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Showing 1 to 15 of 42 results Save | Export
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Baichang Zhong; Xiaofan Liu; Shuiyan Huang – Technology, Pedagogy and Education, 2025
While pair learning (PL) is considered a potential method in STEM education including robotics education (RE), the question of how to pair students for superior learning effects remains. Current grouping strategies for PL in RE are constrained by fixed grouping (FG) and short of attention to dynamic grouping (DG). Therefore, this study aims to…
Descriptors: Robotics, Cooperative Learning, Comparative Analysis, Computer Science Education
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Rawson, Rebecca; Rhodes, Christine – Journal of Peer Learning, 2022
This research explores the different types of motivation that inspired students to engage in an online peer-assisted learning (PAL) leader role. An interdisciplinary online PAL pilot programme at a university in the United Kingdom was reviewed to investigate the experience and perceptions of voluntary online PAL leaders. The purpose of the study…
Descriptors: Cooperative Learning, Electronic Learning, Student Leadership, Student Motivation
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Zhukov, Katie; Saetre, Jon Helge – Research Studies in Music Education, 2022
This article reports on a pilot project conducted in Australia and Norway evaluating new approaches to collaborative chamber music instruction in higher education settings. Following suggestions from the literature on collaborative and group learning in music, chamber music tuition was chosen as a suitable context to examine the possibility of…
Descriptors: Music Education, Pilot Projects, Music Activities, Teaching Methods
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Mapile, Romyna Fortuna G.; Lapinid, Minie Rose C. – Mathematics Teaching Research Journal, 2023
This classroom-based action research aimed to determine the applicability of implementing Collaborative Learning in online setting to help students develop their interaction with one another and improve their academic performance. Participants of the study consisted of Grade 8 intact pilot section of a public school in an urban community which…
Descriptors: Cooperative Learning, Learning Activities, Computer Mediated Communication, Video Technology
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Lehotska, Nikola; Tomaš, Zuzana; Vojtkulakova, Margita – TESL-EJ, 2022
This article contributes to the literature on the value of Virtual Exchanges (VEs) in the field of technology-mediated language learning. Specifically, we report on a pilot program for high school English as a Foreign Language (EFL) learners in Slovakia and English as a Second Language (ESL) learners in Michigan, USA who engaged in a 10-week,…
Descriptors: Media Literacy, Exchange Programs, Second Language Learning, Second Language Instruction
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DeMara, Ronald F.; Bacanli, Salih S.; Bidoki, Neda; Xu, Jun; Nassiff, Edwin; Donnelly, Julie; Turgut, Damla – Journal of Educational Technology Systems, 2020
This research developed an approach to integrate the complementary benefits of digitized assessments and peer learning. Its basic premise and associated hypotheses are that by using student assessments of correct and incorrect quiz answers using a fine-grained resolution to pair them into remediation peer-learning cohorts is an effective means of…
Descriptors: Undergraduate Students, Engineering Education, Computer Assisted Testing, Pilot Projects
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Giannakos, Vassilios; Darra, Maria – International Education Studies, 2019
The main purpose of this survey is to explore whether Computer-Supported Collaborative Learning (CSCL) constitutes a good practice in the teaching of Literature in Lyceum and in the cross-curricular approach of the specific subject. More specifically, the contribution of the digital platform web 2.0, wiki pbworks -- along with the use of…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Web 2.0 Technologies, Control Groups
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Arora, Bani; Arora, Naman – Canadian Journal of Learning and Technology, 2021
This research study is a technology-enhanced flipped learning pilot to observe the students' engagement and learning in a self-regulated class through their individual feedback. Flipped learning was applied to a segment of the Study Skills course for more than two weeks to 129 students in the foundation year of a Teachers' College in Bahrain.…
Descriptors: Flipped Classroom, Integrated Learning Systems, Foreign Countries, Teacher Education Programs
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Hautala, Johanna; Schmidt, Suntje – Journal of Geography in Higher Education, 2019
Many geographers graduating from universities enter an international and project-based professional life, which includes working in geographically dispersed project teams. In Europe, the Bologna process aligned study programs and supported student mobility to prepare students for such a work environment. However, research on higher education has…
Descriptors: Geography Instruction, Learning Processes, Cooperative Learning, Student Research
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Bossavit, B.; Parsons, S. – Journal of Computer Assisted Learning, 2018
Digital educational games research tends to lack ecological validity by not adequately taking into account the views and perspectives of children and young people with autism spectrum disorders (ASD). This paper is a pilot study that explores and analyses an academic-based educational game that was co-designed with and for young people with ASD.…
Descriptors: Autism, Outcomes of Education, Computer Games, Teaching Methods
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Huang, Biyun; Hew, Khe Foon – Educational Technology & Society, 2021
A design-based study was conducted in iterative cycles to test the effectiveness of the updated goal-access-feedback-challenge-collaboration (updated-GAFCC) gamification design model. The test-bed was a 10-week undergraduate introductory information management course. Students from three consecutive school years participated in the study, with the…
Descriptors: Computer Games, Feedback (Response), Comparative Analysis, Undergraduate Students
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Bower, Matt; Lee, Mark J. W.; Dalgarno, Barney – British Journal of Educational Technology, 2017
This article presents the outcomes of a pilot study investigating factors that supported and constrained collaborative learning in a blended reality environment. Pre-service teachers at an Australian university took part in a hybrid tutorial lesson involving a mixture of students who were co-located in the same face-to-face (F2F) classroom along…
Descriptors: Cooperative Learning, Computer Simulation, Preservice Teachers, Undergraduate Students
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Gomez-Lanier, Lilia – International Journal for the Scholarship of Teaching and Learning, 2018
The flipped classroom pedagogy offers opportunities for students by having the majority of class time spent on discussions and group work that enable students to take risks and make mistakes while gaining experience in collaboration and expertise in content. This research study explores students' perceptions of whether student collaboration in a…
Descriptors: Blended Learning, Cooperative Learning, Critical Thinking, Time Management
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Potter, Tiffany; Englund, Letitia; Charbonneau, James; MacLean, Mark Thompson; Newell, Jonathan; Roll, Ido – Teaching & Learning Inquiry, 2017
Peer feedback is a useful strategy in teaching and learning, but its effectiveness particularly in introductory courses can be limited by the relative newness of students to both the body of knowledge upon which they are being asked to provide feedback and the skill set involved in providing good feedback. This paper applies a novel approach to…
Descriptors: Feedback (Response), Comparative Analysis, Cooperative Learning, English Instruction
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Dongo, Tendai; Reed, April H.; O'Hara, Margaret – Journal of Information Technology Education: Innovations in Practice, 2016
Pair programming is a collaborative programming practice that places participants in dyads, working in tandem at one computer to complete programming assignments. Pair programming studies with Computer Science (CS) and Software Engineering (SE) majors have identified benefits such as technical productivity, program/design quality, academic…
Descriptors: Management Information Systems, Majors (Students), Computer Software, Programming
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