Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 5 |
Descriptor
Source
Computer Assisted Language… | 1 |
EURASIA Journal of… | 1 |
European Journal of Teacher… | 1 |
Interactive Learning… | 1 |
Thinking Skills and Creativity | 1 |
Author
Hong, Jon-Chao | 5 |
Hwang, Ming-Yueh | 5 |
Lin, Pei-Hsin | 2 |
Tai, Kai-Hsin | 2 |
Chen, Mei-Yung | 1 |
Chen, Yi-Ling | 1 |
Chen, Yu-Ju. | 1 |
Hao, Yung-Wei | 1 |
Liu, Li-Chun | 1 |
Liu, Yeu-Ting | 1 |
Szeto, Elson | 1 |
More ▼ |
Publication Type
Journal Articles | 5 |
Reports - Research | 5 |
Education Level
Elementary Education | 3 |
Junior High Schools | 2 |
Middle Schools | 2 |
Secondary Education | 2 |
Grade 4 | 1 |
Grade 5 | 1 |
Grade 6 | 1 |
Grade 7 | 1 |
Grade 8 | 1 |
Intermediate Grades | 1 |
Audience
Location
Taiwan | 4 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Hwang, Ming-Yueh; Hong, Jon-Chao; Hao, Yung-Wei – European Journal of Teacher Education, 2018
Teachers' professional development (PD) receives a great deal of attention in current educational settings. However, research has shown that many teachers hesitate to attend PD programs. In this study, data were collected from 270 elementary school teachers and were subjected to confirmatory factor analysis and structural equation modeling to…
Descriptors: Elementary School Teachers, Teacher Attitudes, Pedagogical Content Knowledge, Faculty Development
Hong, Jon-Chao; Hwang, Ming-Yueh; Tai, Kai-Hsin; Lin, Pei-Hsin – Computer Assisted Language Learning, 2017
Students of Southeast Asian Heritage Learning Chinese (SSAHLC) in Taiwan have frequently demonstrated difficulty with traditional Chinese (a graphical character) radical recognition due to their limited exposure to the written language form since childhood. In this study, we designed a Chinese radical learning game (CRLG), which adopted a drill…
Descriptors: Motivation, Electronic Learning, Self Efficacy, Academic Achievement
Hong, Jon-Chao; Hwang, Ming-Yueh; Liu, Yeu-Ting; Lin, Pei-Hsin; Chen, Yi-Ling – Interactive Learning Environments, 2016
Educational games can be viewed in two ways, "learning to play" or "playing to learn." The Chinese Idiom String Up Game was specifically designed to examine the effect of "learning to play" on the interrelatedness of players' gameplay interest, competitive anxiety, and perceived utility of pre-game learning (PUPGL).…
Descriptors: Educational Games, Prediction, Anxiety, Competition
Hong, Jon-Chao; Hwang, Ming-Yueh; Szeto, Elson; Tai, Kai-Hsin; Tsai, Chi-Ruei – EURASIA Journal of Mathematics, Science & Technology Education, 2016
Hands-on making (e.g., "Maker") has become prevalent in current educational settings. To understand the role that students' epistemic curiosity plays in hands-on making contests, this study explored its correlation to students' positive affect and continuance intention to participate in a hands-on making contest called…
Descriptors: Epistemology, Hands on Science, Science Education, Science Instruction
Hong, Jon-Chao; Hwang, Ming-Yueh; Chen, Yu-Ju.; Chen, Mei-Yung; Liu, Li-Chun – Thinking Skills and Creativity, 2012
Eight trigrams (BaGua) is a philosophy that has played an essential role in Chinese life. The purpose of the present study is to extend the theory to organizational problem-solving, so that individuals can engage in creative problem solving and justification to discover the most effective approaches. Questionnaires were returned by 259 research…
Descriptors: Problem Solving, Epistemology, Research and Development, Philosophy