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Serpagli, Lauren Paola; Mensah, Felicia Moore – School Science and Mathematics, 2021
This qualitative, ethnographic study focuses on how combining aspects of visual learning with a social media application (app)--Instagram--can be a useful learning tool for digital natives (DNs). Current students are classified as digital natives because they are inundated with technology, which has become an essential tool in their everyday…
Descriptors: Social Media, Science Education, Biology, Teaching Methods
Herrada, Rosario I.; Baños, Raúl; Alcayde, Alfredo – Education Sciences, 2020
In recent years, several innovations have emerged in the field of education, including Blended-Learning, Massive Open Online Courses, Flipped Classroom and Gamification. In particular, several investigations have highlighted the effectiveness of student response systems, or clickers, in different subjects and disciplines. Although some literature…
Descriptors: Student Reaction, Audience Response Systems, Instructional Effectiveness, Learning Analytics
Buckley, Jeffrey; Seery, Niall – Design and Technology Education, 2018
Design activities form an extensive part of design and technology education with a link being posited within the pertinent literature between the cognitive activity of learning and the cognitive activity of design. It is therefore critical that design educators' understand the effects that design constraints can have on the learning process. This…
Descriptors: Design, Learning Processes, Student Reaction, Qualitative Research
Carver, Lin; Todd, Carol – Higher Learning Research Communications, 2013
Examination of student comments and end of course surveys from previous courses revealed two content design themes: request for additional graphics and visuals to support content and improved quality and opportunities to master content. Researchers wanted to investigate if incorporating SoftChalk, an e-authoring tool, would effectively address…
Descriptors: Student Attitudes, Mixed Methods Research, Likert Scales, Learner Engagement
Costain, Gay; McKenna, Brad – Journal of Information Systems Education, 2011
This paper describes a role-play exercise used in a second-year tertiary Systems Analysis and Design course, and the quantitative and qualitative analysis of the students' responses to a survey that solicited their perceptions of that role-play experience. The role-play involved students in eliciting user requirements from customers during a Joint…
Descriptors: Student Attitudes, Systems Analysis, Experiential Learning, Role Playing
Blood, Erika; Neel, Richard – Journal of Technology and Teacher Education, 2008
The effects of using a student response system (SRS) in a graduate lecture class in special education were investigated. Comparisons of content mastery and self-reported engagement between lectures with the SRS and without were made. Students demonstrated more mastery of content on weekly quizzes and reported increased class engagement on those…
Descriptors: Student Reaction, Tests, Lecture Method, Graduate Students
Students' Response to Traditional and Computer-Assisted Formative Feedback: A Comparative Case Study
Denton, Philip; Madden, Judith; Roberts, Matthew; Rowe, Philip – British Journal of Educational Technology, 2008
The national movement towards progress files, incorporating personal development planning and reflective learning, is supported by lecturers providing effective feedback to their students. Recent technological advances mean that higher education tutors are no longer obliged to return comments in the "traditional" manner, by annotating…
Descriptors: Student Attitudes, Pharmaceutical Education, Computer Software, Likert Scales
Cummings, Richard G.; Hsu, Maxwell – Journal of College Teaching & Learning, 2007
Does the use of student response systems (clickers) in the classroom increase student performance on exams? Do students perceive a benefit to using clickers in the classroom? This study investigates the effect of student response systems on accounting students' learning outcome and perceived satisfaction. Results show that, though the use of…
Descriptors: Student Attitudes, Computer Software, Computer Assisted Instruction, Student Reaction

Blyth, Carl – Journal of Educational Computing Research, 1999
Reports results of a case study of the implementation of a set of culturally-based computer programs designed to accompany a college level 1 French text. Findings indicated that understanding college level students' beliefs about language learning is helpful if innovative language programs are to be successful. (Author/AEF)
Descriptors: Case Studies, Computer Assisted Instruction, Computer Software, French
Teichman, Milton – Perspectives in Computing: Applications in the Academic and Scientific Community, 1985
Describes students' reactions to and comments on an experimental writing course in which all essays were composed on computer terminals using XEDIT and WATERLOO SCRIPT. Students had favorable reactions to revision ease and enjoyability factor, but reacted unfavorably to learning word processing, equipment failure, and confinement to one writing…
Descriptors: Academic Achievement, College Freshmen, Computer Software, Computers
Chester, Andrea – Campus-Wide Information Systems, 2006
Purpose: The purpose of this paper is to describe educational MOOs--MUD, object-oriented (text-based, network-accessible virtual environments) and explore how teaching and learning in such a context impacts on students' inhibitions. Design/methodology/approach: Students enrolled in a course on the psychology of cyberspace interacted for 12 weeks…
Descriptors: Educational Practices, Virtual Classrooms, Internet, Psychology
Smith, Irene Elizabeth – 1993
This doctoral dissertation reports on a study that investigated the hypermedia learning environment from the perspective of high school students learning about U.S. culture. Qualitative methods were used to determine student perceptions about learning with hypermedia tools. Data were collected from daily observations, interviews, student products,…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Software, Creativity
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2010
For the thirty-third year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. This is Volume #2 of the 33rd "Annual Proceedings of Selected Papers on the Practice of Educational Communications and Technology." This volume includes…
Descriptors: Educational Technology, Management Systems, Technology Uses in Education, Web Sites