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Keith Francis Ratumbuisang; Uun Hariyanti; Godham Eko Saputro; Yan Amal Abdilah – Education and Information Technologies, 2024
As technology advances, virtual museums have gained popularity as a new form of learning resources. However, persuading audiences to absorb and comprehend a tremendous volume of information in an unregulated online environment is the challenge. Considering the use of an online application in educational practice, collaborative teamwork can be…
Descriptors: Story Telling, College Students, Student Attitudes, Computer Simulation
Udit Chawla; Rajesh Mohnot; Harsh Vikram Singh – Education and Information Technologies, 2024
This study aims to understand students' adoption of ChatGPT in educational settings. Students' perceptions of ChatGPT influence their intentions to adopt it. The factors that influence their adoption include "Perceived Pedagogy", "Perceived Amplification ", Perceived Ingenuity" and "Perceived Ethics " and these…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Technology Uses in Education
Sheri Grotrian; Lisa Parriott; Brad Griffin; Brady Woerth; Wyatt Rowell – Educational Research: Theory and Practice, 2024
This paper is a review of student perceptions and usage of ChatGPT and other Artificial Intelligence (AI) tools. Technology has made significant changes in education, and in the last 30 years, none may be as impactful as what we refer to as ChatGPT as this was the first tool to make inroads into a chat-based artificial intelligence available to…
Descriptors: Artificial Intelligence, Computer Software, Student Attitudes, Teaching Methods
du Preez, Hanneke; Hill, Tanya; Coetzee, Liza; Motsamai, Lungelo; Stark, Karen – Journal of Research in Innovative Teaching & Learning, 2023
Purpose: Students completing their tertiary education at a university may be equipped with theoretical knowledge with little to no practical experience. In order to bridge this gap in practical skills, a computer simulation was developed based on the e-filing platform of the South African Revenue Services (SARS). Students were exposed to this…
Descriptors: Computer Simulation, Computer Software, Foreign Countries, Taxes
Reed, Janet; Alterio, Brittany; Coblenz, Hannah; O'Lear, Taylor; Metz, Tomek – Journal of Interactive Learning Research, 2023
Generative artificial intelligence (AI) allows for the transformation of written text into artistic images of varying styles. Scholars and researchers are beginning to explore the benefits of this technology to improve reflective practices and critical analyses in education. The extent to which AI-generated images can be used in nursing education…
Descriptors: Nursing Education, Artificial Intelligence, Undergraduate Students, Teaching Methods
Gabrielle Heard – International Journal of Designs for Learning, 2023
In an Introduction to Digital Practices course, university students were unable to apply their newfound software program knowledge to design intricate art projects. A digital guide called a Tool Lab was created so that students could be pre-introduced to the tools and functionality of targeted software programs. Designed with the concepts of…
Descriptors: College Students, Electronic Learning, Interaction, Learner Engagement
Yazid Albadarin; Mohammed Saqr; Nicolas Pope; Markku Tukiainen – Discover Education, 2024
Over the last four decades, studies have investigated the incorporation of Artificial Intelligence (AI) into education. A recent prominent AI-powered technology that has impacted the education sector is ChatGPT. This article provides a systematic review of 14 empirical studies incorporating ChatGPT into various educational settings, published in…
Descriptors: Artificial Intelligence, Computer Software, Research Reports, Meta Analysis
Hyunkyung Lee; Lynette Mott Bryan – Professional Development in Education, 2025
Artificial Intelligence (AI) is increasingly embedded in daily life, transforming how we process information, analyse data, and communicate. As AI enables new forms of interaction, educators need to assess its implications for teaching and learning. This study examines how AI tools, specifically ChatGPT, were integrated into preservice teacher…
Descriptors: Barriers, Technology Integration, Artificial Intelligence, Computer Software
Guy J. Krueger – Thresholds in Education, 2025
Generative AI has become a quotidian discussion topic in many writing departments, and the conversations often focus on the negative aspects or the disruptions it has caused. A growing number of teachers and scholars, though, have embraced the new technology and welcomed it into their classrooms. In the Spring 2024 semester, students in my…
Descriptors: Writing Instruction, Artificial Intelligence, Computer Software, Technology Integration
Bitzenbauer, Philipp – Contemporary Educational Technology, 2023
Large language models, such as ChatGPT, have great potential to enhance learning and support teachers, but they must be used with care to tackle limitations and biases. This paper presents two easy-to-implement examples of how ChatGPT can be used in physics classrooms to foster critical thinking skills at the secondary school level. A pilot study…
Descriptors: Physics, Science Instruction, Teaching Methods, Computer Software
Rudy Baez; Henry Sanchez; Duli Pllana – Online Submission, 2024
High school math projects center on solving real-world examples in a wide variety of situations that require a creative skill set. Creativity in high school mathematics takes place in a subtle form. In contrast, creativity presents itself conspicuously in art. Therefore, this paper will explore the utilization of polynomial equations in drawing…
Descriptors: Mathematics Instruction, Creativity, High School Students, Student Projects
Tanya Higgins; Ed Dudley; Owen Bodger; Phil Newton; Nigel Francis – Biochemistry and Molecular Biology Education, 2024
Retrieval practice is an evidence-based approach to teaching; here, we evaluate the use of PeerWise for embedding retrieval practice into summative assessment. PeerWise allows anonymous authoring, sharing, answering, rating, and feedback on peer-authored multiple choice questions. PeerWise was embedded as a summative assessment in a large…
Descriptors: Information Retrieval, Undergraduate Study, Introductory Courses, Biochemistry
Genady Kogan; Hadas Chassidim; Irina Rabaev – Educational Technology Research and Development, 2024
The main goal of this study was to evaluate the impact of an animation and visualization of data structures (AVDS) tool on both perceptions and objective test performance. The study involved a rigorous experiment that assessed the usability, acceptability, and effectiveness of the AVDS tool in solving exercises. A total of 78 participants…
Descriptors: Animation, Teaching Methods, Instructional Effectiveness, Learning Experience
Fatni Mufit; Yeka Hendriyani; Muhammad Dhanil – Journal of Turkish Science Education, 2024
This research aims to design immersive virtual reality with cognitive conflict to support practical learning of quantum physics. This type of research is design research through the stages of needs analysis, product design, validity test, and practicality test. The needs analysis used questionnaire sheets distributed with Google Forms and obtained…
Descriptors: Teaching Methods, Physics, Science Instruction, Quantum Mechanics
Korhan Kayisli; Ruhi Zafer Caglayan; Ilhami Colak – IEEE Transactions on Education, 2024
This article aims to present the design of a GUI application that serves as an educational and analytical tool. The GUI application is intended for educational purposes, allowing users to learn about the linear and renewable energy sources. This GUI has been designed to explain, teach, and implement maximum power point tracking (MPPT) techniques…
Descriptors: Engineering Education, Energy, Scientific Concepts, Teaching Methods