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Hong, Jon-Chao; Tai, Kai-Hsin; Luo, Wan-Lun; Sher, Yung-Ji; Kao, Yi-Wen – Journal of Computer Assisted Learning, 2022
Background: Many gamification applications (apps) have been designed to motivate students to learn particular content. Based on the brain activation approach, the present study adapted an app, named Shaking-On, which requires students to shake their mobile devices to send their answers to multiple-choice questions to the teacher. Students then…
Descriptors: Comparative Analysis, Computer Games, Computer Software, Telecommunications
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Li, Yuhao; Chang, Mengyi; Zhao, Hanxuan; Jiang, Caihong; Xu, Sihua – Journal of Computer Assisted Learning, 2023
Background: Mobile devices facilitate learning activities in a self-paced way. However, the current understanding of learning participation and its consequence are minimal when learners take advantage of opportunities provided by mobile technologies worldwide. Aims: The primary purpose of this study is to examine the effectiveness of environmental…
Descriptors: Anxiety, Computer Software, Computer Assisted Instruction, Learning Processes
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Mize, Min; Park, Yujeong – Journal of Computer Assisted Learning, 2021
The purpose of this study was to investigate the effect of iPad-assisted reading instruction for fourth-grade students' oral reading fluency and their attitudes towards reading. Three fourth-grade students at-risk for reading disabilities participated in an iPad-assisted repeated reading programme that integrated repeated reading, vocabulary…
Descriptors: Grade 4, Elementary School Students, Reading Difficulties, Reading Instruction
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Burke, Paul F.; Kearney, Matthew; Schuck, Sandy; Aubusson, Peter – Journal of Computer Assisted Learning, 2022
Background: Mobile learning studies often focus on teachers' perspectives. This study instead considers students' experiences of learning with mobile devices (i.e., m-learning) in secondary school mathematics and science. Objectives: The research aims to describe the m-learning experiences of secondary mathematics and science students, and to…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education
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Lin, Xiao-Fan; Deng, Cailing; Hu, Qintai; Tsai, Chin-Chung – Journal of Computer Assisted Learning, 2019
Close links between students' conceptions of and approaches to learning were established in the past research. However, only a few quantitative studies investigated this relationship particularly with regard to mobile learning (m-learning). The correlation between learners' conceptions and approaches to m-learning was analysed using a partial…
Descriptors: Undergraduate Students, Student Attitudes, Telecommunications, Handheld Devices
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Shadiev, R.; Hwang, W.-Y.; Huang, Y.-M.; Liu, T.-Y. – Journal of Computer Assisted Learning, 2018
We uncovered two critical issues in earlier studies: (a) some studies have shown that mobile learning technology is not beneficial for all students due to complexity of learning environments and student prior knowledge, skills, and experience and (b) familiarity of students with the authentic environments in which they learn using mobile…
Descriptors: Educational Technology, Technology Uses in Education, Junior High School Students, Language Skills
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Wang, X.; Li, M.; Wang, M.; Cui, S.; Shi, L.; Duan, L.; Wang, T. – Journal of Computer Assisted Learning, 2018
This study is to examine the attitudes of students towards the case studies based on mobile messaging in a pharmacotherapy introduction class. Case studies were divided into 4 groups, with 30 pharmacy students each group. Each group was required to share pharmaceutical care plans on WeChat by posting messages. A post-activity survey was conducted:…
Descriptors: Telecommunications, Handheld Devices, Computer Software, Case Studies
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Wang, Hong-You; Lin, Vivien; Hwang, Gwo-Jen; Liu, Gi-Zen – Journal of Computer Assisted Learning, 2019
To assess the effects and learner perceptions of context-aware ubiquitous language learning (CAULL), a green-building English-learning application (GBELA) employing sensing technology was created to develop participants' English listening and reading skills using smartphones and QR codes. This study investigated the effects of 40 participants'…
Descriptors: Reading Skills, Listening Skills, English (Second Language), Second Language Learning
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Sun, Z.; Liu, R.; Luo, L.; Wu, M.; Shi, C. – Journal of Computer Assisted Learning, 2017
The use of new technology encouraged exploration of the effectiveness and difference of collaborative learning in blended learning environments. This study investigated the social interactive network of students, level of knowledge building and perception level on usefulness in online and mobile collaborative learning environments in higher…
Descriptors: Cooperative Learning, Blended Learning, Social Networks, Network Analysis
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Morris, N.P.; Lambe, J.; Ciccone, J.; Swinnerton, B. – Journal of Computer Assisted Learning, 2016
Technology-enhanced learning is expanding rapidly because of research showing the benefits for learners in terms of engagement, convenience, attainment and enjoyment. Mobile learning approaches are also gaining in popularity, particularly during practical classes and clinical settings. However, there are few systematic studies evaluating the…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
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Furió, D.; Juan, M.-C.; Seguí, I.; Vivó, R. – Journal of Computer Assisted Learning, 2015
Different methods can be used for learning, and they can be compared in several aspects, especially those related to learning outcomes. In this paper, we present a study in order to compare the learning effectiveness and satisfaction of children using an iPhone game for learning the water cycle vs. the traditional classroom lesson. The iPhone game…
Descriptors: Telecommunications, Technology Uses in Education, Teaching Methods, Handheld Devices
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Lai, C.-Y.; Wu, Cheng-Chih – Journal of Computer Assisted Learning, 2006
This paper reports our implementation of a handheld wireless environment to support Jigsaw cooperative learning activities in a college setting. A quasi-experimental research design was conducted to investigate the effects of using handhelds, as well as issues associated with the use of handheld technology. Two intact classes of fourth-year…
Descriptors: Cooperative Learning, Computers, College Students, Student Attitudes
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Corlett, Dan; Sharples, Mike; Bull, Susan; Chan, Tony – Journal of Computer Assisted Learning, 2005
This paper describes a 10-month trial of a mobile learning organiser, developed for use by university students. Implemented on a wireless-enabled Pocket PC hand-held computer, the organiser makes use of existing mobile applications as well as tools designed specifically for students to manage their learning. The trial set out to identify the…
Descriptors: Course Content, Focus Groups, Telecommunications, Time Management