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Song, Ting; Becker, Kurt; Gero, John; DeBerard, Scott; DeBerard, Oenardi; Reeve, Edward – Journal of Technology Education, 2016
The authors investigated the differences in using problem decomposition and problem recomposition between dyads of engineering experts, engineering seniors, and engineering freshmen. Participants worked in dyads to complete an engineering design challenge within 1 hour. The entire design process was video and audio recorded. After the design…
Descriptors: Engineering, Design, Engineering Education, Cooperation
Simunich, Bethany; Robins, David B.; Kelly, Valerie – American Journal of Distance Education, 2015
This study investigated whether "findability," an aspect of usability, is an important component in student perceptions of/satisfaction with online courses and, as such, should be considered more heavily in online course design. Using standard usability testing measures, such as eye-tracking, time-on-task, and think-alouds, participants…
Descriptors: Online Courses, Student Attitudes, Student Motivation, Self Efficacy
Justice, Lenora Jean – ProQuest LLC, 2012
The purpose of this study was to create a valid and reliable instrument to measure teacher perceived barriers to the adoption of games and simulations in instruction. Previous research, interviews with educators, a focus group, an expert review, and a think aloud protocol were used to design a survey instrument. After finalization, the survey was…
Descriptors: Barriers, Games, Simulation, Test Validity
Peters, Erin E.; Kitsantas, Anastasia – Educational Psychology, 2010
The purpose of the present study is to examine the effectiveness of a metacognitive prompts intervention-science (MPI-S), which is based on the nature of science with 162 eighth-grade science students. It was hypothesised that students exposed to the intervention will show higher levels of content knowledge and knowledge about the nature of…
Descriptors: Experimental Groups, Intervention, Scientific Principles, Metacognition