederson, Benjamin B. – Behaviour & Information Technology, 2011
Zoomable user interfaces (ZUIs) have received a significant amount of attention in the 18 years since they were introduced. They have enjoyed some success, and elements of ZUIs are widely used in computers today, although the grand vision of a zoomable desktop has not materialised. This paper describes the premise and promise of ZUIs along with…
Descriptors: Design Requirements, Computer Interfaces, Innovation, Research and Development
Baylor, Amy L. – 1999
This experimental study investigated internal (psychological characteristics) and external (World Wide Web site features) factors influencing learning and disorientation in Web navigation. The research design was a two-factors ANOVA (ANalysis Of VAriance) with mode of navigation (linear, nonlinear) and distracters (i.e., the presence of…
Descriptors: Analysis of Variance, Computer Interfaces, Design Preferences, Individual Differences
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Allen, Robert B. – Journal of Archival Organization, 2005
As more archival metadata and archival records become available online, providing effective interfaces to those materials is increasingly important to give users access. This article describes five approaches from the hypertext and visualization research communities which can be used to improve such access: (1) navigating hierarchical structures,…
Descriptors: Archives, Records (Forms), Metadata, Access to Information
Washington, James M., Jr. – 1997
This paper documents issues in converting the Figure Classification Test to the computer. The purpose of the test, which is almost entirely visual, is to determine the subject's ability to discover rules via the visual/spatial environment. The methodology of the paper-and-pencil Figure Classification Test is as follows: the subject views a series…
Descriptors: Authoring Aids (Programming), Computer Assisted Testing, Computer Interfaces, Computer System Design