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Gandolfi, Enrico – E-Learning and Digital Media, 2018
This article investigates the phenomenon of open and participative development (e.g. beta testing, Kickstarter projects)--i.e. extended prototyping--in digital entertainment as a potential source of insights for instructional interventions. Despite the increasing popularity of this practice and the potential implications for educators and…
Descriptors: Educational Technology, Technology Uses in Education, Instructional Design, Games
Rosar, Michaela; Lipka, Alexander; Weidlich, Joshua; Bastiaens, Theo – International Journal on E-Learning, 2018
This quasi-experimental study compares preferences for the amount of instructional guidance between creative and noncreative learners. Instructional guidance is implemented as a two-level factor represented as two variants of a visual design task, only differing in the amount of verbal guidance they gave. Dependent preference outcomes were…
Descriptors: Creativity, Web Based Instruction, Questionnaires, Comparative Analysis
Ekantini, Anita; Wilujeng, Insih – Universal Journal of Educational Research, 2018
Indonesia is a country that has abundant renewable energy sources, one of which is hydropower that can be utilized as an alternative energy source. However, fossil energy remains as major supplier of energy needs in all sectors of activity. The Education for Environmental Sustainable Development (EESD) approach can be applied in science education…
Descriptors: Foreign Countries, Worksheets, Environmental Education, Science Education
Xu, Zhe; Gu, Xiaoqing – Interactive Learning Environments, 2017
Using tools to support learning design has been proven feasible in improving the integration of technology into the curriculum. However, novice teachers are faced with two major issues, including their limited experience in learning design and limited ability in using new technologies. Learning map is explored and developed in e-Textbooks to…
Descriptors: Beginning Teachers, Concept Mapping, Instructional Design, Case Studies
Baltodano, Manuel; Gomez-Zermeno, Marcela Georgina – Turkish Online Journal of Distance Education, 2017
This article presents the results of a descriptive phenomenological study with mixed approach carried out to identify the pedagogical, curricular and didactic elements involved in the creation of an e-learning environment for the students of the course Directed Research I at the State Distance University in Costa Rica (UNED). As for the method, it…
Descriptors: Foreign Countries, College Students, Electronic Learning, Instructional Design
Shiota, Shingo; Abe, Manabu – International Association for Development of the Information Society, 2015
Having classes with "fun" incorporated into their design is crucial for learners. Students can learn from classes that combine learning with fun. In this study, we developed a program for university students in a teacher training course that aimed to teach ways of incorporating gamification into class design. [For the complete…
Descriptors: Educational Games, Teacher Education, Preservice Teachers, Instructional Design
Chen, Min; Chiang, Feng Kuang; Jiang, Ya Na; Yu, Sheng Quan – Interactive Learning Environments, 2017
In view of the discrepancies in teacher training and teaching practice, this paper put forward a context-adaptive teacher training model in a ubiquitous learning (u-learning) environment. The innovative model provides teachers of different subjects with adaptive and personalized learning content in a u-learning environment, implements intra- and…
Descriptors: Teacher Education, Models, Educational Technology, Technology Uses in Education
Passafaro, Paola; Livi, Stefano – Journal of Environmental Education, 2017
An empirical investigation assessed the role of different factors of motivational, behavioral, and dispositional nature in the prediction of both perceived and actual skills concerning household waste recycling. A structured questionnaire (measuring attitudes, social norms, perceived control, need for cognitive closure, self-reported household…
Descriptors: Recycling, Prediction, Simulation, Task Analysis
Baukal, Charles E.; Ausburn, Lynna J. – European Journal of Engineering Education, 2017
Continuing engineering education (CEE) is important to ensure engineers maintain proficiency over the life of their careers. However, relatively few studies have examined designing effective training for working engineers. Research has indicated that both learner instructional preferences and prior knowledge can impact the learning process, but it…
Descriptors: Engineering Education, Cognitive Style, Learning Processes, Preferences
Heißenberger, Petra – Global Education Review, 2016
This study examined relationships between the work of innovative school principals and innovative primary schools determined by defining eight areas of school leadership: Instructional Development, Classroom Management, School Organization, Social Interaction, Personnel Development, Cooperation, Infrastructure and School Marketing. A questionnaire…
Descriptors: Foreign Countries, Educational Innovation, Primary Education, Principals
Khuana, Khwanchai; Khuana, Tanthip; Santiboon, Toansakul – Educational Research and Reviews, 2017
Designing the instructional model with the innovative the "Research-Based Learning Strategy Lesson Plans" of the effectiveness of the processing performance and the resulting performance (E1/E2) with the IOC value determining standardized criteria of 80/80 were developed. Students' perceptions were assessed with the 30-item…
Descriptors: Instructional Design, Models, Evidence Based Practice, Learning Strategies
Fominykh, Mikhail; Prasolova-Førland, Ekaterina; Stiles, Tore C.; Krogh, Anne Berit; Linde, Mattias – Journal of Interactive Learning Research, 2018
This paper presents a concept for designing low-cost therapeutic training with biofeedback and virtual reality. We completed the first evaluation of a prototype--a mobile learning application for relaxation training, primarily for adolescents suffering from tension-type headaches. The system delivers visual experience on a head-mounted display. A…
Descriptors: Therapy, Relaxation Training, Biofeedback, Computer Simulation
Kocdar, Serpil; Karadeniz, Abdulkadir; Bozkurt, Aras; Buyuk, Koksal – International Review of Research in Open and Distributed Learning, 2018
Previous studies have described many scales for measuring self-regulation; however, no scale has been developed specifically for self-paced open and distance learning environments. Therefore, the aim of this study is to develop a scale for determining the self-regulated learning skills of distance learners in selfpaced open and distance learning…
Descriptors: Help Seeking, Goal Orientation, Reliability, Self Management
AbuZayyad-Nuseibeh, Heba – ProQuest LLC, 2017
The purpose of this study was to investigate faculty perceptions towards the transitioning process from face-to-face to online instruction. This study investigated the overall perceptions towards the transitioning process, the perceived changes in the teaching methods, technical and instructional design skills needed for the process, the change in…
Descriptors: College Faculty, Teacher Attitudes, Instructional Design, Online Courses
Kafui Aheto, Simon-Peter; Gronje, Johannes – Turkish Online Journal of Distance Education, 2018
This paper explores differences in access to technology and configuration of preferences for learning environments among design students in two universities of technology in South Africa (ISA) and Ghana (IG). Laptops and Smartphones ownership influenced and supported design students' learning. In IG, there was a 97% Laptop ownership as against 69%…
Descriptors: Foreign Countries, Ownership, Access to Computers, Preferences