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Ernesto Colomo-Magaña; Alejandro Colomo-Magaña; Andrea Cívico-Ariza; Lauren Basgall – Journal of Technology and Science Education, 2024
Gamification involves making teaching processes fun with the intention of improving factors that affect learning, such as motivation. Although the focus is not on the game itself and the corresponding entertainment, its design and results provide an alternative for developing educational proposals that make students the protagonists and generate…
Descriptors: Preservice Teachers, Elementary School Teachers, Gamification, Teaching Methods
Maria Pilar Molina-Torres – Journal of Technology and Science Education, 2024
This paper deals with the implementation of flipped learning as a didactic method and its use through the Moodle platform. For this purpose, a quantitative research was carried out with the intention of analyzing the perceptions of new teachers in the acquisition of digital competences that they acquire during their teaching and learning process.…
Descriptors: Flipped Classroom, Teacher Education, COVID-19, Pandemics
Cinthia Viviana Rojas-Palacio; Eliana Isabel Arango-Zuluaga; Héctor Antonio Botero-Castro – Journal of Technology and Science Education, 2024
This paper explains the design and implementation of a novel didactic strategy based on learning styles for teaching automatic control theory in engineering. Traditional research on engineering education has worked to develop teaching methodologies, educational resources, and assessment tasks without considering the learning styles of the…
Descriptors: Cognitive Style, Class Activities, College Faculty, Instructional Design
Rahmawati, Yuli; Afrizal, Afrizal; Dwi Astari, Devina; Mardiah, Alin; Budi Utami, Dyah; Muhab, Sukro – Journal of Technology and Science Education, 2021
This study aimed to analyze students' thinking skills through integrating dilemmas stories with a Science, Technology, Engineering, and Mathematics-Project-Based Learning (STEM-PBL) in polymers topic. The participants were 47 Grade 12 students from a public senior high school in West Java Province. The research employed a qualitative method to…
Descriptors: STEM Education, Active Learning, Student Projects, Thinking Skills
Syahril; Nabawi, Rahmat Azis; Safitri, Dian – Journal of Technology and Science Education, 2021
Developing engineering students whose ability to work and make a real contribution to the development of technology can be done not only after they have graduated from college but also when they are still in college. One of the strategies is by implementing project-based learning with the project based on the potential of the student's region.…
Descriptors: Student Attitudes, Active Learning, Student Projects, Curriculum Implementation
Irwanto, Irwanto – Journal of Technology and Science Education, 2022
In the past decade, scientific process skills and scientific attitudes are widely regarded as essential factors influencing students' achievement and their future career choices. Unfortunately, previous literature found that students' scientific skills and attitudes tend to be unsatisfactory. Thus, cultivating students' skills and attitudes is…
Descriptors: Career Choice, Science Education, Preservice Teachers, Inquiry
Arboledas-Brihuega, David – Journal of Technology and Science Education, 2019
It is evident that the society in which we live will demand more and more qualified and specialized positions in the different branches of engineering. Now we are in a highly digitized world in which information is continuously transmitted through data communication networks with the expectation of security and confidentiality. Students who are in…
Descriptors: Mathematics, Curriculum Implementation, Active Learning, Student Projects
Jeong, Jin Su; González-Gómez, David; Cañada-Cañada, Florentina; Gallego-Picó, Alejandrina; Bravo, Juan Carlos – Journal of Technology and Science Education, 2019
Distance education programs in higher education are gaining popularity mostly due to the flexibility of the formative programs to fit all the requirements that brick-and-mortar educational institutions are not able to provide to students. However, quite often these distance programs report feelings of isolation, lack of self-direction and…
Descriptors: Active Learning, Psychological Patterns, Self Efficacy, Student Attitudes
Torío, Herena – Journal of Technology and Science Education, 2019
The role of faculty in higher education as knowledge disseminators within the knowledge and digital society can be completely redefined. This paper presents results from a video-based flipped classroom approach combined with a project-oriented learning arrangement. I show that videos combined with a project-based learning setting can be a powerful…
Descriptors: Teaching Methods, Coaching (Performance), Video Technology, Technology Uses in Education
González-Fernández, María Jesús; Sáiz-Manzanares, María Consuelo; Alaoui, Fatima E. M.; Aguilar, Fernando; Meneses, Jesús; Montero, Eduardo – Journal of Technology and Science Education, 2013
The learning and development of teamwork skill is only possible if its achievement is a self-building process of the student. In turn, the teachers must become guides in the process of a learning which is not limited only to the topic of their own course, but which must be imbedded with a good dose of this skill. Promotion of teamwork is not…
Descriptors: Self Management, Teamwork, Active Learning, Learning Strategies