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Çoban, Murat; Kayserili, Alperen – Computers in the Schools, 2021
This study aimed to investigate the perception of "presence" of 43 prospective teachers participating in a virtual reality (VR) environment with an immersion function and to describe their opinions and experiences regarding the implementation process. The case study model, a qualitative research approach, was used. Participants…
Descriptors: Foreign Countries, Preservice Teachers, Preservice Teacher Education, Computer Simulation
Salame, Youness; Léger, Pierre-Majorique; Charland, Patrick; Merveilleux Du Vignaux, Maÿlis; Durand, Emmanuel; Bouillot, Nicolas; Pardoen, Mylène; Deslandes-Martineau, Marion; Sénécal, Sylvain – Computers in the Schools, 2022
This research reports empirical evidence of the pedagogical benefits of using two interactive types of immersive spherical dome screens (large and small). Results are drawn from an experiment measuring the emotional, cognitive, perceptual/attitudinal states, and learning outcomes of 102 participants divided into control/experimental groups and…
Descriptors: Interaction, Teaching Methods, Educational Technology, Technology Uses in Education

Callison, Daniel – Computers in the Schools, 1989
Reports on a program developed in Indiana public schools to hold software evaluation workshops that would compare teacher and student evaluations of the same software. The evaluation process is discussed; tutorials, drill and practice programs, simulations, and games are examined; and tests for correlation are described. (21 references) (LRW)
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer Games, Computer Simulation