NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing 1 to 15 of 140 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Alamri, Hayat Rashid; Hakami, Hind Mousa – International Journal of Curriculum and Instruction, 2022
The purpose of this causal-comparative mixed-method study was to investigate and compare Saudi EFL female students' perspectives utilizing e-dictionaries to increase vocabulary learning in the Language Department (ELD) and those in the Preparatory Year Program (PYP) at Taibah University. The participants comprised (143) fourth-year students, while…
Descriptors: English (Second Language), Second Language Learning, Electronic Publishing, Dictionaries
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Pattira Sumalee; Apisak Sukying – rEFLections, 2024
This study investigated the effect of derivational suffix instruction on vocabulary knowledge. Fifty-eight high school learners were recruited to participate in the study. The learners were divided into control (n = 29) and experimental (n = 29) groups. The experimental group received a Fundamental English II course with an emphasis on…
Descriptors: Morphemes, High School Students, Comparative Analysis, Vocabulary Development
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Samar Mansour Alqahtani; Hind Abdulaziz Alfadda – International Journal of Education and Literacy Studies, 2025
This study examines the impact of WebQuests on the vocabulary and reading skills of ESL students in Saudi Arabia's technical colleges. The primary objectives of the study are to determine whether WebQuests can improve the vocabulary and reading skills of ESL learners and to explore their perceptions regarding the use and impact of WebQuests on…
Descriptors: English (Second Language), Second Language Instruction, Second Language Learning, Web Based Instruction
Adolfo, Jeanlyn A.; Villarin, Sydney Jay B. – Online Submission, 2023
This paper is a study on the grade 8 students' vocabulary achievement using word games. The study was conducted at Kiwalan National High School and aimed to determine the effectiveness of word games as a learning method in improving students' vocabulary achievement. The data was collected through questionnaires and was analyzed through percentage,…
Descriptors: Educational Games, Vocabulary Development, High School Students, Teaching Methods
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Bubchaiya, Nuttiya; Sukying, Apisak – Journal of Education and Learning, 2022
Vocabulary learning strategies are essential in vocabulary acquisition and one particularly important strategy is word part strategy. This quasi-experimental research attempted to investigate the effects of word part strategy instruction on vocabulary knowledge among primary school students in a Thai EFL context. It also sought to explore primary…
Descriptors: Vocabulary Development, Learning Strategies, Teaching Methods, Comparative Analysis
Peer reviewed Peer reviewed
Direct linkDirect link
Jia-Hua Zhao; Patcharin Panjaburee; Gwo-Jen Hwang; Wararat Wongkia – Interactive Learning Environments, 2024
Scholars have suggested English classrooms with sufficient context and fun activities to increase English performance and promote learning motivation. With the rapid growth of technology-enhanced learning, virtual reality (VR) has become increasingly popular in English learning. Using VR without a well-designed learning environment, however, may…
Descriptors: Foreign Countries, Metacognition, Game Based Learning, Computer Simulation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Napat Jitpaisarnwattana – Journal of Interactive Media in Education, 2024
This study investigated the effects of using a teacher-curated LMOOC on EFL students at a university in Thailand. It also investigated students' attitudes to the LMOOC. Data were collected from a group of nursing students (N = 179) taking a compulsory English course. After taking the midterm exam, the students engaged in a 5-week LMOOC…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, MOOCs
Peer reviewed Peer reviewed
Direct linkDirect link
Chu, Shih-Ting; Hwang, Gwo-Jen; Chien, Shu-Yun; Chang, Shao-Chen – British Journal of Educational Technology, 2023
In recent years, several studies have reported the potential of employing digital games in EFL (English as Foreign Language) courses to promote students' learning motivation. However, scholars have pointed out that students generally lack self-learning ability, which is the key to the success of learning a foreign language. Therefore, it is…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Games
Peer reviewed Peer reviewed
Direct linkDirect link
Ali Soyoof; Barry Lee Reynolds; Rustam Shadiev; Boris Vazquez-Calvo – Computer Assisted Language Learning, 2024
While the study of serious games has received due attention, few studies have investigated their potentials of simultaneously offering a route to both content and language acquisition. Understanding the interdisciplinary educational affordance of serious game play is significant, as it might provide game designers and teachers with insight into…
Descriptors: Computer Assisted Instruction, Computer Games, Second Language Learning, Second Language Instruction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ali Al Ghaithi; Behnam Behforouz; Hassan Isyaku – Turkish Online Journal of Distance Education, 2024
This study tried to design a WhatsApp bot to be implemented in English language vocabulary learning context in Oman. 150 Omani English as a Foreign Language (EFL) students from three different proficiency levels were selected based on random sampling. To measure the effectiveness of the treatment, pretests, posttests, and delayed posttests were…
Descriptors: Computer Software, Teaching Methods, Computer Assisted Instruction, Student Attitudes
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Lampai, Chowarat; Sukying, Apisak – Journal of Education and Learning, 2023
This research aims to improve the vocabulary knowledge of Thai EFL students by using audio-visual aids as instructional tools. Hopefully, this study serves as an initial foundation to develop students' vocabulary knowledge and benefit the pedagogical development in Thailand. Consequently, this research aimed to explore the effectiveness of…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Linguistic Input
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Melek Sapan; Levent Uzun – International Journal of Education in Mathematics, Science and Technology, 2024
Artificial intelligence (AI) has gained importance and popularity in education recently. As an AI-based chatbot, ChatGPT has attracted the attention of educators and researchers from different fields, as well. The present study aims to explore the effect of ChatGPT-integrated English lessons on the 10th grade Turkish EFL learners' writing skill…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Artificial Intelligence
Peer reviewed Peer reviewed
Direct linkDirect link
Peterson, Jeff – Reading Matrix: An International Online Journal, 2022
Extensive reading (ER) research has suggested that completing the equivalent of 7,200 standard words of extensive reading per week facilitates substantial reading rate gains. Research has also suggested that 100 minutes per week is sufficient to complete this goal for most English language learners (Beglar & Hunt, 2014). However, experimental…
Descriptors: Reading Habits, Reading Achievement, Second Language Learning, Second Language Instruction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Juhasz, Ana – Acta Didactica Napocensia, 2022
Board-games constitute a tool that simultaneously develops children in many ways and motivates them to learn. The aim of this experiment is to examine the effectiveness of using board-games in Romanian lessons and how the attitudes of Hungarian children change towards the Romanian language. To this end, the author created a board-game for…
Descriptors: Educational Games, Instructional Effectiveness, Romance Languages, Vocabulary Development
Peer reviewed Peer reviewed
Direct linkDirect link
Wu-Yuin Hwang; Bo-Chen Guo; Anh Hoang; Ching-Chun Chang; Nien-Tsu Wu – Computer Assisted Language Learning, 2024
This study introduced an app, called Smart UEnglish, for helping EFL conversation practices in authentic contexts. These conversation practices were categorized into 'designed talk' and 'free talk', based on the content of an English textbook and authentic ambient environment that includes such things as transportation, weather and scenic…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Software
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10