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Ritz, Hadas; Schneider-Bentley, Lisa – Advances in Engineering Education, 2018
Collaborative learning is well-established as a method to improve student learning and retention in engineering classrooms. One problem with collaborative learning is difficulty maximizing engagement of all students during group activities. We tested a change in implementation of collaborative problem solving sessions (Workshops) in a first-year…
Descriptors: Undergraduate Students, Cooperative Learning, Problem Solving, Calculus
Fokides, Emmanuel – Journal of Information Technology Education: Research, 2017
Aim/Purpose: The purpose of this study was to examine whether the authoring of computer games in a mainstream primary school setting can support the learning of game design and programming concepts. Background: Despite the benefits for students when they learn how to program and the significant body of research regarding this matter, these…
Descriptors: Programming, Computer Games, Elementary School Students, Teaching Methods
Lin, Shu-Yuan; Xie, Ying – Australasian Journal of Educational Technology, 2017
Group discussions are critical for students constructing new understanding and knowledge in both classroom and distance education. Tagclouds can provide an intuitive overview about the group's collective knowledge and could potentially be used as an anchor for group discussions. The effect of using tagclouds as anchors for group discussions was…
Descriptors: Group Discussion, Preservice Teachers, Cooperative Learning, Educational Technology
Jensen, Matilde Bisballe; Utriainen, Tuuli Maria; Steinert, Martin – European Journal of Engineering Education, 2018
This paper presents the experienced difficulties of students participating in the multidisciplinary, remote collaborating engineering design course challenge-based innovation at CERN. This is with the aim to identify learning barriers and improve future learning experiences. We statistically analyse the rated differences between distinct design…
Descriptors: Barriers, Concept Mapping, Interdisciplinary Approach, Engineering Education
Hanham, José; McCormick, John – Journal of Educational Research, 2018
Relationships among self-construal, self-efficacy, and group behaviors during a group problem-solving task with friends and acquaintances were hypothesized. The sample comprised 126 students in Grades 8-11, from 5 randomly selected government high schools, organized into 42 groups. Data collection involved self-reports and observations.…
Descriptors: Foreign Countries, High School Students, Hierarchical Linear Modeling, Student Attitudes
Fakomogbon, Michael Ayodele; Bolaji, Hameed Olalekan – Contemporary Educational Technology, 2017
Collaborative learning is an approach employed by instructors to facilitate learning and improve learner's performance. Mobile learning can accommodate a variety of learning approaches. This study, therefore, investigated the effects of collaborative learning styles on performance of students in a mobile learning environment. The specific purposes…
Descriptors: Cooperative Learning, Telecommunications, Handheld Devices, Educational Technology
Gambari, Amosa Isiaka; Kawu, Halima; Falode, Oluwole Caleb – Contemporary Educational Technology, 2018
The study investigated the impact of virtual laboratory on the achievements of secondary school chemistry students in homogeneous and heterogeneous collaborative settings in Minna, Niger state, Nigeria. Three hypotheses were formulated, analyzed and tested at 0.05 alpha level. Stratified sampling technique was used to select 60 Senior Secondary…
Descriptors: Foreign Countries, Science Instruction, Chemistry, Academic Achievement
Nadrah; Tolla, Ismail; Ali, Muhammad Sidin; Muris – International Education Studies, 2017
This research aims at describing the effect of cooperative learning model of Teams Games Tournament (TGT) and motivation toward physics learning outcome. This research was a quasi-experimental research with a factorial design conducted at SMAN 2 Makassar. Independent variables were learning models. They were cooperative learning model of TGT and…
Descriptors: Foreign Countries, Cooperative Learning, Models, Educational Games
Lin, Yu-Tzu; Wu, Cheng-Chih; Chiu, Chiung-Fang – International Journal of Distance Education Technologies, 2018
This article explores the feasibility of employing cooperative program editing tools in teaching programming. A quasi-experimental study was conducted, in which the experimental group co-edited the programs with peers using the wiki. The control group co-edited the programs with peers using only the face-to-face approach. The findings show that…
Descriptors: Foreign Countries, High School Students, Grade 10, Programming
Killian, Mark; Bastas, Hara – Journal of the Scholarship of Teaching and Learning, 2015
Relevant in many academic contexts, recent scholarship in sociology has challenged departments to improve the public face of the discipline through introductory classes. However, this scholarship has not addressed how departments can improve the discipline's public face while maintaining student performance. It is one thing to create an engaging…
Descriptors: Learning Strategies, Sociology, Introductory Courses, Teaching Methods
Gambari, Isiaka Amosa; Yusuf, Mudasiru Olalere – Contemporary Educational Technology, 2016
This study investigated the effects of computer-assisted Jigsaw II cooperative strategy on physics achievement and retention. The study also determined how moderating variables of achievement levels as it affects students' performance in physics when Jigsaw II cooperative learning is used as an instructional strategy. Purposive sampling technique…
Descriptors: Computer Assisted Instruction, Educational Technology, Cooperative Learning, Physics
Jena, Ananta Kumar; Bhattacharjee, Satarupa; Gupta, Somnath; Das, Joy; Debnath, Rajib – Journal on School Educational Technology, 2018
Web 2.0 is a revolutionary technology operates Facebook, WhatsApp, LinkedIn, Twitter, and Google+ and other social networks. The study aimed to explore the effects of individual and collaborative web 2.0 technologies on the learning performance and self-regulation of secondary school students over traditional approach of learning. One hundred ten…
Descriptors: Web 2.0 Technologies, Educational Technology, Technology Uses in Education, Social Media
Tyler, B. David; Cruz, Laura E. – Journal of the Scholarship of Teaching and Learning, 2016
Educators and administrators are exploring competency-based education as an effective and efficient method to facilitate student learning. This reinforces a burgeoning neo-behaviorist movement in higher education which seeks to synthesize such behaviorist approaches with the cognitive focus of the last 20 years. The current research examines the…
Descriptors: Competency Based Education, Thinking Skills, Student Reaction, Comparative Analysis
Enu, Justice; Danso, Paul Amoah; Awortwe, Peter K. – Journal of Education and Practice, 2015
An ideal group size is hard to obtain in small group settings; hence there are groups with more members than others. The purpose of the study was to find out whether group size has any effects on students' mathematics achievement in small group settings. Two third year classes of the 2011/2012 academic year were selected from two schools in the…
Descriptors: Small Group Instruction, Class Size, Mathematics Achievement, Foreign Countries
Davis, Tara C.; Lu', Hùng – PRIMUS, 2015
This paper describes the results of a two-semester-long study of the effects of student-centered instruction on Precalculus courses. We also describe our teaching approaches centering around students, which include a mixture of lectures, student presentations, group work, discussion, and guided investigations. Students were taught with either the…
Descriptors: Calculus, Mathematics Instruction, Learner Controlled Instruction, Teaching Methods