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Kristina M. Tank; Tamara J. Moore; Anne Ottenbreit-Leftwich; Zarina Wafula; Lin Chu; Sohheon Yang – Journal of Research on Technology in Education, 2025
This study investigates the integration of computational thinking (CT) into early elementary literacy, focusing on kindergarten to second grade students, using multiple representations to understand their ideas of CT. Through clinical task-based interviews with 12 students, we found that concrete manipulatives, pictorial/graphical representations,…
Descriptors: Early Childhood Education, Computation, Thinking Skills, Inclusion
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Kim, Yeolib; Jeong, Hye In – IEEE Transactions on Learning Technologies, 2023
The recent push to introduce coding in early childhood education has been the subject of heated debate. A lack of theoretical and empirical research devoted to understanding coding education acceptance provided the motivation for this article. As a way to engage in the debate, this article investigated kindergarten teachers' acceptance of coding…
Descriptors: Early Childhood Education, Kindergarten, Early Childhood Teachers, Preservice Teachers
Jing Liu; Cameron Conrad; David Blazar – Annenberg Institute for School Reform at Brown University, 2024
This study provides the first causal analysis of the impact of expanding Computer Science (CS) education in U.S. K-12 schools on students' choice of college major and early career outcomes. Utilizing rich longitudinal data from Maryland, we exploit variation from the staggered rollout of CS course offerings across high schools. Our findings…
Descriptors: Computer Science Education, Equal Education, Access to Education, Majors (Students)
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Jane W. Kim; Imelda Nava-Landeros; Michael Shriner – Multicultural Education, 2024
Abolitionist dreamers have called for justice-oriented teachers to teach K-12 students with marginalized identities through methods of critical and culturally responsive/sustaining pedagogies (Freire, 1970/2018; Gay, 2018; Ladson-Billings, 1995/2021; Paris & Alim, 2014); acts of love, care, hope, and healing (Ginwright, 2016; Love, 2019); and…
Descriptors: STEM Education, Computer Science Education, Social Justice, Teaching Methods
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Murat Adnan Tamer; Nesrin Özdener – Online Submission, 2023
Physical programming (PP) is defined as the design of interactive physical systems between the real and virtual worlds using a combination of software and hardware. A physical programming platform (PPP) defines a structure that includes hardware and software where such applications can be made. The aim of this study is to introduce the MIDEP…
Descriptors: Programming, Computer Science Education, Kindergarten, Elementary Secondary Education
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Dana Shaat – Society for Research on Educational Effectiveness, 2023
Background/Context: There were over 500,000 open computing jobs across the country in 2018, but only 35% of U.S. high schools offer computer science classes, and only 8-10% of STEM graduates study computer science (Code.org, 2018). In 2021, only 5.1% of all Bachelor's degrees conferred were in Computer and Information Sciences (IPEDS, 2018). STEM…
Descriptors: Hispanic American Students, High School Students, Computer Science Education, Faculty Development
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Liao, Shu-Min – Journal of Statistics and Data Science Education, 2023
SCRATCH, developed by the Media Lab at MIT, is a kid-friendly visual programming language, designed to introduce programming to children and teens in a "more thinkable, more meaningful, and more social" way. Although it was initially intended for K-12 students, educators have used it for higher education as well, and found it…
Descriptors: Teaching Methods, Coding, Programming Languages, Computer Science Education
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Leonard, Hayley C.; Sentance, Sue – International Journal of Computer Science Education in Schools, 2021
The underrepresentation of certain groups in computing has led to increasing efforts to develop computing curricula that is responsive and relevant to a more diverse group of learners. The current paper used a Quick Scoping Review methodology to identify research that has implemented and evaluated culturally responsive and relevant K-12 computing…
Descriptors: Culturally Relevant Education, Computer Science Education, Student Attitudes, Curriculum Development
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Araceli Martinez Ortiz; Beth Bos; Shaunna Smith – Journal of College Science Teaching, 2015
The use of integrated science, technology, engineering and mathematics (STEM) instruction has the affordances of combining harmonious content area connections into real-world experiences that are both engaging and challenging. This article introduces findings from a study that used an integrated robotics module to expose in-service and preservice…
Descriptors: STEM Education, Robotics, Learning Experience, Teacher Education Programs
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Sullivan, Amanda; Bers, Marina Umaschi – Journal of Information Technology Education: Innovations in Practice, 2016
Prior work demonstrates the importance of introducing young children to programming and engineering content before gender stereotypes are fully developed and ingrained in later years. However, very little research on gender and early childhood technology interventions exist. This pilot study looks at N = 45 children in kindergarten through second…
Descriptors: Early Childhood Education, Kindergarten, Grade 1, Grade 2