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Lui, Debora; Kafai, Yasmin; Litts, Breanne; Walker, Justice; Widman, Sari – Computer Science Education, 2020
Background and Context: Physical computing involves complex negotiations of multiple, on and off-screen tasks, which calls for research on how to best structure collaborative work to ensure equitable learning. Objective: We focus on how pairs self-organized their multi-domain tasks in physical computing, and how their social interactions supported…
Descriptors: Cooperative Learning, High School Students, Computer Science Education, Programming
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Earl, Kerry – Distance Education, 2013
Tertiary educators (and their institutions) are turning to technology to help meet increased demands in a changing environment. Assessment is one area where such moves are being made. This paper reminds us that assessment is more than a summative check on student knowledge and skills, it is an experience and part of the communication, and…
Descriptors: Online Courses, Student Attitudes, Assignments, Test Format
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Rohani, Gholamreza; Ketabi, Saeed; Tavakoli, Mansoor – English Language Teaching, 2012
The present study investigated the effect of context on the strategies the EFL learners utilized to process idioms. To do so, ten Iranian intermediate EFL learners were randomly assigned to two groups who then attended a think-aloud session. The 5 subjects in the first group were exposed to an animated cartoon including 23 unfamiliar idioms while…
Descriptors: Context Effect, Language Processing, Figurative Language, Cartoons