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Park, Sanghoon; Braud, Allison – Computers in the Schools, 2017
This study examined the effects of different multimedia design modalities on middle-school students' motivation and achievement in history and also sought to determine whether an interaction effect on achievement occurs between students' prior knowledge and the different multimedia design modalities. Two groups of eighth-grade students enrolled in…
Descriptors: Multimedia Materials, Student Motivation, Academic Achievement, Multimedia Instruction
Subramaniam, Maithreyi; Basaree, Ruzaika Omar; Hanafi, Jaffri; Putih, Abu Talib – Journal of Educational Technology, 2016
This study utilized 33 students taking creative communication design 3 in the third year of the graphic design and multimedia program, using an Anderson's model in teaching art appreciation. The quantitative research design and procedures were employed in this study. An experimental research using the quasi-experimental design, a single-group…
Descriptors: Undergraduate Students, Scores, Art Appreciation, Quasiexperimental Design
Chandler, Paul D. – Cogent Education, 2017
This study reports on the responses to a survey of 55 upper primary school teachers, conducted prior to their classes engaging in a substantial unit of work in multimodal composition. The survey was designed to ascertain the extent to which the teachers were already familiar with, and had already embedded in their teaching, a metalanguage of…
Descriptors: Familiarity, Knowledge Base for Teaching, Teaching Skills, Educational Practices
De Smet, Cindy; Schellens, Tammy; De Wever, Bram; Brandt-Pomares, Pascale; Valcke, Martin – Interactive Learning Environments, 2016
Learning paths have the potential to play an important role in the way educators serve their learners. Empirical research about learning paths is scarce, particularly in a secondary education setting. The present quasi-experimental study took place in the context of a biology course involving 360 secondary school students. A 2 × 2 factorial…
Descriptors: Integrated Learning Systems, Program Design, Program Implementation, Secondary Education
Schroeder, Noah L.; Craig, Scotty D. – Journal of Educational Computing Research, 2017
This study examined the influence of three levels of learner control on learners' perceptions when learning with a pedagogical agent. Pedagogical agents have shown promise for improving learning and connections with learning materials within video-based instruction, and research has shown that agent design choices can influence how agents are…
Descriptors: Learner Controlled Instruction, Student Attitudes, Intelligent Tutoring Systems, Pacing
Downs, Edward; Erickson, Sarah; Borrett, Jacqueline – Applied Environmental Education and Communication, 2017
A 2 × 2, fully-crossed, quasi-experimental design was employed to determine if type of media (rich media vs. lean media) and social prompting (presence of prompts vs. absence of prompts) would differentially impact learning outcomes for patrons interacting with an aquatic invasive species exhibit. Results indicated that the lean-media condition…
Descriptors: Outcomes of Education, Quasiexperimental Design, Pretests Posttests, Statistical Analysis
Razak, Rafiza Abdul – Malaysian Online Journal of Educational Technology, 2013
The research identified and explored the cognitive knowledge among the instructional multimedia design and development experts comprising of multimedia designer, graphic designer, subject-matter expert and instructional designer. A critical need exists for a solid understanding of the factors that influence team decision making and performance in…
Descriptors: Multimedia Instruction, Multimedia Materials, Instructional Design, Educational Principles
Ibrahim, Mohamed; Callaway, Rebecca; Bell, David – American Journal of Distance Education, 2014
This study assessed the effect of design instructional video based on the Cognitive Theory of Multimedia Learning by applying segmentation and signaling on the learning outcome of students in an online technology integration course. The study assessed the correlation between students' personal preferences (preferred learning styles and area…
Descriptors: Video Technology, Preservice Teachers, Technology Integration, Online Courses
Moraová, Hana – Electronic Journal of e-Learning, 2017
The paper focuses on the cultural content of online electronic materials developed primarily by Czech in-service teachers of mathematics for smartboards. The author presents an analysis of these materials with a focus on the cultural settings of word problems they contain. The paper builds on a poster presented on ECEL 2015 conference and a paper…
Descriptors: Foreign Countries, Cultural Influences, Electronic Publishing, Technology Uses in Education
Chen, Youcheng; Kong, Deyi – EURASIA Journal of Mathematics, Science & Technology Education, 2017
The popularity of the Internet has toppled people's thinking models and teaching styles as well as influenced the operation of school education. In teaching processes, computers could attract students' attention through vivid images, bright colors and characters, and sound to further promote their learning concentration and interests. Research on…
Descriptors: Reciprocal Teaching, Multimedia Instruction, Teaching Methods, Adventure Education
Andrade, Jeanette; Huang, Wen-Hao David; Bohn, Dawn M. – Journal of Food Science Education, 2015
The effective design of course materials is critical for student learning, especially for large lecture introductory courses. This quantitative study was designed to explore the effect multimedia and content difficulty has on students' cognitive load and learning outcomes. College students (n = 268) were randomized into 1 of 3 multimedia groups:…
Descriptors: Instructional Design, Statistical Analysis, Difficulty Level, Multimedia Instruction
Seaborn, Katie; Fels, Deborah I.; Bajko, Rob; Hodson, Jaigris – International Journal of Game-Based Learning, 2017
Gamification, or the use of game elements in non-game contexts, has become a popular and increasingly accepted method of engaging learners in educational settings. However, there have been few comparisons of different kinds of courses and students, particularly in terms of discipline and content. Additionally, little work has reported on course…
Descriptors: Undergraduate Students, Educational Games, Multimedia Instruction, Multimedia Materials
Acuña, Santiago Roger; Aymes, Gabriela López; Medrano, Carlos Sergio López – International Journal of Higher Education, 2014
This paper analyzes the use of collaborative concept maps in multimedia learning tasks. Specifically, the effect of a cognitive aid (providing students a list of main concepts to generate a concept map) on the performance of collaborative concept mapping and on the level of collaboration in this task is discussed. The study was carried out with 57…
Descriptors: Foreign Countries, Multimedia Instruction, Cooperative Learning, Concept Mapping
Smith, Jeffrey G.; Smith, Rita L. – Journal of Educational Computing Research, 2012
Online instruction has been demonstrated to increase the academic achievement for post-secondary students; however, little empirical investigation has been conducted on high school students learning from online multimedia instruction in the traditional classroom. This study investigated the knowledge acquisition, transfer, and favorability of…
Descriptors: Electronic Learning, Blended Learning, Educational Technology, Multimedia Instruction
Silverman, Rebecca; Kim, Young-Suk; Hartranft, Anna; Nunn, Stephanie; McNeish, Daniel – Journal of Educational Research, 2017
Reading buddies programs, which pair older and younger students to read books together on a regular basis, are common in many U.S. elementary schools. Yet, the research base on these programs is limited. Therefore, we conducted a quasiexperimental study of a reading buddies program targeting vocabulary and comprehension. The program we studied…
Descriptors: Multimedia Instruction, Reading Instruction, Reading Programs, Kindergarten