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Lovegrove, Rhianna A.; Baumann, Oliver – Applied Cognitive Psychology, 2021
Spatial navigation is a fundamental cognitive function essential for daily life. Navigation skill assessment predominantly relies on self-reports, with varying accounts regarding their validity. The current study aimed to determine whether performance on an objective visual scene memory recognition ability task could serve as a valid predictor of…
Descriptors: Visual Stimuli, Memory, Accuracy, Predictor Variables
Hunhui Na; K. Bret Staudt Willet; Chaewon Kim – British Journal of Educational Technology, 2025
Over the past decade, augmented reality (AR) has gained traction in geometric learning for its pedagogical potential. However, research on how learners engage with different AR technologies and when and how to incorporate them has remained largely unexplored. Employing a learning analytics approach, this study investigates the impact of…
Descriptors: Artificial Intelligence, Technology Uses in Education, Elementary Schools, Elementary Education
Lei, Xuehui; Mou, Weimin – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2023
It is a prevailing theoretical claim that path integration is the primary means of developing global spatial representations. However, this claim is at odds with reported difficulty to develop global spatial representations of a multiscale environment using path integration. The current study tested a new hypothesis that locally similar but…
Descriptors: Cognitive Processes, Visual Perception, Spatial Ability, Memory
Lei, Xuehui; Mou, Weimin – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2021
This study examined functions of self-motion and visual cues in updating people's actual headings in multiscale spaces. In an immersive virtual environment, the participants learned objects' locations inside two misaligned rectangular rooms by locomoting within and between the rooms. In each testing trial, the participants locomoted to adopt an…
Descriptors: Cues, Visual Stimuli, Motion, Navigation
Guo, Chao; Du, Yifei; Yuan, Deliang; Li, Meixia; Gong, Haiyun; Gong, Zhefeng; Liu, Li – Learning & Memory, 2015
Orientation, the spatial organization of animal behavior, is an essential faculty of animals. Bacteria and lower animals such as insects exhibit taxis, innate orientation behavior, directly toward or away from a directional cue. Organisms can also orient themselves at a specific angle relative to the cues. In this study, using…
Descriptors: Conditioning, Entomology, Cues, Visual Perception
Youngstrom, Isaac A.; Strowbridge, Ben W. – Learning & Memory, 2012
Because many different sensory modalities contribute to spatial learning in rodents, it has been difficult to determine whether spatial navigation can be guided solely by visual cues. Rodents moving within physical environments with visual cues engage a variety of nonvisual sensory systems that cannot be easily inhibited without lesioning brain…
Descriptors: Animals, Navigation, Spatial Ability, Computer Simulation
Jiang, Yuhong V.; Swallow, Khena M.; Sun, Liwei – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2014
Visuospatial attention prioritizes regions of space for perceptual processing. Knowing how attended locations are represented is critical for understanding the architecture of attention. We examined the spatial reference frame of incidentally learned attention and asked how it is influenced by explicit, top-down knowledge. Participants performed a…
Descriptors: Experimental Psychology, Spatial Ability, Attention, Bias
Han, Xue; Becker, Suzanna – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2014
We investigated how humans encode large-scale spatial environments using a virtual taxi game. We hypothesized that if 2 connected neighborhoods are explored jointly, people will form a single integrated spatial representation of the town. However, if the neighborhoods are first learned separately and later observed to be connected, people will…
Descriptors: Cognitive Processes, Spatial Ability, Simulated Environment, Video Games
Mou, Weimin; Fan, Yanli; McNamara, Timothy P.; Owen, Charles B. – Cognition, 2008
Three experiments investigated the roles of intrinsic directions of a scene and observer's viewing direction in recognizing the scene. Participants learned the locations of seven objects along an intrinsic direction that was different from their viewing direction and then recognized spatial arrangements of three or six of these objects from…
Descriptors: Memory, Experimental Psychology, Spatial Ability, Visual Stimuli
Gramann, Klaus; Muller, Hermann J.; Eick, Eva-Maria; Schonebeck, Bernd – Journal of Experimental Psychology: Human Perception and Performance, 2005
Three experiments investigated spatial orientation in a virtual navigation task. Subjects had to adjust a homing vector indicating their end position relative to the origin of the path. It was demonstrated that sparse visual flow was sufficient for accurate path integration. Moreover, subjects were found to prefer a distinct egocentric or…
Descriptors: Experimental Psychology, Experiments, Spatial Ability, Computer Simulation
Philbeck, John W.; O'Leary, Shannon – Psicologica: International Journal of Methodology and Experimental Psychology, 2005
When navigating by path integration, knowledge of one's position becomes increasingly uncertain as one walks from a known location. This uncertainty decreases if one perceives a known landmark location nearby. We hypothesized that remembering landmarks might serve a similar purpose for path integration as directly perceiving them. If this is true,…
Descriptors: Vision, Navigation, Geographic Location, Visual Perception

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