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Kay, Robin; Benzimra, Daniel; Li, Jia – Journal of Educational Computing Research, 2017
Previous research on distractions and the use of mobile devices (personal digital assistants, tablet personal computers, or laptops) have been conducted almost exclusively in higher education. The purpose of the current study was to examine the frequency and influence of distracting behaviors in Bring Your Own Device secondary school classrooms.…
Descriptors: Foreign Countries, Influence of Technology, Attention Control, Handheld Devices
Duncan, Doris G.; Barczyk, Casimir C. – Information Systems Education Journal, 2016
Due in part to its widespread acceptance, Facebook has been adopted as a tool for higher education courses. Proponents claim that Facebook-enhanced courses facilitate an increased community of practice, sense of learning and sense of connectedness compared to non-enhanced courses. This empirical study uses a survey methodology in an independent…
Descriptors: Social Media, Higher Education, Influence of Technology, Business Administration Education
Kimbel, Tracy M.; Jacokes, Darlene E.; Stone, Carolyn B. – Professional School Counseling, 2015
A national study conducted with the members of the American School Counselor Association (ASCA) database examined school counselors' utilization of online technologies. The researchers also explored beliefs and practices and examined mitigating factors such as school counselors' background, training, and experience. Training impacted counselors'…
Descriptors: School Counseling, Online Systems, Influence of Technology, School Counselors
Rubin, Beth; Fernandes, Ron; Avgerinou, Maria D. – Internet and Higher Education, 2013
This paper extends the research on the Community of Inquiry (CoI) framework of understanding features of successful online learning to include the effects of the software used to support and facilitate it. This study examines how the Learning Management System (LMS) affords people the ability to take actions in an online course. A model is…
Descriptors: Educational Technology, Integrated Learning Systems, Electronic Learning, Distance Education
Goon, Dean A. – ProQuest LLC, 2012
The purpose of this study was to analyze data from Ohio schools and the frequency of use of educational technology, a teacher's comfort level using technology, and a teacher's beliefs about the effect of educational technology on teaching and learning based upon the school's Blue Ribbon award status. The study used an ex-post facto, quantitative…
Descriptors: Statistical Analysis, Educational Technology, Technology Uses in Education, Incidence
Henderson, Everett – Institute of Museum and Library Services, 2009
Libraries are operating in a fluid service environment in which people increasingly turn to the Internet to address everyday concerns. They also face competition from large booksellers that offer potential library patrons access to a virtually unlimited selection of books. These developments have understandably provoked questions and concerns…
Descriptors: Public Libraries, Library Services, Trend Analysis, Influence of Technology
Williams, Dmitri – Simulation & Gaming, 2005
The study of video game effects has been marked by two very different approaches. The first approach is represented by social scientists, who, with some exceptions, seek to understand the effects of games on users. The second approach is favored by humanists, who seek to understand the meaning and context of games. To date, these two groups have…
Descriptors: Video Games, Social Scientists, Research Methodology, Research Problems