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Kapralos, Bill; Fisher, Stephanie; Clarkson, Jessica; van Oostveen, Roland – Interactive Technology and Smart Education, 2015
Purpose: The purpose of this paper is to describe a novel undergraduate course on serious game design and development that integrates both game and instructional design, thus providing an effective approach to teaching serious game design and development. Very little effort has been dedicated to the teaching of proper serious game design and…
Descriptors: Design, Instructional Design, Teaching Methods, Video Technology
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Peled, Yehuda; Sarid, Miriam – Interactive Technology and Smart Education, 2010
Purpose: The purpose of this paper is to explore the nature of multi-drafting among college students according to demographic characteristics and measure its impact on students' achievements. Design/methodology/approach: The research was conducted in two stages. First, a preliminary research based on data from the Highlearn web-based content…
Descriptors: Foreign Countries, Feedback (Response), Marital Status, Student Attitudes
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Ng, Huey Zher; Hussain, Raja Maznah Raja – Interactive Technology and Smart Education, 2009
Purpose: The application of a new technology (YouTube) can help lecturers in solving some of the issues related to workload and shifts support to students by giving them more responsibilities in their assessment. The purpose of this paper is to re-characterize the role of the students in the assessment process. Design/methodology/approach:…
Descriptors: Feedback (Response), Teaching Methods, Social Networks, Student Role