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Hsu, Chung-Yuan; Tsai, Chin-Chung; Wang, Hung-Yuan – Interactive Learning Environments, 2016
The purpose of this study was to examine the impacts of embedding collaboration into a game with a self-explanation design for supporting the acquisition of light and shadow concepts. The participants were 184 fourth graders who were randomly assigned to three conditions: a solitary mode of the game with self-explanation, a collaborative mode with…
Descriptors: Science Education, Scientific Concepts, Cooperative Learning, Grade 4
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Zhang, Lishan; VanLehn, Kurt – Interactive Learning Environments, 2017
The paper describes a biology tutoring system with adaptive question selection. Questions were selected for presentation to the student based on their utilities, which were estimated from the chance that the student's competence would increase if the questions were asked. Competence was represented by the probability of mastery of a set of biology…
Descriptors: Biology, Science Instruction, Intelligent Tutoring Systems, Probability
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Poelmans, Stephan; Wessa, Patrick – Interactive Learning Environments, 2015
In this study, we report on the students' evaluation of a self-constructed constructivist e-learning environment for statistics, the compendium platform (CP). The system was built to endorse deeper learning with the incorporation of statistical reproducibility and peer review practices. The deployment of the CP, with interactive workshops and…
Descriptors: Electronic Learning, Constructivism (Learning), Blended Learning, Business Administration Education