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Beal, Carole R.; Rosenblum, L. Penny – Journal of Visual Impairment & Blindness, 2015
Introduction: The present study evaluated the feasibility of using an iPad application or "app" for algebra-readiness mathematics, with accompanying braille materials and accessible graphics, when used in authentic educational settings. Methods: Twenty-nine students with visual impairments in grades 4-11 used the materials under the…
Descriptors: Mathematics Skills, Courseware, Handheld Devices, Assistive Technology
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Beal, Carole R.; Rosenblum, L. Penny – Grantee Submission, 2015
Introduction: The present study evaluated the feasibility of using an iPad application or "app" for algebra-readiness mathematics, with accompanying braille materials and accessible graphics, when used in authentic educational settings. Methods: Twenty-nine students with visual impairments in grades 4-11 used the materials under the…
Descriptors: Algebra, Assistive Technology, Braille, Computer Graphics
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Elorriaga, J. A.; Arruarte, A.; Calvo, I.; Larrañaga, M.; Rueda, U.; Herrán, E. – Behaviour & Information Technology, 2013
The aim of this study is to test collaborative concept mapping activities using computers in a classroom scenario and to evaluate the possibilities that Elkar-CM offers for collaboratively learning non-technical topics. Elkar-CM is a multi-lingual and multi-media software program designed for drawing concept maps (CMs) collaboratively. Concept…
Descriptors: Concept Mapping, Class Activities, Vignettes, Courseware
Maloy, Stanley; Olson, Sue – Academic Computing, 1989
Describes the development of the microcomputer-based educational software, DNAzoom, which was designed to introduce undergraduates in molecular biology to computer analysis of DNA protein sequences. Highlights include graphical presentation of data, the functional use of color, a menu-oriented interface, and students' evaluations of the software.…
Descriptors: Color, Computer Assisted Instruction, Computer Graphics, Courseware
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Smyth, Timothy – Journal of Computer Assisted Learning, 1987
Describes a computer program that allows undergraduate students to undertake nomenclature tutorials in organic chemistry, where user response is evaluated based on a set of rules that determine appropriate feedback. Design of the software is described, including the use of computer graphics, and results of students' evaluations are briefly…
Descriptors: Computer Assisted Instruction, Computer Graphics, Courseware, Feedback
Doll, Lynda S.; Thompson, Dennis N. – 1987
A study compared the amount of contact and the attitudes of young and old individuals toward computers and computer-based instruction (CAI). Developmental differences were examined in the effectiveness of two instructional design features--the use of pictorial (graphics) versus highlighting--and extent of learner participation. Fifty elderly…
Descriptors: Adult Education, Age Differences, Computer Assisted Instruction, Computer Graphics
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Cook, E. K. – Journal of Educational Technology Systems, 1990
This survey of authoring languages that are used in computer-assisted instruction (CAI) highlights recent developments in Macintosh authoring languages and discusses their use in courseware development. CAI effectiveness is defined, advantages and disadvantages of CAI are described, and future research needs are suggested. (27 references) (LRW)
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Graphics, Courseware
Slotnick, Robert S. – Collegiate Microcomputer, 1988
Describes the implementation and field testing of PsychWare, a courseware package for introductory psychology developed and field tested at New York Institute of Technology. Highlights include the courseware package (10 software programs, a faculty manual, and a student workbook), and instructional design features (simulations, real-time…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Courseware
Akahori, Kanji – Programmed Learning and Educational Technology, 1988
Discussion of problems encountered in educational software development in Japan is the second of a two-part series on evaluation of Japanese microcomputer-based software. Problems associated with content, learner attitude, and graphics presentation are described, and future challenges in simulation and integrating courseware with other teaching…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Courseware
Cohen, Rina – Journal of Computer-Based Instruction, 1988
Describes a two-year Canadian project devoted to the development and formative evaluation of a graduated series of four graphics-based programing environments for young children, called pre-Logo Microworlds. Field tests of software and instructional materials are described, and classroom observations and teacher and student interviews are…
Descriptors: Classroom Observation Techniques, Cognitive Development, Computer Assisted Instruction, Computer Graphics
Kennedy, David M.; Fritze, Paul – 1998
This paper reports on a project involving the development and formative evaluation of an interactive World Wide Web-based learning tool. The interactive graphing tool (IGT) permits students to sketch a graph on screen using a mouse and responds to a wide range of common graph types. The IGT facilitates an iterative approach to understanding…
Descriptors: Chemistry, Computer Assisted Instruction, Computer Graphics, Computer Software Development
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Turner, Sandra V.; Dipinto, Vito M. – Journal of Research on Computing in Education, 1992
In this study, seventh-grade students used hypermedia software, a graphics scanner, and a videodisc player to create multimedia research reports for science. Topics addressed include skill development, student and teacher opinions on time spent learning the software, student interactions, how students organized information, content-specific…
Descriptors: Computer Assisted Instruction, Computer Graphics, Courseware, Grade 7
Black, John B.; And Others – 1994
Two graphic computer simulations have been prepared for teaching high school and middle school students about how business organizations and financial systems work: "Parkside," which simulates managing a hotel; and "Guestwear," which simulates managing a clothing manufacturer. Both simulations are based on six principles of…
Descriptors: Authoring Aids (Programming), Business Administration, Computer Assisted Instruction, Computer Graphics