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Xiaolong Geng – International Journal of Web-Based Learning and Teaching Technologies, 2024
This empirical study explores the deployment and effects of Augmented Reality (AR) in translation education, emphasizing its significant impact on student engagement, motivation, and accuracy across diverse text genres. Conducted over a 16-week period, our research utilizes a mixed-methods approach to assess AR's efficacy, especially in…
Descriptors: Translation, Computer Simulation, Educational Technology, Learner Engagement
Dutta, Rubina; Mantri, Archana; Singh, Gurjinder – Smart Learning Environments, 2022
The education system evolves and transforms towards interactive and immersive learning tools in this digital age. Augmented reality has also evolved as a ubiquitous, robust, and effective technology for providing innovative educational tools. In engineering education, many abstract concepts require technological intervention for conceptual…
Descriptors: Usability, Computer Simulation, Engineering Education, Intervention
Garbayo, Luciana S.; Harris, David M.; Fiore, Stephen M.; Robinson, Matthew; Kibble, Jonathan D. – Advances in Physiology Education, 2023
The purpose of this study was to 1) help novice students scaffold problem-solving and engage safely in the deliberate practice of diagnostic reasoning and medical decision-making in real time; 2) assess how accurately students gather and apply data in medical reasoning and treatment during high-fidelity patient simulations (HFPSs); 3) identify…
Descriptors: Decision Making, Self Esteem, Problem Solving, Scaffolding (Teaching Technique)
Sheth, Nihar N. – ProQuest LLC, 2021
Simulation based training (SBT) has allowed for improvement of clinical skills by providing practical experience of performing surgical procedures without the risk of harming patients. Performance assessment of learners during SBT has proved to be effective in improving psycho-motor skills, encouraging active learning and in-turn increasing…
Descriptors: Surgery, Medical Education, Active Learning, Teaching Methods
Prihar, Ethan; Heffernan, Neil – International Educational Data Mining Society, 2021
Similar content has tremendous utility in classroom and online learning environments. For example, similar content can be used to combat cheating, track students' learning over time, and model students' latent knowledge. These different use cases for similar content all rely on different notions of similarity, which make it difficult to determine…
Descriptors: Computer Software, Middle School Teachers, Mathematics Teachers, College Students
Kardan, Ahmad A.; Sadeghi, Hamid; Ghidary, Saeed Shiry; Sani, Mohammad Reza Fani – Computers & Education, 2013
Students are required to choose courses they are interested in for the coming semester. Due to restrictions, including lack of sufficient resources and overheads of running several courses, some universities might not offer all of a student's desirable courses. Universities must know every student's demands for every course prior to each semester…
Descriptors: Accuracy, Web Based Instruction, College Students, Electronic Learning
Yin, Chengjiu; Song, Yanjie; Tabata, Yoshiyuki; Ogata, Hiroaki; Hwang, Gwo-Jen – Educational Technology & Society, 2013
This paper proposes a conceptual framework, scaffolding participatory simulation for mobile learning (SPSML), used on mobile devices for helping students learn conceptual knowledge in the classroom. As the pedagogical design, the framework adopts an experiential learning model, which consists of five sequential but cyclic steps: the initial stage,…
Descriptors: Electronic Learning, Scaffolding (Teaching Technique), Handheld Devices, Experiential Learning
Boyer, Kristy Elizabeth, Ed.; Yudelson, Michael, Ed. – International Educational Data Mining Society, 2018
The 11th International Conference on Educational Data Mining (EDM 2018) is held under the auspices of the International Educational Data Mining Society at the Templeton Landing in Buffalo, New York. This year's EDM conference was highly competitive, with 145 long and short paper submissions. Of these, 23 were accepted as full papers and 37…
Descriptors: Data Collection, Data Analysis, Computer Science Education, Program Proposals