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Stanja, Judith; Gritz, Wolfgang; Krugel, Johannes; Hoppe, Anett; Dannemann, Sarah – British Journal of Educational Technology, 2023
Formative assessment is considered to be helpful in students' learning support and teaching design. Following Aufschnaiter's and Alonzo's framework, formative assessment practices of teachers can be subdivided into three practices: eliciting evidence, interpreting evidence and responding. Since students' conceptions are judged to be important for…
Descriptors: Formative Evaluation, Student Attitudes, Learning Analytics, Student Evaluation
Jinbo Tan; Lei Wu; Shanshan Ma – British Journal of Educational Technology, 2024
The purpose of this study was to investigate the collaborative dialogue patterns of pair programming and their impact on programming self-efficacy and coding performance for both slow- and fast-paced students. Forty-six postgraduate students participated in the study. The students were asked to solve programming problems in pairs; those pairs'…
Descriptors: Coding, Programming, Computer Science Education, Self Efficacy
Giulia Cosentino; Jacqueline Anton; Kshitij Sharma; Mirko Gelsomini; Michail Giannakos; Dor Abrahamson – British Journal of Educational Technology, 2025
As AI increasingly enters classrooms, educational designers have begun investigating students' learning processes vis-à-vis simultaneous feedback from active sources--AI and the teacher. Nevertheless, there is a need to delve into a more comprehensive understanding of the orchestration of interactions between teachers and AI systems in educational…
Descriptors: Artificial Intelligence, Learning Processes, Instructional Design, Design
Lo-An Liu; Gwo-Jen Hwang – British Journal of Educational Technology, 2024
Learning with digital games has gained considerable popularity. While digital game-based learning has the potential to improve learners' language learning achievement, engagement and motivation, there still exists a gap when it comes to providing effective feedback to learners within these games. Conventional digital games generally provide…
Descriptors: Metalinguistics, Error Correction, English (Second Language), Second Language Learning
Vartiainen, Henriikka; Vuojärvi, Hanna; Saramäki, Kaija; Eriksson, Miikka; Ratinen, Ilkka; Torssonen, Piritta; Vanninen, Petteri; Pöllänen, Sinikka – British Journal of Educational Technology, 2022
This study investigated an international, inter-university and multidisciplinary online course with the aim of helping higher education students develop competencies for solving complex problems in collaboration with their peers and stakeholders. The course design was informed by the knowledge creation framework and ideas about cross-boundary…
Descriptors: Online Courses, Higher Education, Teaching Methods, Interdisciplinary Approach
Xiao, Jun; Sun-Lin, Hong-Zheng; Lin, Tzu-Han; Li, Mengyuan; Pan, Zhimin; Cheng, Hsu-Chen – British Journal of Educational Technology, 2020
Compared with fully face-to-face or online learning environments, implementation of hybrid learning spaces is costly given the spaces making all learning options available for learners. Therefore, decisions on investments in hybrid learning are critical for institutions. Satisfaction and experience of learners is one of the important indicators…
Descriptors: Blended Learning, Open Universities, Correlation, Decision Making
Persico, Donatella; Passarelli, Marcello; Pozzi, Francesca; Earp, Jeffrey; Dagnino, Francesca Maria; Manganello, Flavio – British Journal of Educational Technology, 2019
This paper explores the relationship between digital games and learning along the continuum from formal to informal learning. Games are an increasingly important component of our learning ecologies but their potential can prove difficult to fully harness due to the downsides of gaming in informal contexts and to the limitations games can present…
Descriptors: Computer Games, Risk, Learning Processes, Correlation
Wang, Yang; Liu, Qingtang; Chen, Wenli; Wang, Qiyun; Stein, David – British Journal of Educational Technology, 2019
This study investigated whether video lectures instructed by a heightened level of expressiveness instructor were better than those instructed by a conventional level of expressiveness instructor or audio-only in promoting students' online learning, and what kind of effects do instructor's facial expressions have on students' learning. Three…
Descriptors: Nonverbal Communication, Teacher Student Relationship, Video Technology, Audio Equipment
Qin, Fen; Li, Kai; Yan, Jianyuan – British Journal of Educational Technology, 2020
Artificial Intelligence (AI) has penetrated the field of education. Trust has long been regarded as a driver for the acceptance of technology. Netnography and interviews were used to investigate trust in AI-based educational systems from the perspective of users. We identified the factors influencing trust in AI-based educational systems and…
Descriptors: Trust (Psychology), Artificial Intelligence, Classification, Context Effect
Theelen, H.; Willems, M. C.; van den Beemt, A.; Conijn, R.; den Brok, P. – British Journal of Educational Technology, 2020
This study investigated to what extent virtual internships in teacher education were able to reduce Preservice Teachers' (PSTs) professional anxiety. Simultaneously, this study investigated how virtual internships in blended learning environments were evaluated by PSTs in terms of technological, social and educational affordances. PSTs followed…
Descriptors: Computer Simulation, Preservice Teacher Education, Preservice Teachers, Internship Programs
Huang, Hsiu-Ling; Hwang, Gwo-Jen; Chang, Ching-Yi – British Journal of Educational Technology, 2020
In language education, the development of writing capability is an important and challenging teaching objective. Writing performance is related not only with students' comprehension and expression of texts, but also their experience and perceptions of the contexts. Descriptive article writing is a basic writing activity; the content includes…
Descriptors: Writing Skills, Writing Processes, Video Technology, Computer Simulation
Moreno, Valter; Cavazotte, Flavia; Alves, Isabela – British Journal of Educational Technology, 2017
Students' success in e-learning programs depends on how they adopt and embed technology into their learning activities. Drawing on the Technology Acceptance Model, we propose a framework to explain students' intention to use e-learning platforms effectively, that is, their intention to fully exploit system's functionalities in leaning processes,…
Descriptors: College Students, Electronic Learning, Intention, Student Attitudes
Cheng, Xusen; Li, Yuanyuan; Sun, Jianshan; Huang, Jianqing – British Journal of Educational Technology, 2016
Collaborative case studies and computer-supported collaborative learning (CSCL) play an important role in the modern education environment. A number of researchers have given significant attention to learning design in order to improve the satisfaction of collaborative learning. Although collaboration engineering (CE) is a mature method widely…
Descriptors: Case Studies, Cooperative Learning, Learning Processes, Teaching Methods
Krämer, Bernd J.; Neugebauer, Jonas; Magenheim, Johannes; Huppertz, Helga – British Journal of Educational Technology, 2015
Although many innovations exploiting web technologies have been suggested in distance higher education, very little original research exists investigating the impact of web-based learning environments on distance students' learning processes and outcomes. To close this gap, four sets of data have been collected in a distance-learning course:…
Descriptors: Distance Education, Pretests Posttests, Online Courses, Web Based Instruction
Sun, Zhong; Jiang, Yuzhen – British Journal of Educational Technology, 2015
Digital textbooks that offer multimedia features, interactive controls, e-annotation and learning process tracking are gaining increasing attention in today's mobile learning era, particularly with the rapid development of mobile learning terminals such as Apple's iPad series and Android-based models. Accordingly, this study explores how…
Descriptors: Foreign Countries, Textbooks, Electronic Publishing, Telecommunications
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