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Lea Dorel – International Journal for Technology in Mathematics Education, 2023
Spatial geometry is one of the multi-purpose fields of mathematics and is tightly linked to the development of mathematical and intellectual thinking. Spatial thinking is necessary in various areas of life such as civil engineering, mechanical engineering, interior design, graphic design and other. At present, teaching spatial geometry is mainly…
Descriptors: Visual Perception, Spatial Ability, Geometry, Mathematics Instruction
Echeverri Jimenez, Emmanuel Iamsun – ProQuest LLC, 2022
At the molecular level, chemical processes involve the rearrangement of atoms in space and time. Students often struggle with visualizing the 3D spatial characteristics of molecules and transition states, as well as recognizing the dynamic nature of chemistry. Both visual spatial skills and representational competence should be explicitly trained…
Descriptors: Computer Simulation, Educational Environment, Prediction, Spatial Ability
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Huang, Hsinfu; Lee, Chang-Franw – Interactive Learning Environments, 2022
The aim of the present study was to explore the learning usability factors of 3D modeling in virtual reality environment (VRE). Users' 3D modeling usability factors in VR were investigated through principal component analysis (PCA). Fifty industrial design students participated in the 3D modeling learning in VR experience experiment, and their…
Descriptors: Usability, Computer Simulation, Educational Technology, Geometric Concepts
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Milkova, Eva; Pekarkova, Simona; Azim, Muhammad; Jabin, Bushra – Interactive Learning Environments, 2023
School readiness is recognized as one of the key starting points for children's further success in their school work and in their subsequent career. However, many kindergarten teachers still miss and long for a comprehensive, reliable and standardized diagnostic tool which could help them recognize the level of children's school readiness. That is…
Descriptors: Educational Games, School Readiness, Aptitude Tests, Computer Assisted Testing
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Bogomolova, Katerina; van der Ham, Ineke J. M.; Dankbaar, Mary E. W.; van den Broek, Walter W.; Hovius, Steven E. R.; van der Hage, Jos A.; Hierck, Beerend P. – Anatomical Sciences Education, 2020
Monoscopically projected three-dimensional (3D) visualization technology may have significant disadvantages for students with lower visual-spatial abilities despite its overall effectiveness in teaching anatomy. Previous research suggests that stereopsis may facilitate a better comprehension of anatomical knowledge. This study evaluated the…
Descriptors: Visualization, Educational Technology, Technology Uses in Education, Computer Simulation
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Larchen Costuchen, Alexia; Darling, Stephen; Uytman, Clare – Innovation in Language Learning and Teaching, 2021
This paper examines second-language vocabulary memorization. The use of augmented reality (AR) under visuospatial bootstrapping (VSB), a novel approach developed from work on the cognitive psychology of working memory, was contrasted with an established application, Quizlet that has been extensively used in foreign-language teaching. The AR-VSB…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Vocabulary Development
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Aljojo, Nahla – Educational Technology & Society, 2020
Dyslexic individuals have serious difficulties in learning to read, and several software programs have been developed to overcome them. Previous research studies found that in most cases, providing correct spelling and word recognition with greater accuracy constitutes the key function. However, more research has to be conducted on the software…
Descriptors: Dyslexia, Computer Software, Educational Technology, Semitic Languages
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Kuit, Vui Ket; Osman, Kamisah – European Journal of Science and Mathematics Education, 2021
Today's educational challenges necessitate the creative use of digital technology to adapt an effective pedagogical approach in chemistry teaching. While various visualization tools have been developed to improve visual-spatial skills, previous studies on digital technology interventions provide limited findings and show moderate effects on…
Descriptors: Science Instruction, Chemistry, Scientific Concepts, Concept Formation
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Elsayed, Sabah Abdalla; Al-Najrani, Hamda Ibrahim – EURASIA Journal of Mathematics, Science and Technology Education, 2021
This research aimed to identify the effectiveness of augmented reality technology on improving visual thinking in mathematics and academic motivation among middle school learners in Saudi Arabia. To accomplish the research objectives, the experimental method with a quasi-experimental design was adopted and it included an experimental group and a…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Thinking Skills
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Lara Nieto-Márquez, Natalia; Baldominos, Alejandro; Pérez-Nieto, Miguel Ángel – Education Sciences, 2020
Metacognition is a construct that is noteworthy for its relationship with the prediction and enhancement of student performance. It is of interest in education, as well as in the field of cognitive psychology, because it contributes to competencies, such as learning to learn and the understanding of information. This study conducted research at a…
Descriptors: Metacognition, Elementary School Students, Measures (Individuals), Prediction
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Cornu, Véronique; Schiltz, Christine; Pazouki, Tahereh; Martin, Romain – Applied Developmental Science, 2019
Visuo-spatial training is considered a promising approach to provide young children with a sound foundation for later mathematical learning. We developed and implemented a tablet-based visuo-spatial intervention in kindergarten classrooms aiming to foster the development of children's visuo-spatial and numerical abilities. A sample of N = 125…
Descriptors: Visual Perception, Spatial Ability, Training, Young Children
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Mascia, Maria Lidia; Perrone, Simona; Bardi, Dianora; Agus, Mirian; Penna, Maria Pietronilla; Lucangeli, Daniela – International Association for Development of the Information Society, 2018
A consistent part of the literature shows the significant role of digital experience in digital natives' cognitive processes. The main goal of the current study was to investigate the impact of digital learning on the improvement of mathematical skills and on some change in cognitive processes in 166 primary school children from schools located in…
Descriptors: Technological Literacy, Experience, Cognitive Processes, Educational Technology
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Leong, Siow Hoo; Tang, Howe Eng – Online Submission, 2017
The most important ingredient of the pedagogy for teaching non-majors is getting their engagement. This paper proposes to use gamification to engage non-majors. An innovative game termed as Cover the Hungarian's Zeros is designed to tackle the common weakness of non-majors mathematics in solving the assignment problem using the Hungarian Method.…
Descriptors: Educational Technology, Nonmajors, Mathematics Instruction, Learner Engagement
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de la Torre-Luque, Alejandro; Valero-Aguayo, Luis; de la Rubia-Cuestas, Ernesto J. – International Journal of Disability, Development and Education, 2017
This study aims to test how an intervention based on virtual reality (VR) may enhance visuospatial skills amongst people with disability. A quasi-experimental intra-group study was therefore conducted. Participants were 20 people with severe disability (65% males; 34.35 years, on average, and 84.95% of disability rate according to the Andalusian…
Descriptors: Simulated Environment, Severe Disabilities, Visual Perception, Spatial Ability
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Wang, Hsiao-shen; Chen, Yi-Ting; Lin, Chih-Hung – British Journal of Educational Technology, 2014
In this study, we examined the spatial abilities of students using eye-movement tracking devices to identify and analyze their characteristics. For this research, 12 students aged 11-12 years participated as novices and 4 mathematics students participated as experts. A comparison of the visual-spatial abilities of each group showed key factors of…
Descriptors: Eye Movements, Spatial Ability, Elementary School Students, Mathematics
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