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Simulation/Games for Learning | 6 |
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Tonks, David | 2 |
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Bell, Margaret E. | 1 |
Jones, Ken | 1 |
Lawton, Leigh | 1 |
Long, George | 1 |
Wan, Anna | 1 |
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Bell, Margaret E. – Simulation/Games for Learning, 1982
Describes the game STRATAGEM and its usage by university students preparing for examinations. The game, which comprises questions coded by topic and level of complexity (recall, application, and inference), is designed to focus student attention on important content, foster accurate assessment of team potential, and encourage risk-taking.…
Descriptors: Difficulty Level, Educational Games, Group Dynamics, Higher Education
Tonks, David; Wan, Anna – Simulation/Games for Learning, 1991
Factors that contribute to different perspectives and attitudes toward learning in both teachers and students are discussed, and MARKETING SIMULATION exercise for undergraduates at University of Lancaster is described. An evaluation of instructional effectiveness of this exercise is reported with emphasis on the impact of hidden curricula on…
Descriptors: College Students, Course Evaluation, Foreign Countries, Hidden Curriculum
Anderson, Philip H.; Lawton, Leigh – Simulation/Games for Learning, 1991
This replication of a comparison of student perceptions and attitudes toward learning from case studies and from management simulations found that students perceive the simulation exercise to be superior to case study discussions for learning skills in the business policy course. Because these results contradict the findings of the original study,…
Descriptors: Business Education, Case Studies, College Students, Comparative Analysis
Barnett, Terry – Simulation/Games for Learning, 1986
Describes a study of secondary school children's perceptions of educational games and simulations to determine correlations between individual personality dimensions (psychoticism, extraversion, neuroticism) and pupils' perceptions of enjoyment and learning. Data were also grouped into personality clusters which were compared with data on…
Descriptors: Academic Achievement, Correlation, Educational Games, Geography
Jones, Ken – Simulation/Games for Learning, 1987
A test of predicted anxiety which focused on public speaking was given before and after two life skills courses in an English college. The students' own reports and observations by the author supported the results, which indicated a reduction of anxiety in the course which used simulations. (Author/LRW)
Descriptors: Anxiety, Comparative Analysis, Developed Nations, Foreign Countries
Tonks, David; Long, George – Simulation/Games for Learning, 1989
Considers the value and success of computer based marketing simulations from the standpoint of both instructors and participants. Distinctions are drawn between simulations and games; applications in higher education in the United Kingdom are described; future possibilities are suggested; and hidden costs in adopting new innovations are examined.…
Descriptors: Adoption (Ideas), Business Administration Education, Computer Games, Computer Simulation