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Bolloju, Narasimha – ACM Transactions on Computing Education, 2022
Domain models in software engineering--often represented as class diagrams--depict relevant classes in a given problem domain along with necessary relationships among those classes. These models are important because they establish links between the requirements of a given system under development and the subsequent phases of the systems…
Descriptors: Models, Computer Software, Student Attitudes, Cooperation
Antonija Mitrovic; Matthias Galster; Sanna Malinen; Jay Holland; Ja'afaru Musa; Negar Mohammadhassan; Raul Vincent Lumapas – ACM Transactions on Computing Education, 2023
Objectives: Communication skills are crucial for effective software development teams, but those skills are difficult to teach. The goal of our project is to evaluate the effectiveness of teaching face-to-face communication skills using AVW-Space, a platform for video-based learning that provides personalized nudges to support student's engagement…
Descriptors: Video Technology, Computer Software, Communication Skills, Electronic Learning
Maher Salem; Khalid Samara; Abdel-Karim Al-Tamimi – ACM Transactions on Computing Education, 2024
This study focuses on the challenges encountered in online cybersecurity education. It adopts an exploratory research design using a mixed-methods approach to investigate the perceptions and experiences of postgraduate students enrolled in an online cybersecurity program. The collection of data is structured into two distinct phases. In the…
Descriptors: Information Security, Computer Security, Guidelines, Student Motivation
Lijun Ni; Gillian Bausch; Elizabeth Thomas-Cappello; Fred Martin; Bernardo Feliciano – ACM Transactions on Computing Education, 2024
This study examined student learning outcomes from a middle school computer science (CS) curriculum developed through a researcher and practitioner partnership (RPP) project. The curriculum is based on students creating mobile apps that serve community and social good. We collected two sets of data from 294 students in three urban districts: (1)…
Descriptors: Computer Software, Middle School Students, Coding, Self Efficacy
Yeomans, Lucy; Zschaler, Steffen; Coate, Kelly – ACM Transactions on Computing Education, 2019
Programming skills are an increasingly desirable asset across disciplines; however, learning to program continues to be difficult for many students. To improve pedagogy, we need to better understand the concepts that students find difficult and which have the biggest impact on their learning. Threshold-concept theory provides a potential lens on…
Descriptors: Programming, Student Attitudes, Attitudes, Concept Formation
Clarke-Midura, Jody; Sun, Chongning; Pantic, Katarina – ACM Transactions on Computing Education, 2020
In response to the need to broaden participation in computer science, we designed a summer camp to teach middle-school-aged youth to code apps with MIT App Inventor. For the past four summers, we have observed significant gains in youth's interest and self-efficacy in computer science, after attending our camps. The majority of these youth,…
Descriptors: Computer Software, Middle School Students, Computer Science Education, Summer Programs
Crawford, Chris S.; Gilbert, Juan E. – ACM Transactions on Computing Education, 2019
Brain-Computer Interface (BCI) hardware is becoming more affordable and accessible. However, there is limited work investigating ways to design software that broadens participation with BCI technology. In this article, we present a block-based programming environment designed to assist novice programmers with creating BCI applications. We also…
Descriptors: Barriers, Computer Software, Programming, Information Technology
Johnson, Philip – ACM Transactions on Computing Education, 2019
Modern web application development provides an attractive application area for introductory software engineering education, as students have direct experience with the domain and it provides them with the potential to gain practical, real-world skills. Achieving this potential requires the development of competency with a multiple component tech…
Descriptors: Computer Software, Engineering Education, Computer Science Education, Design
Isomöttönen, Ville; Daniels, Mats; Cajander, Åsa; Pears, Arnold; Mcdermott, Roger – ACM Transactions on Computing Education, 2019
Literature on global employability signifies "enabling" learning environments where students encounter ill-formed and open-ended problems and are required to adapt and be creative. Varying forms of "projects," co-located and distributed, have populated computing curricula for decades and are generally deemed an answer to this…
Descriptors: Employment Qualifications, Student Projects, Student Motivation, Computer Software
Hjelsvold, Rune; Mishra, Deepti – ACM Transactions on Computing Education, 2019
Global software engineering (GSE) courses traditionally require cooperation between at least two universities so as to provide a distributed development environment to the students. In this study, we explore an alternative way to organize a global software engineering course where students work on open source software development (OSSD) projects…
Descriptors: Open Source Technology, Computer Software, Computer Science Education, Course Organization
Conn, Paula; Gotfrid, Taylor; Zhao, Qiwen; Celestine, Rachel; Mande, Vaishnavi; Shinohara, Kristen; Ludi, Stephanie; Huenerfauth, Matt – ACM Transactions on Computing Education, 2020
We investigate the degree to which undergraduate computing students in a United States university consider accessibility several years after instruction. Prior work has found that cultural and ethical norms become ingrained early in STEM professionals' careers; so, we focus on students approaching graduation and after an internship experience, who…
Descriptors: Student Motivation, Computer Science Education, College Seniors, Instructional Effectiveness
Brown, Neil C. C.; Altadmri, Amjad – ACM Transactions on Computing Education, 2017
Teaching is the process of conveying knowledge and skills to learners. It involves preventing misunderstandings or correcting misconceptions that learners have acquired. Thus, effective teaching relies on solid knowledge of the discipline, but also a good grasp of where learners are likely to trip up or misunderstand. In programming, there is much…
Descriptors: Novices, Programming Languages, Programming, Error Patterns
Cosma, Georgina; Joy, Mike; Sinclair, Jane; Andreou, Margarita; Zhang, Dongyong; Cook, Beverley; Boyatt, Russell – ACM Transactions on Computing Education, 2017
Perspectives of students on what constitutes source-code plagiarism may differ based on their educational background. Surveys have been conducted with home students undertaking computing and joint computing subject degrees at higher education institutions throughout the UK, China, and South Cyprus, and a total of 984 responses have been…
Descriptors: Foreign Countries, College Students, Plagiarism, Student Attitudes
Rabkin, Ariel; Reiss, Charles; Katz, Randy; Patterson, David – ACM Transactions on Computing Education, 2013
We describe our experiences teaching MapReduce in a large undergraduate lecture course using public cloud services and the standard Hadoop API. Using the standard API, students directly experienced the quality of industrial big-data tools. Using the cloud, every student could carry out scalability benchmarking assignments on realistic hardware,…
Descriptors: Assignments, Undergraduate Study, Computer Networks, Educational Technology
Talon, Benedicte; Sagar, Mouldi; Kolski, Christophe – ACM Transactions on Computing Education, 2012
Training professionals to design and produce interactive systems requires the use of well thought-out training scenarios. Indeed, it is essential to consider pedagogical forms whose objective is providing learners with field experience. It is also necessary to motivate learners to learn about subjects that sometimes seem distant from their…
Descriptors: Foreign Countries, Computer Science Education, Computer System Design, Interaction
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