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Jarczewska-Gerc, Ewa; Gorgolewska, Anna – Early Child Development and Care, 2015
Emotional intelligence plays a great role in human adaptation to social environments. The individual level of emotional skills depends on one's genes, family environment, and socialisation, as well as personal experience and education. The purpose of the present study was to examine the educational influence of mental simulation in developing the…
Descriptors: Preschool Children, Self Control, Emotional Development, Simulation
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Tan, Yunzi; Molinari, Carol – Journal of Educators Online, 2017
In higher education, more and more students take part in online courses that require them to engage in virtual work groups. Research has shown that online learners are likely to experience information overload and considerable challenges associated with online learning environments. These challenges are exacerbated when learners have to work as…
Descriptors: Metacognition, Teamwork, Teaching Methods, Online Courses
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Lukosch, Heide; Kurapati, Shalini; Groen, Daan; Verbraeck, Alexander – Electronic Journal of e-Learning, 2017
Games have been successfully used in educational settings for many years. Still, it is not known in detail which factors influence the use and effectiveness of educational games. The game environment, its technology, and other game mechanics are factors directly linked to the game itself. The player's experience with the subject of the game and/or…
Descriptors: Gender Differences, Cultural Differences, Cultural Background, Educational Games
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Duffy, Melissa C.; Azevedo, Roger; Sun, Ning-Zi; Griscom, Sophia E.; Stead, Victoria; Crelinsten, Linda; Wiseman, Jeffrey; Maniatis, Thomas; Lachapelle, Kevin – Instructional Science: An International Journal of the Learning Sciences, 2015
This study examined the nature of cognitive, metacognitive, and affective processes among a medical team experiencing difficulty managing a challenging simulated medical emergency case by conducting in-depth analysis of process data. Medical residents participated in a simulation exercise designed to help trainees to develop medical expertise,…
Descriptors: Health Personnel, Metacognition, Team Training, Trainees
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Connell, Louise; Lynott, Dermot – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2016
Perceptual simulations are unconscious and automatic, whereas perceptual imagery is conscious and deliberate, but it is unclear how easily one can transfer perceptual information from unconscious to conscious awareness. We investigated whether it is possible to be aware of what one is mentally representing; that is, whether it is possible to…
Descriptors: Simulation, Cognitive Processes, Imagery, Metacognition
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Ibáñez, María-Blanca; Di-Serio, Ángela; Villarán-Molina, Diego; Delgado-Kloos, Carlos – IEEE Transactions on Education, 2015
This paper reports empirical evidence on having students use AR-SaBEr, a simulation tool based on augmented reality (AR), to discover the basic principles of electricity through a series of experiments. AR-SaBEr was enhanced with knowledge-based support and inquiry-based scaffolding mechanisms, which proved useful for discovery learning in…
Descriptors: Simulated Environment, Computer Simulation, Energy, Science Experiments
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Ruipérez-Valiente, Jose A.; Muñoz-Merino, Pedro J.; Kloos, Carlos Delgado; Niemann, Katja; Scheffel, Maren; Wolpers, Martin – IEEE Transactions on Learning Technologies, 2016
Self-regulated learning (SRL) environments provide students with activities to improve their learning (e.g., by solving exercises), but they might also provide optional activities (e.g., changing an avatar image or setting goals) where students can decide whether they would like to use or do them and how. Few works have dealt with the use of…
Descriptors: Metacognition, Learning Processes, Case Studies, Learning Activities
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Murayama, Kou; Sakaki, Michiko; Yan, Veronica X.; Smith, Garry M. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2014
In order to examine metacognitive accuracy (i.e., the relationship between metacognitive judgment and memory performance), researchers often rely on by-participant analysis, where metacognitive accuracy (e.g., resolution, as measured by the gamma coefficient or signal detection measures) is computed for each participant and the computed values are…
Descriptors: Metacognition, Memory, Accuracy, Statistical Analysis
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Reid, Joanne R.; Anderson, Phyllis R. – Journal of Education for Business, 2012
A minicourse in critical thinking was implemented to improve student outcomes in two sessions of a senior-level business course at a Midwestern university. Statistical analyses of two quantitative assessments revealed significant improvements in critical thinking skills. Improvements in student outcomes in case studies and computerized business…
Descriptors: Critical Thinking, Thinking Skills, Business Education, Statistical Analysis
Morse, Catherine J. – ProQuest LLC, 2012
Debriefing has been identified as an essential element of experiential learning in high-fidelity human patient simulation (HPS); however, identification of best practices in conducting debriefing sessions is lacking in the literature (Dreifuerst, 2009, 2012; Issenberg & Scalese, 2008; Jeffries, 2005). Nonetheless, it has been proposed that…
Descriptors: Nursing Education, Nursing Students, Reflection, Experiential Learning
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Pavlik, Philip I., Jr. – Journal of Educational Data Mining, 2013
This paper describes the development of a dynamical systems model of motivation and metacognition during learning, which explains some of the practically and theoretically important relationships among three student engagement constructs and performance metrics during learning. In order to better calibrate and understand the model, the model was…
Descriptors: Vocabulary Development, Learning Strategies, Predictor Variables, Scores