Publication Date
In 2025 | 0 |
Since 2024 | 2 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 9 |
Since 2006 (last 20 years) | 14 |
Descriptor
Source
Interactive Technology and… | 14 |
Author
Publication Type
Journal Articles | 14 |
Reports - Research | 14 |
Tests/Questionnaires | 2 |
Education Level
Higher Education | 9 |
Postsecondary Education | 8 |
Secondary Education | 2 |
Elementary Education | 1 |
Elementary Secondary Education | 1 |
High Schools | 1 |
Audience
Location
Canada | 1 |
Europe | 1 |
Germany | 1 |
New Zealand | 1 |
Portugal | 1 |
Saudi Arabia | 1 |
South Africa (Cape Town) | 1 |
Turkey | 1 |
Uganda | 1 |
United Kingdom (England) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Eliza Rossiter; T. J. Thomson; Rachel Fitzgerald – Interactive Technology and Smart Education, 2024
Purpose: The purpose of this study is to evaluate the use and effectiveness of a bespoke mobile learning resource, Pocket Tutor. This resource responds to a number of teaching and learning challenges within the tertiary education context. These include those related to the number and type of learning activities that can be offered, class pacing,…
Descriptors: College Students, Electronic Learning, Handheld Devices, Technology Uses in Education
Imdadullah Hidayat-Ur-Rehman – Interactive Technology and Smart Education, 2024
Purpose: The integration of digital technologies into education has brought about a profound transformation, fundamentally reshaping the learning landscape. The purpose of this study is to underscore the importance of investigating the factors influencing students' engagement (SE) in this evolving digital era, particularly within formal digital…
Descriptors: Learner Engagement, Handheld Devices, Telecommunications, Personal Autonomy
Pombo, Lúcia; Marques, Margarida Morais – Interactive Technology and Smart Education, 2019
Purpose: The purpose of this paper is to present a survey study that analyzes mobile learning through students' opinion regarding the use of mobile devices for learning, including their advantages and difficulties, as well as the educational value of a specific mobile learning strategy, reified in the EduPARK game, after an experience of exploring…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education
Camilleri, Mark Anthony; Camilleri, Adriana Caterina – Interactive Technology and Smart Education, 2019
Purpose: A relevant literature review suggests that today's children are increasingly immersing themselves in ubiquitous technologies, including interactive media and digital games. Therefore, this paper aims to investigate the primary school students' intrinsic and extrinsic motivations toward learning via gameplay through their mobile devices,…
Descriptors: Telecommunications, Handheld Devices, Technology Uses in Education, Elementary School Students
Sungkur, Roopesh Kevin; Panchoo, Akshay; Bhoyroo, Nitisha Kirtee – Interactive Technology and Smart Education, 2016
Purpose: This study aims to show the relevance of augmented reality (AR) in mobile learning for the 21st century. With AR, any real-world environment can be augmented by providing users with accurate digital overlays. AR is a promising technology that has the potential to encourage learners to explore learning materials from a totally new…
Descriptors: Telecommunications, Simulated Environment, Computer Simulation, Handheld Devices
Böhm, Stephan; Constantine, Georges Philip – Interactive Technology and Smart Education, 2016
Purpose: This paper aims to focus on contextualized features for mobile language learning apps. The scope of this paper is to explore students' perceptions of contextualized mobile language learning. Design/Methodology/Approach: An extended Technology Acceptance Model was developed to analyze the effect of contextual app features on students'…
Descriptors: Telecommunications, Handheld Devices, Student Attitudes, Computer Oriented Programs
Isaias, Pedro; Reis, Francisco; Coutinho, Clara; Lencastre, Jose Alberto – Interactive Technology and Smart Education, 2017
Purpose: This paper examines the acceptance, of a group of 79 students, of an educational forum, used for mobile and distance learning, that has been modified to include empathic characteristics and affective principles. Design/Methodology/Approach: With this study is proposed that the introduction of empathic and affective principles in…
Descriptors: Telecommunications, Handheld Devices, Distance Education, Educational Technology
Annansingh, Fenio; Veli, Thomas – Interactive Technology and Smart Education, 2016
Purpose: This paper aims to investigate children interaction in cyberspace and their use of Web 2.0 technologies. It sought their perception of internet risks as well as their knowledge and experience with electronic safety (e-safety) measures. It also considered parents', teachers' and other stakeholders' perception of internet risks, e-safety…
Descriptors: Internet, Child Safety, Web 2.0 Technologies, Attitude Measures
Adhikari, Janak; Mathrani, Anuradha; Scogings, Chris – Interactive Technology and Smart Education, 2016
Purpose: Over the past few years, technology-mediated learning has established itself as a valuable pathway towards learners' academic and social development. However, within the adoption stages of information and communications technology-enabled education, further questions have been raised in terms of equity of information literacy and learning…
Descriptors: Foreign Countries, Technology Uses in Education, Educational Technology, Ownership
Brain Development, Mental Health and Addiction: A Podcast Series for Undergraduate Medical Education
Colla J. MacDonald; Hugh Kellam; Catherine Peirce – Interactive Technology and Smart Education, 2013
Purpose: The purpose of this paper is to describe the process of developing the early brain and biological development and addictions podcast series for first and second year medical students. This paper also presents the findings from an evaluation of the introductory podcast in this series of 13 podcasts. Design/methodology/approach: Three focus…
Descriptors: Addictive Behavior, Medical Students, Medical Education, Student Attitudes
Akturk, Ahmet Oguz – Interactive Technology and Smart Education, 2015
Purpose: The purpose of this paper is to determine the cyberbullying sensitivity levels of high school students and their perceived social supports levels, and analyze the variables that predict cyberbullying sensitivity. In addition, whether cyberbullying sensitivity levels and social support levels differed according to gender was also…
Descriptors: Bullying, Computer Mediated Communication, High School Students, Social Support Groups
Augmented Reality M-Learning to Enhance Nursing Skills Acquisition in the Clinical Skills Laboratory
Garrett, Bernard M.; Jackson, Cathryn; Wilson, Brian – Interactive Technology and Smart Education, 2015
Purpose: This paper aims to report on a pilot research project designed to explore if new mobile augmented reality (AR) technologies have the potential to enhance the learning of clinical skills in the lab. Design/methodology/approach: An exploratory action-research-based pilot study was undertaken to explore an initial proof-of-concept design in…
Descriptors: Electronic Learning, Physical Environment, Simulated Environment, Synthesis
Ssekakubo, Grace; Suleman, Hussein; Marsden, Gary – Interactive Technology and Smart Education, 2013
Purpose: This paper aims to present findings of a study that was carried out to identify strategies of enabling learners in developing countries to fully exploit the potential of learning management systems (LMSs). The study set out to: identify the services of learning management systems that are most needed and desired by university learners in…
Descriptors: Foreign Countries, Developing Nations, Integrated Learning Systems, College Students
Walton, Abram; Homan, Scott; Naimi, Linda; Tomovic, Cynthia – Interactive Technology and Smart Education, 2008
Purpose: The purpose of this paper is to identify and measure the perceptions and attitudes of students regarding the classroom performance system (CPS). Design/methodology/approach: The paper reviews a range of recently published (1993-2006) works on pedagogy and educational technology. A survey methodology was utilized to measure students'…
Descriptors: Student Attitudes, Audience Response, Audiences, Educational Technology