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Showing 1 to 15 of 60 results Save | Export
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Ritter, Nicole; Arslan-Ari, Ismahan – TechTrends: Linking Research and Practice to Improve Learning, 2023
The flipped classroom approach has grown in various disciplines; however, only few research studies are conducted in social sciences at K-12 settings. This action research investigated the impact of implementing a flipped classroom approach on students' motivation and learning the content knowledge in a suburban high school introductory psychology…
Descriptors: Social Sciences, Student Motivation, High School Students, Student Attitudes
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Dhimolea, Tetyana Kucher; Kaplan-Rakowski, Regina; Lin, Lin – TechTrends: Linking Research and Practice to Improve Learning, 2022
Virtual reality (VR) can be beneficial for learning and for increasing learners' engagement and motivation. However, aggregations of studies on language learning in high-immersion VR are scarce. This paper offers a systematic review of existing research on VR-based language learning, encompassing 32 peer-reviewed studies published between 2015 and…
Descriptors: Literature Reviews, Educational Research, Computer Simulation, Second Language Learning
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José Alexis Alonso-Sánchez; Juan L. Núñez Alonso; Elisa Santana-Monagas – TechTrends: Linking Research and Practice to Improve Learning, 2025
Teachers are generally focused on optimizing the teaching-learning process and fostering high levels of student engagement, participation, and motivation. To address this challenge, this work presents a gamification experience implemented to teach content related to family involvement and educational programs in two courses--one at master's degree…
Descriptors: Gamification, Masters Programs, Undergraduate Study, College Students
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Khristin Fabian; Sally Smith; Ella Taylor-Smith – TechTrends: Linking Research and Practice to Improve Learning, 2024
The COVID-19 pandemic moved focus from face-to-face learning to hybrid in Higher Education; many educators did not have previous experience of this mode prior to this shift in learning locations. One form of hybrid learning is "synchronous hybrid learning" where both face-to-face and online students simultaneously attend learning…
Descriptors: Blended Learning, Preferences, Student Attitudes, In Person Learning
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An, Yunjo – TechTrends: Linking Research and Practice to Improve Learning, 2023
Despite the growing body of studies on gamification, there is a paucity of research investigating the specific emotional outcomes of gamified experiences. Most gamification studies have focused primarily on positive emotions such as enjoyment. In addition, most gamification studies in educational contexts have been conducted with undergraduate…
Descriptors: Gamification, Doctoral Students, Student Attitudes, Psychological Patterns
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Ustun, Ahmet Berk; Simsek, Erdi; Karaoglan-Yilmaz, Fatma Gizem; Yilmaz, Ramazan – TechTrends: Linking Research and Practice to Improve Learning, 2022
This mixed-method pre-test/post-test experimental study aims to investigate the effects of Augmented Reality (AR) supported English as a foreign language course on 42 high school students' attitudes towards the English language course, on learners' beliefs of self-efficacy in English and on their motivation towards the instructional materials used…
Descriptors: Computer Simulation, Computer Assisted Instruction, Second Language Instruction, Second Language Learning
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Kormos, Erik; Julio, Liliana; Morgan, Adam – TechTrends: Linking Research and Practice to Improve Learning, 2023
The creation of an engaging online learning environment where students feel a sense of belonging is a challenge for all educators. With the rise of online courses, discussion forums are commonly used to connect students with course content, peers, and instructors. However, these discussions are often text-based in nature. The purpose of this…
Descriptors: Online Courses, Preservice Teachers, Student Attitudes, Educational Technology
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Yixin Zhang; Sunnie Lee Watson – TechTrends: Linking Research and Practice to Improve Learning, 2025
This study investigates the impact of gamified project-based learning (GPBL) on the learning motivation of elementary students in rural China and investigates how they perceive GPBL. Using GPBL as an intervention, this study adopts a descriptive qualitative research design, where observation notes, interviews, and focus groups triangulate to…
Descriptors: Foreign Countries, Active Learning, Student Projects, Gamification
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Jennifer Jihae Park; Patricia Milner – TechTrends: Linking Research and Practice to Improve Learning, 2025
Despite continuous discussions on Generative Artificial Intelligence (Gen AI) ethics in academia, limited studies examine the perceptions of students or the application of ChatGPT with non-traditional students. We report an exploratory single case of a two-week orientation offered to non-traditional students entering online bachelor's degree…
Descriptors: Artificial Intelligence, Undergraduate Students, Nontraditional Students, Virtual Universities
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Rice, Margaret L.; Beavers, Bernadette; McNeill, Laura; Benson, Angela – TechTrends: Linking Research and Practice to Improve Learning, 2022
The purpose of this qualitative study was to gain in-depth understanding of students' experiences in a cohort-based hybrid instructional technology Ph.D. program at a Research 1 University. Participants were 14 current and former students in the Instructional Technology Ph.D. program from the 2016 through 2020 cohorts. Participants completed an…
Descriptors: Grouping (Instructional Purposes), Blended Learning, Educational Technology, Doctoral Students
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Asino, Tutaleni I.; Pulay, Alana – TechTrends: Linking Research and Practice to Improve Learning, 2019
The physical classroom remains the one constant space where most schooling takes place and where everyday Computer Supported Collaborative Learning (CSCL) practices in formal educational settings occur. While educational advocates have championed the need for a change to schooling, pedagogy and various teaching and learning practices, the learning…
Descriptors: Student Attitudes, Classroom Environment, Educational Change, Teaching Methods
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Havard, Byron; Podsiad, Megan; Valaitis, Karen – TechTrends: Linking Research and Practice to Improve Learning, 2023
The Peer Assessment Collaboration Evaluation (PACE) Tool is an original peer assessment tool designed and developed by the authors to address the prevalence of social loafing in group projects in online learning environments. Online group projects offer students collaborative opportunities to engage in critical thinking and problem-solving.…
Descriptors: Peer Evaluation, Student Behavior, Computer Assisted Instruction, Cooperative Learning
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Yu-Hui Ching; Sasha Wang; Min Long – TechTrends: Linking Research and Practice to Improve Learning, 2025
This study explored pre-service teachers' perceptions of a 3D printing integrated science, technology, engineering, and mathematics (STEM) module within a college-level mathematics content course. Data from surveys and reflections collected from nineteen participants were analyzed. Results indicated that the pre-service teachers perceived…
Descriptors: Printing, Computer Peripherals, STEM Education, College Mathematics
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Prokes, Christopher; Housel, Jacqueline – TechTrends: Linking Research and Practice to Improve Learning, 2021
COVID-19 challenged higher education to rapidly shift to remote course delivery. This study surveyed community college students (N = 356) about their confidence in completing learning related tasks before and after the shift, access to technologies used in in remote learning, and disruptions that impacted their learning. Results indicated notable…
Descriptors: Community Colleges, Two Year College Students, Distance Education, Online Courses
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Jennifer Darling-Aduana; Kristin Hemingway – TechTrends: Linking Research and Practice to Improve Learning, 2024
The Reimagining Online Education project used Youth Participatory Action Research (YPAR) to foster a collaborative, student-driven research process with the aim of amplifying the voices and experiences of students belonging to minoritized groups in curriculum development for online courses. The project provided students the opportunity to evaluate…
Descriptors: Student Attitudes, Online Courses, Curriculum Design, Participatory Research
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