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Showing 1 to 15 of 31 results Save | Export
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do Amaral , João Alberto Arantes; Fregni, Felipe – International Journal of Instruction, 2021
This article presents findings regarding a Systems Thinking graduate course that took place in 2019, involving 11 graduate students from the University of São Paulo. The course followed a combination of problem-based learning and simulation-based learning approaches. The students were challenged to model the dynamics portrayed in short-films,…
Descriptors: Thinking Skills, Skill Development, Problem Based Learning, Graduate Students
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Williams, Dylan P. – Journal of Chemical Education, 2022
A classroom based Problem Based Learning (PBL) activity was adapted to run as a remote activity during the COVID-19 pandemic using an approach described as virtual Problem Based Learning (vPBL). vPBL is based on (i) identification of a suitable learning platform that supports collaborative working in a way that mimics the classroom based activity…
Descriptors: Problem Based Learning, Science Instruction, Teaching Methods, Chemistry
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Alfred Fernandez-Castane – Cogent Education, 2024
The transformation of the chemical engineering profession is occurring in response to the industry needs of the rapidly-developing bioeconomy and biosector across Europe. To meet these requirements, a new Biotechnology and Bioprocessing module has been designed and offered to Chemical Engineering undergraduates at Aston University, UK. This module…
Descriptors: Technological Literacy, Biotechnology, Chemical Engineering, Educational Technology
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Lee, Juhee – Education and Information Technologies, 2022
Grounded in game-based learning and problem-based learning, this study compared the effects of an augmented reality (AR) mobile game and a printed game on student engagement and attitudes toward foreign language learning. For this purpose, a narrative-driven, location-based AR mobile game was developed based on the analysis, design, development,…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Undergraduate Students
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Durand, Marina de Toledo; Restini, Carolina Baraldi Araujo; Wolff, Amora C. D.; Faria, Milton, Jr.; Couto, Lucélio Bernardes; Bestetti, Reinaldo Bulgarelli – Advances in Physiology Education, 2019
Over the years, much criticism against animal use for physiology teaching has been made. Hence, replacement by suitable alternatives has increased in several pedagogical approaches. This study examined students' perceptions of animal versus virtual (video/computer) laboratory classes in physiological sciences associated with the effectiveness of…
Descriptors: Foreign Countries, Animals, Science Laboratories, Computer Simulation
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Kardipah, Seipah; Wibawa, Basuki – TechTrends: Linking Research and Practice to Improve Learning, 2020
This quasi-experimental study was conducted to investigate the effectiveness of PBL (problem-based learning) in a Flipped-Blended learning environment for improving the performance in a Computer Application Course of Bachelor of Economics for first year students at the Muhammadiyah School of Economics Jakarta, Indonesia. The respondents of this…
Descriptors: Blended Learning, Computer Simulation, Computer Literacy, Instructional Effectiveness
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Yang, Junfeng, Ed.; Liu, Dejian, Ed.; Kinshuk, Ed.; Tlili, Ahmed, Ed.; Chang, Maiga, Ed.; Popescu, Elvira, Ed.; Burgos, Daniel, Ed.; Altinay, Zehra, Ed. – Lecture Notes in Educational Technology, 2022
This book provides an archival forum for researchers, academics, practitioners, and industry professionals interested and/or engaged in the reform of the ways of teaching and learning through advancing current learning environments towards smart learning environments. It facilitates opportunities for discussions and constructive dialogue among…
Descriptors: Educational Technology, Audio Equipment, Information Dissemination, Synchronous Communication
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Bagarukayo, Emily – International Journal of Education and Development using Information and Communication Technology, 2018
Employers have criticised graduates for having inadequate skills to apply knowledge into practice. One of the causes of this challenge is the traditional teaching and learning methods which concentrate more on theory than practice. Technology affords several teaching and learning tools like social media which students are already motivated to use.…
Descriptors: Social Media, Teaching Methods, Learning Processes, Video Technology
Bowen, Keith – ProQuest LLC, 2020
Opinion polls in multiple countries recount a grim story, that people from Western and Muslim-majority countries regard one another as arrogant, intolerant, and violent, and that attitudes are not improving. Student exchange programs, which were widely expanded after World War II and during the Cold War, have become a vital component of public…
Descriptors: Cultural Awareness, International Educational Exchange, Muslims, Western Civilization
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Fukuzawa, Sherry; Boyd, Cleo – Canadian Journal for the Scholarship of Teaching and Learning, 2016
Large first year undergraduate courses have unique challenges in the promotion of student engagement and self-directed learning due to resource constraints that prohibit small group discussions with instructors. The Monthly Virtual Mystery was developed to increase student engagement in a large (N = 725) first year undergraduate class in…
Descriptors: Learner Engagement, Problem Based Learning, Teaching Methods, Grades (Scholastic)
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Hack, Catherine Jane – Interactive Learning Environments, 2016
Using the delivery of a large postgraduate distance learning module in bioethics to health professionals as an illustrative example, the type of learning activity that could be enhanced through delivery in an immersive virtual world (IVW) was explored. Several activities were repurposed from the "traditional" virtual learning environment…
Descriptors: Educational Technology, Technology Uses in Education, Graduate Study, Distance Education
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Wasko, Christopher – TechTrends: Linking Research and Practice to Improve Learning, 2013
Augmented reality (AR) enhanced learning environments have been designed to teach a variety of subjects by having learners act like professionals in the field as opposed to students in a classroom. The environments, grounded in constructivist and situated learning theories, place students in a meaningful, non-classroom environment and force them…
Descriptors: Handheld Devices, Computer Software, Student Attitudes, Constructivism (Learning)
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Nguyen, Tung Nhu – Journal of Education and Training Studies, 2015
Motivational effects during a simulated educational game should be studied because a general concern of lecturers is motivating students and increasing their knowledge. Given advances in internet technology, traditional short in-class games are being substituted with long web-based games. To maximize the benefits of web-based simulation games, a…
Descriptors: Educational Games, Student Motivation, Technology Uses in Education, Computer Simulation
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Tiantong, Monchai; Teemuangsai, Sanit – International Education Studies, 2013
Scaffolding is a learning approach designed to promote a deeper understanding, it is the support given during the learning process which is tailored to the needs of the student with the intention of helping the student achieve the learning goals, including resources, a compelling task, templates and guides, and guidance on the development of…
Descriptors: Foreign Countries, Scaffolding (Teaching Technique), Problem Based Learning, Cooperative Learning
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Dimitris Alimisis; Emmanouil Zoulias – Interactive Technology and Smart Education, 2013
Purpose: The aim of this research is the development of a problem-based curriculum for robotic surgical training and its evaluation. Design/methodology/approach: First, the aim and objectives of the curriculum are defined and the background learning theories that guide our work are introduced. The methodology for designing the simulator-based…
Descriptors: Robotics, Surgery, Training, Skill Development
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