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Costley, Jamie; Lange, Christopher – Electronic Journal of e-Learning, 2017
Instructional design is an important aspect of the learning experience within formal online courses. One way in which online instructional design may benefit students is by increasing their future behavioral intention to use educational materials. This is important because research has revealed that students' use of educational resources is…
Descriptors: Educational Technology, Electronic Learning, Difficulty Level, Cognitive Processes
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Hodges, Darin; Corley, Ken – Information Systems Education Journal, 2017
A concern among many universities, this study reflects and continues research on the changing attitude and intent of selecting a Computer Information Systems major. Focusing on the gender gap for selection of major for women in this field, studies indicate instrumental beliefs and subjective norms can influence behavior and indicate how selection…
Descriptors: Females, Computer Science Education, Information Science Education, Student Attitudes
Butler, Rory – ProQuest LLC, 2013
Internet-enabled mobile devices have increased the accessibility of learning content for students. Given the ubiquitous nature of mobile computing technology, a thorough understanding of the acceptance factors that impact a learner's intention to use mobile technology as an augment to their studies is warranted. Student acceptance of mobile…
Descriptors: Technology Uses in Education, Prior Learning, Telecommunications, Blended Learning
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Sadeghi, Karim; Saribagloo, Javad Amani; Aghdam, Samad Hanifepour; Mahmoudi, Hojjat – Turkish Online Journal of Educational Technology - TOJET, 2014
This study was conducted with the aim of testing the technology acceptance model and the impact of Hofstede cultural values (masculinity/femininity, uncertainty avoidance, individualism/collectivism, and power distance) on computer technology acceptance among teachers at Urmia city (Iran) using the structural equation modeling approach. From among…
Descriptors: Computer Attitudes, Cultural Influences, Social Values, Teacher Attitudes
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Bao, Yukun; Xiong, Tao; Hu, Zhongyi; Kibelloh, Mboni – Journal of Educational Computing Research, 2013
Reasons for contradictory findings regarding the gender moderate effect on computer self-efficacy in the adoption of e-learning/mobile learning are limited. Recognizing the multilevel nature of the computer self-efficacy (CSE), this study attempts to explore gender differences in the adoption of mobile learning, by extending the Technology…
Descriptors: Gender Differences, Self Efficacy, Computer Literacy, Telecommunications
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Tarhini, Ali; Hone, Kate; Liu, Xiaohui – Journal of Educational Computing Research, 2014
The success of an e-learning intervention depends to a considerable extent on student acceptance and use of the technology. Therefore, it has become imperative for practitioners and policymakers to understand the factors affecting the user acceptance of e-learning systems in order to enhance the students' learning experience. Based on an extended…
Descriptors: Foreign Countries, Gender Differences, Age Differences, Electronic Learning
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Lai, Ying-Chun – Taiwan Journal of TESOL, 2013
In the current study, explicit vocabulary learning strategy instruction was integrated into an EFL curriculum to investigate its effects on learners' vocabulary acquisition. A total of 180 EFL learners enrolled in the freshmen English program at a university in Taiwan participated in the study. The participants were guided to explore and practice…
Descriptors: Foreign Countries, Vocabulary Development, Learning Strategies, English (Second Language)
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Chen, Baiyun; Sivo, Stephen; Seilhamer, Ryan; Sugar, Amy; Mao, Jin – Journal of Educational Computing Research, 2013
Mobile learning is a fast growing trend in higher education. This study examined how an extended technology acceptance model (TAM) could evaluate and predict the use of a mobile application in learning. A path analysis design was used to measure the mediating effects on the use of Blackboard's Mobile™ Learn application in coursework (N = 77). The…
Descriptors: Telecommunications, Higher Education, Handheld Devices, Educational Technology
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Saeed, Nauman; Sinnappan, Sukunesan – International Journal of Virtual and Personal Learning Environments, 2013
Second Life is a three dimensional multi-user virtual environment within the Web 2.0 suite of applications which has gained wide spread popularity amongst educators in the recent years. However, limited empirical research has been reported on the adoption of Second Life, especially within higher education. The majority of technology adoption…
Descriptors: Web 2.0 Technologies, Educational Technology, Technology Uses in Education, Higher Education
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Cigdem, Harun; Oncu, Semiral – EURASIA Journal of Mathematics, Science & Technology Education, 2015
This survey study examines an assessment methodology through e-quizzes administered at a military vocational college and subsequent student perceptions in spring 2013 at the "Computer Networks" course. A total of 30 Computer Technologies and 261 Electronic and Communication Technologies students took three e-quizzes. Data were gathered…
Descriptors: Foreign Countries, Military Schools, Military Training, Vocational Education