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Zulfa; Nusi, Ahmad; Ananda, Azwar; Efi, Agusti; Pernantah, Piki Setri – International Journal of Instruction, 2022
This study aims to find a simulation project-based learning model for the Minangkabau Natural Culture subject in higher education. This research method uses the research and development (R and D) development procedure using the Plomp development design that goes through 3 steps, namely: Preliminary Research, Prototyping Phase, and Assessment…
Descriptors: Student Projects, Active Learning, Higher Education, Models
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Zoller, Jonathan K.; He, Jianghua; Ballew, Angela T.; Orr, Walter N.; Flynn, Brigid C. – Advances in Physiology Education, 2017
The present study furthered the concept of simulation-based medical education by applying a personalized active learning component. We tested this novel approach utilizing a noninvasive hemodynamic monitor with the capability to measure and display in real time numerous hemodynamic parameters in the exercising participant. Changes in medical…
Descriptors: Active Learning, Simulation, Medical Education, Measurement Equipment
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Levin-Banchik, Luba – Journal of Political Science Education, 2018
This study examines the effectiveness of teaching with simulations, compared to active learning without simulations. It utilizes an anonymous extra-credit pop quiz on four topics, each taught with a different method: (1) simulation and in-class debriefing; (2) simulation only; (3) in-class discussions with an accompanying research essay; and (4)…
Descriptors: Simulation, Instructional Effectiveness, Active Learning, Discussion (Teaching Technique)
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Hunt, Maree J.; Macaskill, Anne C. – Teaching of Psychology, 2017
Taking an ethical approach to using nonhuman animals in teaching requires assessment of the learning benefits of using animals and how these compare to the benefits of alternative teaching practices. It is also important to consider whether students have ethical reservations about completing exercises with animals. We compared upper level…
Descriptors: Student Attitudes, Active Learning, Animals, Psychology
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Weidenfeld, Matthew C.; Fernandez, Kenneth E. – Journal of Political Science Education, 2017
Within the teaching of political theory, an assumption is emerging that "Reacting to the Past" simulations are an effective tool because they encourage greater student engagement with ideas and history. While previous studies have assessed the advantages of simulations in other political science subfields or offered anecdotal evidence of…
Descriptors: Learner Engagement, Simulation, Political Science, Focus Groups
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Hldreth, Laura A.; Robison-Cox, Jim; Schmidt, Jade – Statistics Education Research Journal, 2018
This study examines the transferability of results from previous studies of simulation-based curriculum in introductory statistics using data from 3,500 students enrolled in an introductory statistics course at Montana State University from fall 2013 through spring 2016. During this time, four different curricula, a traditional curriculum and…
Descriptors: Introductory Courses, Statistics, Success, Comparative Analysis
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Chang, C.-J.; Chang, M.-H.; Liu, C.-C.; Chiu, B.-C.; Fan Chiang, S.-H.; Wen, C.-T.; Hwang, F.-K.; Chao, P.-Y.; Chen, Y.-L.; Chai, C.-S. – Journal of Computer Assisted Learning, 2017
Researchers have indicated that the collaborative problem-solving space afforded by the collaborative systems significantly impact the problem-solving process. However, recent investigations into collaborative simulations, which allow a group of students to jointly manipulate a problem in a shared problem space, have yielded divergent results…
Descriptors: Cooperative Learning, Problem Solving, Questionnaires, Feedback (Response)
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Stansbury, Jessica A. – Teaching of Psychology, 2017
An interactive learning module was developed and implemented in a social psychology course to teach concepts of the "self" via self-exploration and game play using "The SIMS[superscript 3]." Students volunteered to play the computer video game throughout a 5-week summer session as a supplement to reading the chapter in the…
Descriptors: Social Psychology, Virtual Classrooms, Educational Games, Video Games
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McIntyre, Timothy; Wegener, Margaret; McGrath, Dominic – Teaching & Learning Inquiry, 2018
We have developed and demonstrated the effectiveness of a set of online interactive learning modules to accompany physics courses at first- and second-year university levels. Students access the modules prior to attending lectures to familiarize themselves with content which is then discussed and reaffirmed in class. Student surveys and access…
Descriptors: Electronic Learning, Units of Study, Lecture Method, Physics
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Psycharis, Sarantos – Journal of Education and Training Studies, 2013
Contemporary teaching and learning approaches expect students--at any level of education--to be active producers of knowledge. This leads to the need for creation of instructional strategies, learning environments and tasks that can offer students opportunities for active learning. Research argues that one of the most meaningful and engaging forms…
Descriptors: Computation, Active Learning, Experiments, Mathematical Models
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Wu, Yun-Wu; Weng, Kuo-Hua; Young, Li-Ming – EURASIA Journal of Mathematics, Science & Technology Education, 2016
Generally, in the foundation course of architectural design, much emphasis is placed on teaching of the basic design skills without focusing on teaching students to apply the basic design concepts in their architectural designs or promoting students' own creativity. Therefore, this study aims to propose a concept transformation learning model to…
Descriptors: Models, Design, Architectural Education, Teaching Methods
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Lee, Hsun-Ming; Long, Ju; Visinescu, Lucian L. – Journal of Information Technology Education: Research, 2016
Developing Business Intelligence (BI) has been a top priority for enterprise executives in recent years. To meet these demands, universities need to prepare students to work with BI in enterprise settings. In this study, we considered a business simulator that offers students opportunities to apply BI and make top-management decisions in a system…
Descriptors: Correlation, Business, Intelligence, Business Administration Education
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Hui, Yan Keung; Mai, Bo; Qian, Sheng; Kwok, Lam For – Open Learning, 2018
The use of flipped classrooms, blended learning environments and the application of technology has been extensively studied and reported in the literature, but the impact of learning activity design on cultivating better learning attitudes has rarely been explored. A rapid adoption of 'e-schoolbag' in basic education in China has been observed in…
Descriptors: Active Learning, Electronic Learning, Academic Achievement, Elementary School Students
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Dowlati, Ehsan; Musick, David W.; Zhang, Lin; Thornton, Katherine; Carvalho, Helena – Journal of Education and Training Studies, 2016
Part of the educator's mission is to develop new methodologies that promote active learning. This study examines the use of dramatization of the cardiac cycle in medical school. Two groups (n = 42, 21 each) of first-year medical students participated. Group A was initially taught through dramatization alone, while Group B was taught through…
Descriptors: Physiology, Medical Students, Teaching Methods, Heart Disorders
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Yuviler-Gavish, Nirit; Rodríguez, Jorge; Gutiérrez, Teresa; Sánchez, Emilio; Casado, Sara – Journal of Interactive Learning Research, 2014
The current study hypothesized that integrating partly observational learning into virtual reality training systems (VRTS) can enhance training efficiency for procedural tasks. A common approach in designing VRTS is the enactive approach, which stresses the importance of physical actions within the environment to enhance perception and improve…
Descriptors: Electronic Learning, Computer Simulation, Virtual Classrooms, Observational Learning
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