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Stott, Angela; Case, Jennifer M. – African Journal of Research in Mathematics, Science and Technology Education, 2014
Electronic tutors able to respond appropriately to a user's input have been shown to be effective in improving learning in a number of contexts. This study extends this research into the context of conceptual change during in-service science teacher workshops. Quantitative data were collected from 1,049 South African grade 12 physical sciences…
Descriptors: Case Studies, Inservice Teacher Education, Science Teachers, Statistical Analysis
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Annetta, Leonard; Vallett, David; Fusarelli, Bonnie; Lamb, Richard; Cheng, Meng-Tzu; Holmes, Shawn; Folta, Elizabeth; Thurmond, Brandi – Journal of Computers in Mathematics and Science Teaching, 2014
The purpose of this study was to examine the effect Serious Educational Games (SEGs) had on student interest in science in a federally funded game-based learning project. It can be argued that today's students are more likely to engage in video games than they are to interact in live, face-to-face learning environments. With a keen eye on…
Descriptors: Educational Games, Science Instruction, Student Interests, Learning Activities
Bayard, Robert – ProQuest LLC, 2012
As of 2008, approximately 40% of eighth grade students in the United States enroll in Algebra I (National Council of Teachers of Mathematics, 2008). Although research has shown that students have more opportunities to take advanced mathematics courses by taking eighth grade Algebra I, in the United States, approximately only one-third to one-half…
Descriptors: Grade 8, Algebra, Secondary School Mathematics, High School Students