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Shih, Ching-Hsiang; Lai, Man-Chi; Chang, Man-Ling; Chang, Chia-Jui – International Journal of Disability, Development and Education, 2022
Most individuals with intellectual disability (ID) lack the motivation and willingness to do exercise on their own. The purpose of this study was to apply the response-stimulation strategy to encourage three overweight students with ID to engage in walking/running. This was a preliminary study to implement the strategy by using a dance pad…
Descriptors: Intellectual Disability, Students with Disabilities, Obesity, Exercise
Gallagher, Shaun – Educational Theory, 2018
On an enactivist conception of cognition, the unit of explanation is not just the brain, not just the body, and not just the environment, but the body--brain--environment understood as a dynamically coupled structure or gestalt. On this view, referencing Viktor von Weizsäcker's metaphor of the gestalt circle (Gestaltkreis), the brain is not in the…
Descriptors: Learning Processes, Brain, Human Body, Interaction
Tsiampa, Athanasia Maria; Skolariki, Konstantina – International Association for Development of the Information Society, 2018
Latest research suggests that the most effective methods on education are those which utilize technological tools that provide an interactive approach to learning. Exploratory technology which involves augmented reality applications in the regular school program, gives the opportunity to young learners to become autonomous and active in their…
Descriptors: Teaching Methods, Instructional Innovation, Neurosciences, Learning Processes
Sittiprapaporn, Wichian, Ed. – InTech, 2012
Learning disability is a classification that includes several disorders in which a person has difficulty learning in a typical manner. Depending on the type and severity of the disability, interventions may be used to help the individual learn strategies that will foster future success. Some interventions can be quite simplistic, while others are…
Descriptors: Foreign Countries, Learning Problems, Academic Achievement, Learning Disabilities
Peer reviewedMiller, Leslie; And Others – Interpersonal Computing and Technology, 1996
A lack of gender-sensitive computer games exacerbates female disinterest in technology. Girls-only focus groups revealed phenomena that may help software developers awaken girls' enthusiasm for computing. For instance, girls placed a premium on richly textured video and audio, on collaborating rather than competing, on interacting with male…
Descriptors: Computer Attitudes, Computer Games, Computer Simulation, Computer Software Development

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