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Anupma Sangwan; Anurag Sangwan; Anju Sangwan; Poonam Punia – Educational Technology Research and Development, 2024
This study seeks to address knowledge gaps regarding the role of self-regulated learning as a mediator in the relationship between interactions, internet self-efficacy, and student satisfaction. We conducted a survey of 1590 students from north Indian universities about their level of satisfaction, self-regulated learning, internet self-efficacy,…
Descriptors: Distance Education, Student Satisfaction, Self Efficacy, Internet
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Luca Botturi; Tiffany Fioroni; Chiara Beretta; Davide Andreoletti; Alessandro Ferrari; Felipe Cardoso; Anna Picco-Schwendener; Suzanna Marazza; Silvia Giordano – Educational Technology Research and Development, 2024
Privacy is a central issue in the digitalization of society and directly concerns all Internet users. Privacy education is part of the picture of a more just digital society: it aims at making users more aware of the importance of their data and of the technical and financial tools and processes that involve their personal data. Nonetheless,…
Descriptors: Computer Simulation, Privacy, Internet, Student Behavior
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Huang, Fang; Teo, Timothy; Zhou, Mingming – Educational Technology Research and Development, 2020
This large-scale study used the extended technology acceptance model to examine the different factors influencing Chinese university students' intentions to use the Internet-based technology with a learning focus. Specifically, the subject norm was conceptualised as a three-dimensional construct consisting of teacher influence, peer influence and…
Descriptors: Foreign Countries, Educational Technology, College Students, Internet
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Teo, Timothy; Doleck, Tenzin; Bazelais, Paul; Lemay, David John – Educational Technology Research and Development, 2019
The question of what drives learners to adopt and use certain technologies over others, generally referred to as technology acceptance in the literature, is of interest to educational technology researchers, to policymakers, and developers in educational institutions. Technology acceptance models can inform adoption and implementation decisions.…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Internet
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Lau, Wilfred W. F.; Lui, Vicky; Chu, Samuel K. W. – Educational Technology Research and Development, 2017
This study explored the use of wikis in a science inquiry-based project conducted with Primary 6 students (aged 11-12). It used an online wiki-based platform called PBworks and addressed the following research questions: (1) What are students' attitudes toward learning with wikis? (2) What are students' interactions in online group collaboration…
Descriptors: Teaching Methods, Web Sites, Collaborative Writing, Web 2.0 Technologies
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McNaught, Carmel; Lam, Paul; Cheng, Kin Fai – Educational Technology Research and Development, 2012
This article reports a study of eLearning in 21 courses in Hong Kong universities that had a blended design of face-to-face classes combined with online learning. The main focus of the study was to examine possible relationships between features of online learning designs and student learning outcomes. Data-collection strategies included expert…
Descriptors: Foreign Countries, Electronic Learning, Blended Learning, Internet
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Kyprianidou, Maria; Demetriadis, Stavros; Tsiatsos, Thrasyvoulos; Pombortsis, Andreas – Educational Technology Research and Development, 2012
This work explores the impact of teacher-led heterogeneous group formation on students' teamwork, based on students' learning styles. Fifty senior university students participated in a project-based course with two key organizational features: first, a web system (PEGASUS) was developed to help students identify their learning styles and…
Descriptors: Cognitive Style, Heterogeneous Grouping, Cognitive Processes, Teaching Methods
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Reynolds, Rebecca; Caperton, Idit Harel – Educational Technology Research and Development, 2011
This implementation study explores middle school, high school and community college student experiences in Globaloria, an educational pilot program of game design offered in schools within the U.S. state of West Virginia, supported by a non-profit organization based in New York City called the World Wide Workshop Foundation. This study reports on…
Descriptors: Feedback (Response), Student Attitudes, Pilot Projects, Learner Engagement
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Traphagan, Tomoko; Kucsera, John V.; Kishi, Kyoko – Educational Technology Research and Development, 2010
The present study investigated the impact of class lecture webcasts on students' attendance and learning. The research design employed four data collection methods in two class sections--one with webcast access and another without--of the same course taught by the same instructors. Results indicated the following four major findings. (1) The…
Descriptors: Academic Achievement, Attendance, Lecture Method, Student Attitudes
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Perlman, Cynthia; Weston, Cynthia; Gisel, Erika – Educational Technology Research and Development, 2010
This paper explores the design of a Web-based tutorial for Activity Analysis offered within an undergraduate course of occupational therapy and how its design features influenced meaningful learning from the students' perspective. This tutorial, using a case-based format, offers a learner-directed approach to students and the application of…
Descriptors: Feedback (Response), Learning Theories, Web Based Instruction, Educational Technology
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Wang, Shiang-Kwei; Reeves, Thomas C. – Educational Technology Research and Development, 2006
Collaborating closely with a 10th-grade science teacher, we designed a Web-based learning environment (Web-LE) to improve student motivation to learn science. Factors believed to enhance intrinsic motivation (challenge, control, curiosity, and fantasy) were integrated into the instructional design of the Web-based learning tool. The Web-LE was…
Descriptors: Instructional Design, Grade 10, Research Methodology, Student Motivation