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Daniela Bartalesi-Graf; Nikoletta Agonács; João Filipe Matos; David O'Steen – Computer Assisted Language Learning, 2024
The objective of our study was to understand learners' experiences in an LMOOC (Language Massive Open Online Course) and to highlight those elements that make an LMOOC successful. Our research focused on three questions: how do learners perceive their overall experience in the course, which specific LMOOC components learners appreciate, and to…
Descriptors: MOOCs, Second Language Instruction, Educational Technology, Student Attitudes
Yujuan Luo; Mike Watts – Computer Assisted Language Learning, 2024
This study aimed to understand the nature of learning English in the digital age from students' personal 'learning lives'. Drawing on hermeneutic phenomenology's principles, this study conducted conversational interviews and obtained reflective reports from students over 5 months. The findings reveal that students' English learning experiences are…
Descriptors: Student Experience, Handheld Devices, English (Second Language), Second Language Learning
Matt Kessler; Shawn Loewen; Talip Gönülal – Computer Assisted Language Learning, 2025
Despite the influx of research examining various aspects of mobile-assisted language learning (MALL) applications (apps) over the past two decades, there have been no head-to-head studies that have investigated the comparative effectiveness of different mobile apps. The current study addresses this gap by directly comparing two of the most…
Descriptors: Handheld Devices, Telecommunications, Technology Uses in Education, Second Language Learning
Ali Soyoof; Barry Lee Reynolds; Kan Kan Chan; Wen-Ta Tseng; Kate McLay – Computer Assisted Language Learning, 2025
Research has shown that massively multiplayer online role-playing games (MMORPGs) have the potential to offer language learning opportunities. However, there is a dearth of research exploring student attitudes about the potential of these games for language learning. We used the language learning principles framework proposed by Brown and Lee…
Descriptors: Foreign Countries, Computer Games, English (Second Language), Second Language Learning
Chen Chen; Yifeng Yuan – Computer Assisted Language Learning, 2025
This study explores the effectiveness of Virtual Reality (VR) in Chinese as a second language (CSL) vocabulary learning from the international students' perspective. A new theoretical framework of VR-based vocabulary learning was designed and verified to serve the investigation. A total of 30 international students learning CSL in a Chinese…
Descriptors: Second Language Learning, Second Language Instruction, Vocabulary Development, Computer Simulation
Tanjun Liu; Dana Gablasova – Computer Assisted Language Learning, 2025
Collocations, a crucial component of language competence, remain a challenge for L2 learners across all proficiency levels. While the data-driven learning (DDL) approach has shown great potential for collocation learning from a shorter-term perspective, this study investigates its effectiveness in the long term, examining both linguistic gains and…
Descriptors: Phrase Structure, Learning Analytics, English (Second Language), Second Language Instruction
Hussein Meihami – Computer Assisted Language Learning, 2025
This study draws on an ecological perspective on teacher agency to examine the role of the situated learning CALL environment in developing EFL student-teachers' agency. The data were collected from eight student-teachers' autobiographical narratives and the recoded class discussions. The deductive thematic analysis of the data showed that…
Descriptors: Student Teachers, English (Second Language), Language Teachers, Student Attitudes
Azizullah Mirzaei; Hanieh Shafiee Rad; Ebrahim Rahimi – Computer Assisted Language Learning, 2024
The Attention, Relevance, Confidence, and Satisfaction (ARCS) model provides a basis for integrating motivational dynamics and technological affordances into the design and implementation of instructions to maintain learner motivation and interest. Little attention has been paid to this potential in teaching the complex and often demotivating…
Descriptors: Flipped Classroom, English (Second Language), Second Language Learning, Second Language Instruction
Danyang Zhang; Sara Hennessy; Pascual Pérez-Paredes – Computer Assisted Language Learning, 2025
The enormous importance of second language learning, paired with the rapid development of mobile-assisted language learning, has led to the increasing use of mobile dictionaries by English as a Foreign Language (EFL) learners at Chinese universities. Although many studies have explored the role of dictionaries in English language learning, few…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Dictionaries
Andrew Philpott; Jeong-Bae Son – Computer Assisted Language Learning, 2024
The study reported in this article investigated the use of quest-based learning (QBL) in a gamified English as a foreign language (EFL) course at a Japanese university. A mixed methods research design was utilised to explore the effect purposely designed quests can have on EFL students' foreign language (FL) motivation. The study was conducted…
Descriptors: College Students, Foreign Countries, English Language Learners, English (Second Language)
Ke Li; Mark Peterson; Qiao Wang – Computer Assisted Language Learning, 2024
This study applies Activity Theory to describe and analyze an out-of-school project in which eight Chinese university students utilized a massively multiplayer online game (MMOG) to learn English. Based on data collected through questionnaires, gaming journals, gaming recordings and interviews, thematic analysis was performed to identify the…
Descriptors: Informal Education, Second Language Learning, Video Games, College Students
Ali Khodi; Hossein Khezerlou; Hassan Sahraei – Computer Assisted Language Learning, 2024
Regarding the whispered use of technology in instruction and assessment of language skills, the present study investigates the effect of e-portfolio assessment on EFL learners' speaking proficiency. To this end, 60 intermediate students were randomly selected and homogenized to participate in the study. Samples of the IELTS speaking tests were…
Descriptors: Reliability, Portfolio Assessment, Electronic Publishing, Student Evaluation
Turgay Han; Elif Sari – Computer Assisted Language Learning, 2024
Feedback is generally regarded as an integral part of EFL writing instruction. Giving individual feedback on students' written products can lead to a demanding, if not insurmountable, task for EFL writing teachers, especially in classes with a large number of students. Several Automated Writing Evaluation (AWE) systems which can provide automated…
Descriptors: Foreign Countries, Automation, Feedback (Response), English (Second Language)
Nourollah Zarrinabadi; Mohsen Rezazadeh; Alireza Mohammadzadeh Mohammadabadi – Computer Assisted Language Learning, 2024
This article reports on a study that examined the relationship between language learners' L2 grit and language mindsets and their attitudes toward CALL. The participants of the study were 625 EFL learners (male = 165, 26.4%; female = 460, 73.6%) with the mean age of 24.4 years (SD = 1.74). They were asked to respond to questionnaires on language…
Descriptors: Second Language Learning, Resilience (Psychology), Student Attitudes, English (Second Language)
Prados Sánchez, Gustavo; Cózar-Gutiérrez, Ramón; del Olmo-Muñoz, Javier; González-Calero, José Antonio – Computer Assisted Language Learning, 2023
In recent years, the concept of gamification has appeared within the educational sector as a methodological innovation. There are several studies that show the motivational advantages of using this methodology in education. However, there is a dearth of studies that analyse its influence on the promotion of reading. We carried out a…
Descriptors: Gamification, Reading Comprehension, Reading Attitudes, Elementary School Students