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Bale, Shivkumar; Singh, Ramesh – Interactive Learning Environments, 2023
This paper introduces a novel virtual method to conduct continuous distillation experiment in an undergraduate unit operation laboratory with the help of SPM 700 Distillation Column, one of the modules available in Simtronics, a commercial process operation simulator. Simtronics simulator is a powerful tool to teach process industry skills and it…
Descriptors: Engineering Education, Teaching Methods, Undergraduate Students, Laboratory Experiments
Mohammad Heshmati; W. David Purvis – Chemical Engineering Education, 2024
Three real-world datasets are introduced for a petroleum engineering capstone design course, providing detailed problem statements, assessment criteria, team-building practices, and required software packages. Two surveys reveal that students prefer real datasets over synthetic ones, and despite initial challenges, students feel proud of their…
Descriptors: Chemical Engineering, Engineering Education, Fuels, Capstone Experiences
Weng, Cathy; Puspitasari, Dani; Tran, Khanh Nguyen Phuong; Feng, Pei Jie; Awuor, Nicholas O.; Matere, Isaac Manyonge – Interactive Learning Environments, 2023
The purpose of this study was to investigate the effect of augmented reality (AR) using a 3D app in a smartphone on students' learning outcomes and satisfaction in teaching angle measurement error to vocational high school students with different spatial ability. A quasi-experimental pretest/posttest was employed. There were 197 students from…
Descriptors: Teaching Methods, Error of Measurement, Multimedia Instruction, Learning Processes
Steve Chenoweth; Panagiotis K. Linos – IEEE Transactions on Education, 2024
Contribution: A novel undergraduate course design at the intersection of software engineering (SE) and machine learning (ML) based on industry-reported challenges. Background: ML professionals report that building ML systems is different enough that we need new knowledge about how to infuse ML into software production. For instance, various…
Descriptors: Artificial Intelligence, Computer Software, Undergraduate Study, Engineering
Heddy, Benjamin C.; Danielson, Robert W.; Ross, Kelly; Goldman, Jacqueline A. – Journal of Engineering Education, 2023
Background: Promoting engagement and motivation in early engineering experiences is important for fostering interest and retention in engineering. One method that has been effective for doing so is facilitating transformative experiences (TEs), which occurs when students apply academic content to everyday experience. Our goal was to explore the…
Descriptors: Engineering Education, Transformative Learning, Program Effectiveness, Middle School Students
Korhan Kayisli; Ruhi Zafer Caglayan; Ilhami Colak – IEEE Transactions on Education, 2024
This article aims to present the design of a GUI application that serves as an educational and analytical tool. The GUI application is intended for educational purposes, allowing users to learn about the linear and renewable energy sources. This GUI has been designed to explain, teach, and implement maximum power point tracking (MPPT) techniques…
Descriptors: Engineering Education, Energy, Scientific Concepts, Teaching Methods
Chu, Yih Bing – Education and Information Technologies, 2022
This paper reported an AR based teaching method adopted during the movement control period for undergraduate engineering students to perform electrical machine laboratory. In this work, Unity 3D development platform and Vuforia Engine software development kit are applied to create the AR system. The content of the practical component is projected…
Descriptors: Computer Simulation, Undergraduate Students, Engineering Education, Laboratories
Lukac, Zeljko; Kastelan, Ivan; Vranjes, Mario; Todorovic, Branislav M. – IEEE Transactions on Learning Technologies, 2021
Education of electronics engineers is one of the most dynamic types of education due to the new technologies that are rapidly being introduced into the field. Therefore, it is necessary to use modern teaching and laboratory methods that accompany the development of new technologies. When it comes to the automotive industry, a modern vehicle must…
Descriptors: Engineering Education, Motor Vehicles, Masters Programs, Computer Software
Ramadhani, Rahmi; Bina, Nuraini Sri; Syahputra, Edi – Mathematics Teaching Research Journal, 2022
This project aims to investigate the Flipped Classroom Model Assisted Autograph can help engineering students improve their math skills. Many researchers have discussed how the Flipped Classroom Model has been proven successful for online learning usage, particularly during remote learning because of the COVID-19 pandemic's effects. However, the…
Descriptors: Flipped Classroom, Engineering Education, Calculus, Mathematics Achievement
Chad C. Tossell; Nathan L. Tenhundfeld; Ali Momen; Katrina Cooley; Ewart J. de Visser – IEEE Transactions on Learning Technologies, 2024
This article examined student experiences before and after an essay writing assignment that required the use of ChatGPT within an undergraduate engineering course. Utilizing a pre-post study design, we gathered data from 24 participants to evaluate ChatGPT's support for both completing and grading an essay assignment, exploring its educational…
Descriptors: Student Attitudes, Computer Software, Artificial Intelligence, Grading
Anne C. Pivonka; Laura Makary; Colin M. Gray – International Journal of Technology and Design Education, 2024
Design students must develop competence in a wide range of areas in order to be successful in their future practice. Increasingly, knowledge of design methods is used to frame both a designer's repertoire and their overall facility as a designer. However, there is little research on how students build cognitive schema in relation to design methods…
Descriptors: Design, Figurative Language, Schemata (Cognition), Teaching Methods
Thakker, Shivangi Viral; Parab, Jayesh; Kaisare, Shubhankar – Asian Association of Open Universities Journal, 2021
Purpose: As educational institutes began to address the challenges posed by COVID-19, e-learning came to the foreground as the best bet left. This study is in quest of revealing engineering student's perceptions of the available e-learning platforms, thus surfacing the underlying bottlenecks. Further, it aims at providing solutions that would help…
Descriptors: Electronic Learning, Computer Software, College Students, Student Attitudes
López, Clara Isabel; Bautista, Luis Eduardo; Mantilla, Carlos – Education and Information Technologies, 2020
Currently, the use of computer-based technologies has increased to support the design process of biomedical products. However, the limited capacity of undergraduates to work with the technologies used in the development process negatively influences the research execution for biomedical product design. For this reason, we design a framework for…
Descriptors: Undergraduate Students, Engineering, Biomedicine, Equipment
Danielak, Brian – Cognition and Instruction, 2022
This paper focuses on a historically understudied area in computing education: attending to students' *design thinking* in university-level introductory programming courses. I offer an account of one student--"Rebecca"--and her experiences and code from a second-semester course on programming concepts for engineers. Using data from both…
Descriptors: Design, Computer Science Education, Programming, Introductory Courses
Rim Gouia-Zarrad; Cindy Gunn – International Electronic Journal of Mathematics Education, 2024
This research paper explores the integration of ChatGPT as a tool for interactive learning of numerical methods in a differential equations (DEs) course. DE course is crucial for engineering students to model real-world phenomena. However, many DE courses focus only on analytical solutions and neglect important numerical solutions. To overcome…
Descriptors: Learning Experience, Teaching Methods, Artificial Intelligence, Computer Software