Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 4 |
Descriptor
Source
Interactive Learning… | 4 |
Author
Beserra, Vagner | 1 |
Chang, Shao-Chen | 1 |
Chen, Pei-Ying | 1 |
Chiu, Thomas K. F. | 1 |
Churchill, Daniel | 1 |
Grass, Antonio | 1 |
Hwang, Gwo-Jen | 1 |
Ke, Fengfeng | 1 |
Kim, Heesung | 1 |
Nussbaum, Miguel | 1 |
Wang, Sheng-Yuan | 1 |
More ▼ |
Publication Type
Journal Articles | 4 |
Reports - Research | 4 |
Education Level
Elementary Education | 3 |
Early Childhood Education | 1 |
Grade 2 | 1 |
Grade 4 | 1 |
Intermediate Grades | 1 |
Primary Education | 1 |
Secondary Education | 1 |
Audience
Location
Chile (Santiago) | 1 |
Florida | 1 |
Hong Kong | 1 |
Taiwan | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Beserra, Vagner; Nussbaum, Miguel; Grass, Antonio – Interactive Learning Environments, 2017
When using educational video games, particularly drill-and-practice video games, there are several ways of providing an answer to a quiz. The majority of paper-based options can be classified as being either multiple-choice or constructed-response. Therefore, in the process of creating an educational drill-and-practice video game, one fundamental…
Descriptors: Multiple Choice Tests, Drills (Practice), Educational Games, Video Games
Wang, Sheng-Yuan; Chang, Shao-Chen; Hwang, Gwo-Jen; Chen, Pei-Ying – Interactive Learning Environments, 2018
In traditional teacher-centered mathematics instruction, students might show low learning motivation owing to the lack of applied contexts. Game-based learning has been recognized as a potential approach to addressing this issue; however, without proper alignment between the gaming and math-applied contexts, the benefits of game-based learning…
Descriptors: Mathematics Instruction, Role Playing, Teaching Methods, Educational Games
Kim, Heesung; Ke, Fengfeng – Interactive Learning Environments, 2017
This experimental study was intended to examine whether the integration of game characteristics in the OpenSimulator-supported virtual reality (VR) learning environment can improve mathematical achievement for elementary school students. In this pre- and posttest experimental comparison study, data were collected from 132 fourth graders through an…
Descriptors: Teaching Methods, Educational Games, Educational Technology, Technology Uses in Education
Chiu, Thomas K. F.; Churchill, Daniel – Interactive Learning Environments, 2016
Literature suggests using multimedia learning principles in the design of instructional material. However, these principles may not be sufficient for the design of learning objects for concept learning in mathematics. This paper reports on an experimental study that investigated the effects of an instructional approach, which includes two teaching…
Descriptors: Multimedia Instruction, Multimedia Materials, Educational Principles, Concept Teaching