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Showing 1 to 15 of 64 results Save | Export
Kuykendall, Salvatrice Domenica – ProQuest LLC, 2017
"Professional Development Tools to Enhance the Abilities of Veteran Teachers in Pre-K Through Eighth Grades" examined the variety of professional development tools available to veteran educators. The quasi-experimental study allowed veteran teachers to participate in a pretest survey consisting of questions about teachers' desire for…
Descriptors: Faculty Development, Experienced Teachers, Quasiexperimental Design, Pretests Posttests
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Watson, Sunnie Lee; Kim, Woori – Open Learning, 2016
This study examines learner enrolment purposes, perceptions on instructional activities and their relationship to learning gains in a Massive Open Online Course (MOOC) for attitudinal change regarding human trafficking. Using an author-developed survey, learners reported their perceptions on instructional activities and learning gains within the…
Descriptors: Online Courses, Attitude Change, Instructional Design, Case Studies
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Sen, Ceylan; Güler, Gürsel – Malaysian Online Journal of Educational Sciences, 2017
The study was conducted to reveal the effects of the instruction of different problem-solving strategies on the proportional reasoning skills of students in solving proportional problems in the 6th grade math's class. Quasi-experimental research model with pretest-posttest control group was employed in the study. For eight class hours, the…
Descriptors: Thinking Skills, Learning Strategies, Educational Strategies, Problem Solving
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Sadeghi, Sayed Hadi – International Association for Development of the Information Society, 2017
This research study provides a comparative understanding of instructional design e-practice in an Australian and an American university. This comparative study identifies information relating to the current status of instructional design e-practice that will be of assistance to Australian universities to improve their existing online programs. The…
Descriptors: Foreign Countries, Comparative Education, Electronic Learning, Instructional Design
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Siko, Jason P.; Barbour, Michael K. – Computers in the Schools, 2015
Homemade PowerPoint games are a low-tech alternative for using game design in classrooms. To date, much of the research examining the games has not shown an improvement in performance. This has led some to question whether the games are properly aligned with the instructional strategies researchers have used as justifications to support using…
Descriptors: Computer Games, Design, Student Projects, Performance
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Kelcey, Ben; Spybrook, Jessaca; Zhang, Jiaqi; Phelps, Geoffrey; Jones, Nathan – Society for Research on Educational Effectiveness, 2015
With research indicating substantial differences among teachers in terms of their effectiveness (Nye, Konstantopoulous, & Hedges, 2004), a major focus of recent research in education has been on improving teacher quality through professional development (Desimone, 2009; Institute of Educations Sciences [IES], 2012; Measures of Effective…
Descriptors: Teacher Effectiveness, Faculty Development, Program Design, Educational Research
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Cohen, Alexander – Journal on Excellence in College Teaching, 2016
This case study explores a novel form of classroom simulation that differs from published examples in two important respects. First, it is ongoing. While most simulations represent a single learning episode embedded within a course, the ongoing simulation is a continuous set of interrelated events and decisions that accompany learning throughout…
Descriptors: Classroom Techniques, Case Studies, Simulation, Educational Strategies
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Siko, Jason; Barbour, Michael – Journal of Interactive Learning Research, 2014
Using Homemade PowerPoint games as an instructional strategy incorporates elements of game design and constructionism in the classroom using "Microsoft PowerPoint," which is ubiquitous in schools today. However, previous research examining the use of these games has failed to show statistical differences in performance. In the second…
Descriptors: Educational Strategies, Instructional Design, Educational Games, Constructivism (Learning)
Chisenhall, Debra Ellen – ProQuest LLC, 2016
This study examined preservice elementary education students' sense of efficacy regarding student engagement, instructional strategies, and classroom management based on the type of observations they completed. A total sample size of 64 elementary education students enrolled in four sections of an introductory elementary education course and…
Descriptors: Preservice Teachers, Self Efficacy, Learner Engagement, Educational Strategies
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Knecht-Sabres, Lisa Jean; Egan, Brad E.; Wallingford, Minetta S.; Kovic, Mark – Journal of Education and Training Studies, 2015
The purpose of this study was to investigate the effectiveness of an intentional blending of instructional strategies in an occupational therapy (OT) entry-level master's course. The OT Adult Practice course uses case-based instructional strategies, clinical skills labs, and standardized patient experiences in a dovetailed approach across three…
Descriptors: Occupational Therapy, Therapy, Educational Strategies, Masters Programs
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Ragland, Rachel – Mid-Western Educational Researcher, 2016
Course curriculum design using a research-teaching connection and reflective teaching is presented. The research-teaching connection is expanded to a three stage research-teaching-research cycle and reflection is expanded to include both faculty and students. Traditional disciplinary educational research was used to inform the design of the…
Descriptors: Curriculum Design, Evidence Based Practice, Reflective Teaching, Scholarship
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Power, Jess; Kannara, Vidya – Research in Learning Technology, 2016
This paper presents a best-practice model for the redesign of virtual learning environments (VLEs) within creative arts to augment blended learning. In considering a blended learning best-practice model, three factors should be considered: the conscious and active human intervention, good learning design and pedagogical input, and the sensitive…
Descriptors: Best Practices, Models, Technology Uses in Education, Art
Conroy, George – ProQuest LLC, 2012
This quantitative, quasi-experimental study examined the application of a business simulation against training in support of an Enterprise Resource Planning (ERP) system. Defining more effective training strategies is a critical concern for organizational leaders and stakeholders concerned by today's economic challenges. The scope of this…
Descriptors: Quasiexperimental Design, Statistical Analysis, Training Methods, Educational Strategies
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Templeton, Nathan R.; Ballenger, Julia N.; Thompson, J. Ray – Online Journal of Distance Learning Administration, 2015
The purpose of this descriptive quantitative study was to examine the quality elements of online learning in a regional doctoral program. Utilizing the six quality dimensions of Hathaway's (2009) theory of online learning quality as a framework, the study investigated instructor-learner, learner-learner, learner-content, learner-interface,…
Descriptors: Doctoral Programs, Online Courses, Electronic Learning, Educational Quality
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Ajitoni, Sunday Olukayode; Gbadamosi, Tolulope Victoria – Journal of the International Society for Teacher Education, 2015
The environmental issues we face as individuals and as a society are pervasive and ingrained in our cultural ways of being so that we can no longer look to science and technology to solve these problems alone. Instead, educators have been charged with providing students with environmental education through community-based service learning and…
Descriptors: Environmental Education, Knowledge Level, School Location, Community Education
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